One of the best Genesis baseball titles gets a 32X installment, and its a prime example of why the 32X died a quite death. Mediocre visuals, bland sound, and poor gameplay will send you running back to the 16-bit versions. This game is supposedly rare, but we’d wager that it’s even rarer to find someone actually willing to play it.
Articles written by: Christian Matozzo
Side by Side: Sonic 3D Blast (Genesis vs. Saturn)
Sega disappointed everyone by not releasing a true Sonic game for the Saturn, and what we got instead was Sonic 3D Blast, which was also ported to the Genesis. Well, now that we have two of them, why not see which one’s better? Check out our latest Side by Side and find out!
Daffy Duck in Hollywood
The Looney Toons have been a part of popular culture for more than half a century, and they of course made their presence felt on the Genesis. Several games were released, starring Bugs Bunny, Road Runner, Sylvester & Tweety, and Daffy Duck. Of all of them though, poor Daffy was the only one who’s game never saw an American release. Why? It’s not known, but game quality couldn’t have been an issue, as Daffy Duck in Hollywood isn’t any less mediocre than the other games in the franchise. Read our full review, and remember that you don’t have to wait until rabbit season to play this one.
Hands-On: Chicago Syndicate (Game Gear)
Sega’s Eternal Champions is one of the more controversial fighting series out there. Most people tend to either love it or hate it, and the debate only gets stronger as time goes by. The majority during the 16-bit era seems to have been on the side of the game, as Sega made a strong push to promote it and its characters. There was plenty of merchandising, and even some spin-offs, so the franchise was obviously selling. That being said, not everything with the series moniker was quality, as evidenced by the atrocious Game Gear side-scroller Chicago Syndicate, which featured private eye Larcen Tyler. The bland level design is fitting complimented by an awful fighting mechanic, resulting in a game no one ever need play again.






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