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Articles written by: Ken Horowitz

Behind the Design: Phantasy Star II

Behind the Design: Phantasy Star II

Mere months after the Genesis launched, Sega unleashed the largest console RPG ever made. Phantasy Star II was beautiful, exciting, and brutally difficult. Still fans, dove in headfirst and explored the Algol Star System in an adventure that lives on to this day. Join us as we go behind the scenes and take a look at the development of this beloved 16-bit classic.

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Interview: Enrique Ruiz (Silver Valley Developer)

Interview: Enrique Ruiz (Silver Valley Developer)

The Master System recently received a new action game, courtesy of homebrew developer Enrique Ruiz. Silver Valley blends various gameplay styles into a challenging but highly engaging adventure that’s sure to earn a place on people’s flash carts. Read on and see how it came about!

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Hustle Chumy

Hustle Chumy

The SG-1000 had some fun games that too few people outside its native Japan have had the chance to experience. Compile’s Hustle Chumy is one title that deserves a second look, with its solid blend of old school arcade action and great presentation. It’s a game you’ll find yourself coming back to often.

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Sega-16’s Most Anticipated Games of 2018

Sega-16’s Most Anticipated Games of 2018

Decades after it was officially discontinued, the Sega Genesis continues to receive new software. Since it’s the start of a new year, we take a look at some of the Genesis games we’re most anticipating in 2018. Some have been in the works for a while, and hopefully, we’ll spend this year playing some new 16-bit releases!

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Interview: Bitmap Bureau (Xeno Crisis Developer)

Interview: Bitmap Bureau (Xeno Crisis Developer)

Bitmap Bureau is slated to unleash a monster action game called Xeno Crisis for the Genesis this October, and we’ve got all the details! In our Q&A, the developers talk about how they conceived and designed this promising titles, as well as their future plans for the Genesis!

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