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	<link>http://www.sega-16.com</link>
	<description>The world&#039;s premier resource for everything Genesis/Mega Drive</description>
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		<title>Crayon Shin Chan: Arashi o Yobu Enji</title>
		<link>http://www.sega-16.com/2012/02/crayon-shin-chan-arashi-o-yobu-enji/</link>
		<comments>http://www.sega-16.com/2012/02/crayon-shin-chan-arashi-o-yobu-enji/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 13:23:32 +0000</pubDate>
		<dc:creator>Joel Peterson</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Genesis Reviews]]></category>
		<category><![CDATA[1994]]></category>
		<category><![CDATA[Bandai]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Import]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Ma-Ba]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15900</guid>
		<description><![CDATA[Many Japanese games are accessible to westerners, but accessibility doesn't always equate to being worthwhile. Crayon Shin Chan is an example of a game left in Japan for good reason, as it doesn't appeal to non-Japanese audiences and wouldn't really be worth playing if it did.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Double Take: Joe Montana II: Sports Talk Football</title>
		<link>http://www.sega-16.com/2012/02/double-take-joe-montana-ii-sports-talk-football/</link>
		<comments>http://www.sega-16.com/2012/02/double-take-joe-montana-ii-sports-talk-football/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 14:54:23 +0000</pubDate>
		<dc:creator>Alex Burr</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Double Take]]></category>
		<category><![CDATA[Joe Montana series]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15829</guid>
		<description><![CDATA[Sega took the Joe Montana series in a new direction with part 2, but what Sports Talk Football did with commentary wasn't reflected in the gameplay. The game may be a true evolution in presentation, but people play games, not watch them and that's where ol' Joe came up short on fourth down.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Wolfchild</title>
		<link>http://www.sega-16.com/2012/02/wolfchild/</link>
		<comments>http://www.sega-16.com/2012/02/wolfchild/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 15:13:32 +0000</pubDate>
		<dc:creator>The Coop</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Genesis Reviews]]></category>
		<category><![CDATA[1993]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Core Design]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[JVC]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15648</guid>
		<description><![CDATA[How do you take an above average CD title and make it bland? Take away the only special things the CD format added! That's precisely what JVC did with Wolfchild, which lost its cut scenes and CD soundtrack during the transition to cartridge. Left to fend for itself on the strength of only it
s gameplay and visuals, this wolf is looking pretty dire indeed...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Hands On: Thunder Blade (Master System)</title>
		<link>http://www.sega-16.com/2012/02/hands-on-thunder-bladesms/</link>
		<comments>http://www.sega-16.com/2012/02/hands-on-thunder-bladesms/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 00:00:47 +0000</pubDate>
		<dc:creator>Steven Campbell</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Hands-On]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=13318</guid>
		<description><![CDATA[Genesis owners with a Power Base Converter have the ability to play classic Master System titles on their console, but some are just little more than proof of how far hardware has come. Thunder Blade is an example of a game that couldn't emulate the arcade well and made no effort to compensate.]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Cutie Suzuki no Ringside Angel</title>
		<link>http://www.sega-16.com/2012/02/cutie-suzuki-no-ringside-angel/</link>
		<comments>http://www.sega-16.com/2012/02/cutie-suzuki-no-ringside-angel/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 14:50:29 +0000</pubDate>
		<dc:creator>Sebastian Sponsel</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Genesis Reviews]]></category>
		<category><![CDATA[1990]]></category>
		<category><![CDATA[Asmik]]></category>
		<category><![CDATA[Copya System Ltd]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Import]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Wrestling]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=14303</guid>
		<description><![CDATA[Wrestling games tend to be popular, and one would expect that a game featuring only female wrestlers would be a great thing. Unfortunately, that's not the case with Cutie Suzuki no Ringside Angel, which suffers from bland gameplay and presentation. There's a reason this one was left in Japan, folks...]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Creative Genesis: 2080: &#8220;My Mega Drive&#8221; Video</title>
		<link>http://www.sega-16.com/2012/02/creative-genesis-2080-my-mega-drive-video/</link>
		<comments>http://www.sega-16.com/2012/02/creative-genesis-2080-my-mega-drive-video/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 20:39:08 +0000</pubDate>
		<dc:creator>Ken Horowitz</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Creative Genesis]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15395</guid>
		<description><![CDATA[Normally, we don't update on the weekends. However, this was just too good to leave until Thursday for a feature update! Internet band 2080 has crafted an incredible song about the Sega Genesis called "My Mega Drive," and it even released an official video to go with it, all in glorious 16-bit style! ]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Interview: Matthias Hullin</title>
		<link>http://www.sega-16.com/2012/02/interview-matthias-hullen/</link>
		<comments>http://www.sega-16.com/2012/02/interview-matthias-hullen/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 14:07:45 +0000</pubDate>
		<dc:creator>Ken Horowitz</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15270</guid>
		<description><![CDATA[The march of new technology has managed to breathe new life into our old consoles, enriching our established gaming experiences and adding new ones to what most people consider to be dead machines. Matthias Hullin has undertaken one such project. His Retrode is a device that allows gamers to use their original Genesis and SNES cartridges with a PC emulator.]]></description>
		<wfw:commentRss>http://www.sega-16.com/2012/02/interview-matthias-hullen/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Syd of Valis</title>
		<link>http://www.sega-16.com/2012/01/syd-of-valis/</link>
		<comments>http://www.sega-16.com/2012/01/syd-of-valis/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 13:02:09 +0000</pubDate>
		<dc:creator>Sebastian Sponsel</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Genesis Reviews]]></category>
		<category><![CDATA[1992]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Renovation]]></category>
		<category><![CDATA[Shin-Nihon Laser Soft Co]]></category>
		<category><![CDATA[Valis series]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=14972</guid>
		<description><![CDATA[Once a proud example of action/platforming that could tell a story, the Valis series has since deteriorated into a mockery of its former self, like a beauty queen turned crack whore. However, long before it went Hentai, Valis began its downward slide with a game that proved Telenet simply no longer cared. This is what we got instead of a true Valis II port...]]></description>
		<wfw:commentRss>http://www.sega-16.com/2012/01/syd-of-valis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reader Roundtable Vol. 72</title>
		<link>http://www.sega-16.com/2012/01/reader-roundtable-vol-72/</link>
		<comments>http://www.sega-16.com/2012/01/reader-roundtable-vol-72/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 14:37:56 +0000</pubDate>
		<dc:creator>Sega-16 Staff &#38; Readers</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Reader Roundtable]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=15025</guid>
		<description><![CDATA[What better way to begin 2012 than with another installment of Reader Roundtable? For over five years, we've been gathering the monthly play accounts of our staff and readers and letting them share with everyone. It's a great way to see what we like and what games we may have missed, and this year is no different.]]></description>
		<wfw:commentRss>http://www.sega-16.com/2012/01/reader-roundtable-vol-72/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Cliffhanger</title>
		<link>http://www.sega-16.com/2012/01/cliffhanger/</link>
		<comments>http://www.sega-16.com/2012/01/cliffhanger/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 13:16:28 +0000</pubDate>
		<dc:creator>Alex Burr</dc:creator>
				<category><![CDATA[Current Articles]]></category>
		<category><![CDATA[Genesis Reviews]]></category>
		<category><![CDATA[1993]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Malibu Int]]></category>
		<category><![CDATA[Sony Imagesoft]]></category>

		<guid isPermaLink="false">http://www.sega-16.com/?p=14490</guid>
		<description><![CDATA[Stallone has more than a couple of games on the Genesis, and they all range widely in quality, just like his movies. Some, like Rambo III, are quite good, and others initially seem horrible but warm up to you the more you play them. Cliffhanger fits neatly into the second category. It doesn't really t make any effort to stand out among 16-bit beat-'em-ups, good or bad. ]]></description>
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		<slash:comments>2</slash:comments>
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