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View Full Version : Possible Illusion City Translation? Yes Please!



Melf
04-11-2006, 09:33 PM
I got this email the other day about a project to translate the original MSX version of Illusion City. Apparently it's almost complete, and he suggests that a Mega CD translation might actually be possible.





Hi Ken,

I was reading the "Left in Japan: Mega Drive & Mega CD RPGs", and would like you to know that there is a fan translation [1] of Illusion City in the works. Sadly it's not the Genesis version, it's the one for the japanese MSX Turbo-R computer, but judging by the screenshots they are almost the same.

It is being done by Adriano Cunha and Takamichi Suzukawa. Takamichi handles the translation (from japanese to english) and Adriano the programming (the game was modified to be able to run on MSX 2 computers, which are far more common, as it does not use any Turbo-R specific features except the extra speed of the R800 processor) and the Brazilian portuguese version.

The game was originally distributed on eight 720 Kb floppy discs, of which six are already completely translated. To play I would recommend the OpenMSX [2] emulator, which has versions for Linux, Windows and Mac OS X and excellent compatibility.

According to Adriano (which is a personal friend), it seems that the game was developed using a script engine, ported to the MSX and PC-88 (he doesn't seem to know about the Mega-CD version, I'll check with him). From the translation page, section Curiosities, item "Why Turbo-R?":

"Probably, Microcabin coded Illusion City not in assembly Z80, assembly R800, C, Pascal, BASIC or any other "standard" programming language, but in its own script language. Later, this script was automatically compiled to - at least - MSX and PC-98 (as per the manual). The machine-dependant routines were coded then for each hardware. It's easy to notice that this solution created inefficient code that only a more powerful hardware could compensate (in the same way Microsoft does with Windows). Another strong argument for this theory is that the game doesn't use, as far as it can be noticed, specific R800 opcodes."

So, if his assumptions are correct, it seems it would be possible to use the resources and knowledge gathered on this translation to attempt one for the Mega-CD version.

I hope you will find this information usefull. Keep up the good work on Sega-16: as a Sega fan (had a Master System, Genesis, Saturn and Dreamcast, and I still have two Game Gears) I find it an excellent tribute to one of the best game companies out there.

This would rock if it were to happen. Here are some pics of the game in action (http://images.google.com.pr/imgres?imgurl=http://www.abysse.info/ressources/test/illusioncity/illusioncity06.gif&imgrefurl=http://www.abysse.info/testillusioncity.php&h=153&w=175&sz=13&tbnid=SizJIWsGA6nooM:&tbnh=83&tbnw=95&hl=en&start=2&prev=/images%3Fq%3Dillusion%2Bcity%2Bmega%2Bcd%26svnum%3 D10%26hl%3Den%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26sa%3DN).

David J.
04-11-2006, 09:36 PM
Well, this good news! It's good to see the Japanese Mega CD RPG's are getting some respect. Heck, If we see After Armagadon Gaiden within a few years I will die a happy man.

If he needs a copy of the Mega CD version, let me know and I can hook him up with one. :)

Joe Redifer
04-11-2006, 10:56 PM
I have the Jap copy and obviously all I can do is roam around the city and do nothing. Unfortunately my CD was downloaded from the internet which means the audio was converted into MP3s, and of course that means the audio was degraded for the purpose of a smaller download.

McMasters
09-10-2009, 12:24 AM
Looks like the author of the MSX translation stopped after the sixth (out of 8) disc. I've played through the majority and it's pretty fun. The Mega CD version is a pretty straight port with only a few menu changes and a 10 song arranged digital soundtrack. Hopefully we'll see a Sega CD translation someday. I know there is someone working on it over at romhacking.net.

Here's the link to the author's website.

http://www.alsoftware.com.br/adrianpage/illusioncity/index.php?page=index&lang=en&music=16

Dirt Ball Gamer
09-10-2009, 01:09 AM
I was just watching a youtube clip about the mega cd version and thinking what a shame. I was looking at a couple other ones also. I think I might have to buy Devastator. It looks pretty decent.

tomaitheous
09-10-2009, 07:15 PM
I looked at this game a couple of years back. The data track(iso) has lots of uncompressed SJIS text. It didn't appear to be using any compression on the blocks of SJIS. If this is indeed true through out the game, then it would be an easier translation project. Could probably be done without any asm level hacking, if you don't mind
T e x t t h a t l o o k s l i k e t h i s .

Insert Coins
09-10-2009, 09:05 PM
I've been waiting for an Illusion City translation ever since I've heard of it. Do want.

crazyteknohed
09-14-2009, 08:11 AM
I've been waiting for any Japanese Mega CD RPG to be translated...