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Mel
07-14-2005, 04:07 PM
Well, I played Rise of the Dragon, but noticed everything is still images.

Are there any games that have a lot of video animation?

Melf
07-14-2005, 04:12 PM
RotD is a digital comic, like Snatcher and Space Adventure. They have limited animation, as they're basically graphic adventures. The only onese with video animation are those that play like Dragon's Lair. The Sega CD has its fair share of them too.

- Dragon's Lair
- Space Ace
- Time Gal
- Revenge of the Ninja
- Road Avenger

Mel
07-14-2005, 04:51 PM
oooooh ok.

That makes sense, digital comic vs, interactive (semi) movie.

where does Mansion of hidden souls fall? Cuz its just damn ugly.

Melf
07-16-2005, 05:10 PM
Hmm, good question. It'not a digital comic, but it's not FMV either. I think it would lean more towards being a DC though, since it's really a graphic adventure, just not with hand-drawn animation.

lordofduct
07-16-2005, 11:58 PM
I always considered it a "puzzle adventure" game. Kind of like Myst or 7th guest.

j_factor
07-17-2005, 02:16 AM
I've always thought of "puzzle adventure" being like, Ecco and Lost Vikings, not so much Myst.

lordofduct
07-17-2005, 03:33 AM
never played Lost Vikings...

But I've played Ecco... and I would consider it also a puzzle adventure game. Just with a little platform aspect thrown in.

Myst I'd consider a Puzzle Adventure with its mass of puzzles, story developement and its many similarities to old Sierra Adventure games. The only slight difference is the view perspective. Mansion of Hidden Souls plays a LOT like Myst. I would consider it too a Puzzle adventure.

I would never consider it a Digital Comic or a FMV due to its lack in FMV and its dependency more on puzzles then detective work (which DCs usually are full of).

j_factor
07-17-2005, 01:07 PM
I would call Myst a "point and click adventure".

Mel
07-18-2005, 11:35 AM
Well, I hated myst. No wonder I didn't like mansion of hidden souls.

That explains quite a bit. I liked games (pc) like Under a killing moon and Grim fandango, kings quest. a different kind of point/clicker

lordofduct
07-19-2005, 05:26 AM
That is the thing a large community of the gaming community consider Myst to be in the same genre as Kings Quest as a "puzzle adventure" (as genre usually is opinion driven). Also did you know that "Mansion of Hidden Souls" is meant to be played with a mouse. It was one of the few games that worked with and was made with the "Mega Mouse" in mind.

Electroman
07-19-2005, 12:57 PM
oooooh ok.

That makes sense, digital comic vs, interactive (semi) movie.

where does Mansion of hidden souls fall? Cuz its just damn ugly.

Wow I remember that game... I also remember liking it alot. I think it was more like say, Shadowgate or Myst where you saw a static image/miniclip and you had to solve puzzles.

LiquidSnake
07-25-2005, 01:51 AM
Well, to me there are technically two animation types on the sega/Mega CD. On the one hand, you have what was previously stated: FMV games. Examples like Time Gal, Road Avenger, Dragon's Lair, etc. that used full animation and games like Night Trap, Sherlock Holmes, Dracula Unleashed, Tomcat Alley that also were FMV, but used real live-action FMV. The second type is the type that used the actual power of the Sega/Mega CD to create anime-style real-time cutscenes. I think this is where the system excelled...in the right hands of course. Some of the best examples of them are Lunar: EB, Urusei Yatsura, Yumimi Mix, Popful Mail, 3x3 Eyes. Many of them are still impressive even today.