Melf
06-21-2006, 03:32 PM
I was skimming through the "sega-16.com" results on Google, when I came upon this thread (http://www.pcenginefx.com/phpBB/viewtopic.php?t=1503&postdays=0&postorder=asc&start=0) on a TG board that was thoroughly ripping into our Side by Side article. Apparently, we're biased in our articles, but they're perfectly objective when they state that the TG versions of everything are better.
Some gems:
Talk about biased. How do they expect anyone but the worst kind of Genesis fanboys("I hate everything! ...but Genesis") to take their articles seriously.
Its one thing if you can tell the bias toward a particluar console in a review, but to slag the other system in every comment just makes the author sound like they don't know whayt they're talking about.
He even stops to explain how and why the SNES is technically incapable of processing decent games.
Just before the end, he even even took a shot at FF GBA(could it be because its on a Nintendo system?).
Lol. What? Where did I "slag" the SNES? Was it where I mentioned that it made a valient effort but fell short due to its slow processor? Was it where I mentioned that SNES FF was missing stages, animation, and was censored? Oh how cruel!
And the "shot at the GBA" was this:
Of course, given that Final Fight can now be played in a more authentic manner through the GBA release or on the wonderful Capcom Classics Collection on the PS2, PSP, and Xbox; perhaps neither of these two older attempts would be the way to go for someone looking for the authentic arcade experience.
Yeah, I really nailed the GBA there. :confused:
They also say that I didn't do the article in the proper context because no one cared about slowdown or flicker back then. That's just crazy, as anyone who played SNES/Genny/TG games back then saw all of that. Or maybe they don't remember when Gradius III was released and how bad it slowed and flickered? As TG fans, I'm amazed they didn't notice any of this. I certainly did, and I owned all three systems. It may not have been enough to make you return the games, but it was certainly notable and even affected gameplay sometimes. But hey, since they didn't read the articles they're bashing, I doubt they read any magazines from the era that reported the slowdown and flicker problems either.
Here's one from the Dungeon Explorer piece:
For example, I truly believe that the sega-16 reviewer did not *really* give the chip tunes from Dungeon Explorer a chance (or, the person writing the review isn't too fond of chiptunes). Either way, it's a travesty to say that the Sega-CD DE Red Book is "better than" or "gets the edge over" the original HuCard tunes. I like the SegaCD soundtrack -- but it is truly, truly generic compared to PCE DE 1 and PCE DE 2 soundtrack. On its own, I can totally enjoy the SegaCD soundtrack... but when you make your analysis relative to the PCE games... forget about it!
Here's what I said:
The TG gives some nice, crisp stereo sound, and the tunes sound very nice. I love the Turbo's particular style of sound (it's instantly recognizable) and there's no denying the charm of the simple, yet well-composed score. If you are playing through a Turbo Booster or Duo, then you can really appreciate the clear quality of the soundtrack.
For all its charm though, it can't compete with a great CD soundtrack. The CD music just sounds so much better, and the inclusion of Gauntlet-style voices ("yum", "help") just make the game cooler on CD. Even more impressive than the range of tunes you'll find, is that they're red book. This means you can pop the CD in your stereo and hear the soundtrack at will!
The TG-version is better composed, while the CD version has better quality and more tracks. Where exactly did I say it was a better soundtrack? Heck, I even score the contest as a draw! Yes, I'm so anti-Turbo that I closed the article with this:
When you break it down as done above, it looks like the Sega CD wins in two out of five categories. Obviously, this doesn't necessarily make it the better game, however, and I honestly can't say that one specific version is superior. Both have their pros and cons, and it basically comes down to a matter of preference. It's unfair to compare the HuCard version by a CD rendition that arrived almost five years later. Given the fact that both are extremely cheap, it makes sense for owners of both systems to track them down and judge for themselves. I personally prefer Dungeon Explorer on the Sega CD, but that has more to do with my being a Sega nut than the game actually being better.
...and here's another one on the Xband article:
Also, I have yet to read it, but I am pretty sure there is an article on Genny's downloadable game service -- but the title makes some silly claim that it was the first service of its kind. My apologies if I am mistaken
Yes, you're mistaken. Had you actually read the article, you'd have noticed the little detail of the first five paragraphs being devoted to the Atari Gameline service. There's even a clickable Gameline ad there!
Seriously, if you're going to trash my site, read the fucking articles first. They basically just got all "TG is better!" and went all fanboy without even reading what they were criticizing.
L-O-L :daze:
Some gems:
Talk about biased. How do they expect anyone but the worst kind of Genesis fanboys("I hate everything! ...but Genesis") to take their articles seriously.
Its one thing if you can tell the bias toward a particluar console in a review, but to slag the other system in every comment just makes the author sound like they don't know whayt they're talking about.
He even stops to explain how and why the SNES is technically incapable of processing decent games.
Just before the end, he even even took a shot at FF GBA(could it be because its on a Nintendo system?).
Lol. What? Where did I "slag" the SNES? Was it where I mentioned that it made a valient effort but fell short due to its slow processor? Was it where I mentioned that SNES FF was missing stages, animation, and was censored? Oh how cruel!
And the "shot at the GBA" was this:
Of course, given that Final Fight can now be played in a more authentic manner through the GBA release or on the wonderful Capcom Classics Collection on the PS2, PSP, and Xbox; perhaps neither of these two older attempts would be the way to go for someone looking for the authentic arcade experience.
Yeah, I really nailed the GBA there. :confused:
They also say that I didn't do the article in the proper context because no one cared about slowdown or flicker back then. That's just crazy, as anyone who played SNES/Genny/TG games back then saw all of that. Or maybe they don't remember when Gradius III was released and how bad it slowed and flickered? As TG fans, I'm amazed they didn't notice any of this. I certainly did, and I owned all three systems. It may not have been enough to make you return the games, but it was certainly notable and even affected gameplay sometimes. But hey, since they didn't read the articles they're bashing, I doubt they read any magazines from the era that reported the slowdown and flicker problems either.
Here's one from the Dungeon Explorer piece:
For example, I truly believe that the sega-16 reviewer did not *really* give the chip tunes from Dungeon Explorer a chance (or, the person writing the review isn't too fond of chiptunes). Either way, it's a travesty to say that the Sega-CD DE Red Book is "better than" or "gets the edge over" the original HuCard tunes. I like the SegaCD soundtrack -- but it is truly, truly generic compared to PCE DE 1 and PCE DE 2 soundtrack. On its own, I can totally enjoy the SegaCD soundtrack... but when you make your analysis relative to the PCE games... forget about it!
Here's what I said:
The TG gives some nice, crisp stereo sound, and the tunes sound very nice. I love the Turbo's particular style of sound (it's instantly recognizable) and there's no denying the charm of the simple, yet well-composed score. If you are playing through a Turbo Booster or Duo, then you can really appreciate the clear quality of the soundtrack.
For all its charm though, it can't compete with a great CD soundtrack. The CD music just sounds so much better, and the inclusion of Gauntlet-style voices ("yum", "help") just make the game cooler on CD. Even more impressive than the range of tunes you'll find, is that they're red book. This means you can pop the CD in your stereo and hear the soundtrack at will!
The TG-version is better composed, while the CD version has better quality and more tracks. Where exactly did I say it was a better soundtrack? Heck, I even score the contest as a draw! Yes, I'm so anti-Turbo that I closed the article with this:
When you break it down as done above, it looks like the Sega CD wins in two out of five categories. Obviously, this doesn't necessarily make it the better game, however, and I honestly can't say that one specific version is superior. Both have their pros and cons, and it basically comes down to a matter of preference. It's unfair to compare the HuCard version by a CD rendition that arrived almost five years later. Given the fact that both are extremely cheap, it makes sense for owners of both systems to track them down and judge for themselves. I personally prefer Dungeon Explorer on the Sega CD, but that has more to do with my being a Sega nut than the game actually being better.
...and here's another one on the Xband article:
Also, I have yet to read it, but I am pretty sure there is an article on Genny's downloadable game service -- but the title makes some silly claim that it was the first service of its kind. My apologies if I am mistaken
Yes, you're mistaken. Had you actually read the article, you'd have noticed the little detail of the first five paragraphs being devoted to the Atari Gameline service. There's even a clickable Gameline ad there!
Seriously, if you're going to trash my site, read the fucking articles first. They basically just got all "TG is better!" and went all fanboy without even reading what they were criticizing.
L-O-L :daze: