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Tony H
12-29-2010, 01:09 AM
Finally found an easier way to make these...

Shadow Squadron / Stellar Assualt

Note that ROM MUST be in "bin" format!

$07CC:6002
32x Master Code (must use). Go to ROM address $07CC and change the B446 to 6002.


$10BE6E:0009
Engines don't use up any fuel (works on either Feather 1 or Feather 2). Go to
ROM address $10BE6E and change the 3208 to 0009.


$10D9A0:0009
"Feather 2" ship won't use up any sheild power when you use the special weapon
(special weapon is activated by double tapping the "A" button and holding it on
the second tap). Doesn't work on "Feather 1" ship. Go to ROM address $10D9A0
and change the 3028 to 0009.

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My older ROM hacks...

$116572:0009
Gun blasts from the large ships won't hurt you. Works on either "Feather 1" or
"Feather 2". Go to ROM address $116572 and change the 3208 to 0009.


$10D1A2:0009
The "Feather 1" ship won't use up any fuel when you use the special weapon
(special weapon is activated by double tapping the "A" button and holding it on
the second tap). Doesn't work on "Feather 2" ship. Go to ROM address $10D1A2
and change the 3028 to 0009.

Tony H
01-01-2011, 10:45 PM
Just found out that these codes will work fine in Kega Fusion v3.63 (no hacking necessary). Also, it appears that the master code is probably not needed when using Kega Fusion.

Chilly Willy
01-02-2011, 12:00 AM
You probably have it set to auto-correct the checksum. By the way, the codes will work with SMD format files on the Neo Myth as the Neo Myth loads the rom first, then patches the PSRAM in the Myth. So the file format really doesn't matter.