View Full Version : Lost in the Arcade: Sega Games
The arcades are filled with quality titles that never made it to a home console, and the Genesis era is no exception. With Lost in the Arcade, Sega-16 kicks off a new article series that takes a look at those games which were denied to us, and ponders the reasons behind such baffling decisions. Each installment will highlight a different company, and we begin with the most important Genesis company of all: Sega themselves. Read it (http://www.sega-16.com/2005/07/lost-in-the-arcade-sega-games/) and weep folks.
07-26-2005, 07:54 AM
Great article. I remember some of these games and hoped they would've found their way home. I love Sega, but have to admit they did make some boneheaded moves especially in regards to their CD and 32 X systems by not releasing games that would have increased sales.
Looking forward to the next article!
That arcade game of spiderman sure brings back memories. That game rocked. It should of made it on the genesis if it had to water it down who cares. I never got past the green goblin. The other Golden Axe is another game that I got the chance to play. I beat that game it was awesome definitely worth making it to a home system. Memorieeees.
08-26-2005, 08:50 PM
How could you forget Golden Axe 2: The Revenge of Death Adder?
Shame on you!
08-26-2005, 08:56 PM
Air Break? It's Air Bike! I should know, because Air Bike Cop is a nick I use a lot online.
Power Drift was planned for the Sega CD, and the sequel to G-loc, Strike Fighter was released on the Sega CD as After Burner 3, with a few differences.
08-26-2005, 08:58 PM
return of the death adder is one of my all time favorite beat-em-ups it should be on home console
08-27-2005, 10:16 AM
Putting it on the Genesis would have ruined it. They should stick it on the next Sega Classics collection, as long they don't screw it up.
08-28-2005, 04:13 PM
good point Vorty
08-31-2005, 06:59 PM
i think there should be a capcom or konami lost in the arcade
The Konami one is next. :)
09-01-2005, 09:15 PM
X-men was left in the arcade, which is one of the best arcade games on the planet.
09-01-2005, 10:52 PM
Yeah, X-Men was a real blast. One of the best beat 'em ups ever. There was an arcade here that had the 6-player version and I used to play it religiously. I think it was the first game I one-credited.
09-02-2005, 09:32 PM
yeah the only problem with X-men was that it was far too easy, 2 people could finish it in like an hour and a half.
01-15-2006, 07:40 AM
Nooh the problem is that you have to pay for it in the arcades,thats a uge problem if they ported it it would be a bit nicer im not a arcade gamer but i only look because io know its to expensive,If they puuted some games on 32x like x-men that would have been great,but on the other hand the arcade also needs its valeu for that.
01-15-2006, 09:21 AM
By the time the 32X came out X-Men and Aliens weren't even in that many arcades anymore so if anything it would've let them make one last buck on the games.
01-15-2006, 10:26 AM
Such great games,But just cant get youre hands on it,youle have to buy the entire arcade Kast,Dont know the exact word.To buy one arcade kast for one game,Nooh ways to expensive a collector or gamers impossibel,exept if you have the money for that.Okay i think you always can buy like a sega 16 board or something.
01-15-2006, 11:53 AM
Yes, a lot of arcade collectors just buy the boards for games and not the entire cabinet.
01-15-2006, 12:34 PM
thats better indeed,But you have to make a supergun system etc yourself or buy one,Maybe ill start at that once to,Micheal jackson moon walker was damn fine in arcade.Only arcade bourd i have is a neo geo 64 Blah ugly difficult thing.I know a few arcade baords
Sega model 1
Sega model 3
neo geo 64
Atomish wave,Well at least the things that run rough supergun or something.
With the incredible arcade pedigree it had, Sega left a bunch of its hits off its home consoles, titles that could have made the Sega CD and 32X true contenders. That is, of course, if the two add-ons could have handled them. The first installment (http://www.sega-16.com/2005/07/lost-in-the-arcade-sega-games/) in our Lost in the Arcade series looks at some of those games we feel would have been welcome at home during the 16-bit revolution. Check it out and see what could have been.
04-16-2009, 06:21 PM
Nice article. I also do wish that SegaSonic could've gotten a home release somewhere, but they always use that "Trackball" excuse. But the trackball didn't stop Track and Field now did it?
RoDA probably didn't come out because there were already three Golden Axe games on Genesis. One more probably would've been overkill for SoJ.
04-16-2009, 06:42 PM
Thank goodness there are things like MAME to preserve these games in some form.
04-16-2009, 06:55 PM
True dat. MAME them right into the cabinet.
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