View Full Version : Emu's for the DS
02-18-2011, 12:29 AM
I want to know if anybody going to update
SNEmul, NESds, nitrografx JEnesisDS & StellaDS??
It's sad even the PS2 could emulate NES, SNES & VCS 90%
02-18-2011, 02:10 AM
Err- the DS is WAY too slow for most emulators. It's only got a 66MHz processor - the PSP has trouble playing some SNES roms full speed at 333MHz. That's why most emulators for the DS tend to be abandoned fairly early in their development... because it became clear to the author they'd never achieve the speed needed to run most things at a playable speed.
I don't know why you think it was "sad" compared to the PS2 emus... it IS a 293 MHz CPU after all. Plenty fast for many emulations, much like the PSP.
02-18-2011, 02:31 AM
There are some decent ones though. There are some good NES and Gameboy emulators for it, and Jenesis is a decent Genesis emulator that runs at a decent speed with sound.
Not perfect, but acceptable I'd say if you don't have a PSP.
02-18-2011, 03:28 AM
Yeah I know about Jenesis..I love it
If the Master System could be emulated..without trouble, Why can't the NES??
like on the s8ds emu plays great, on NESds some games the sprites are missing
The NES is underpowered then the DS..but the S8DS is better
02-18-2011, 03:32 AM
I've never really noticed issues with NESds but then again I'm not expert on NES games.
02-18-2011, 04:16 PM
Because the DS is low-powered, you need to do a bunch of assembly language to help boost the speed. There just aren't as many programmers with that level of assembly experience these days... it's all C++, which is horrid for emulators unless you have a modern PC.
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