View Full Version : Shining in the Darkness
Like RPGs? Good! We've got a review (http://www.sega-16.com/2005/08/shining-in-the-darkness/) of the one that started the entire line of Shining games. Sega's 1991 monster adventure, Shining in the Darkness, ushered in a new era of quality titles that have all maintained some sort of relation to each other, and have spawned over fifteen entries on more than half a dozen consoles. Read on, and see where it all began.
crazyjoedavola
08-29-2005, 12:23 AM
Dang. I was just playing through this and was ready to review this myself. I agree totally with the review. The first person graphics were very smooth and the game is tough. I especially liked the animated icons for your actions and, at the time, this was definitely groundbreaking. This game had such charm. The music added so much to the adventure. This is one of the first RPGs that got the adrenaline pumping during the battles for me. I only wish that Sega would have followed this up at some point (Saturn or Dreamcast) with an appropriate first person sequal. All in all though a great beginning to a great series.
Demonic Weasel
08-29-2005, 01:37 PM
lol yeah, I agree. The closest thing to a follow up that I played was Shining the Holy Ark. It was about as good, but was more sophisticated and therefore had a different type of charm.
They are selling this game at gamecrazy for $13 dollars but this review didn't convince me to buy it. I don't like it that it's just in a dungeon. The game doesn't seem fun. I'm just used to the phantasy star type rpg or at least the landstalker type.
Demonic Weasel
09-01-2005, 12:02 PM
In other words you're saying that if a game is set in a dungeon you won't buy it. Interesting.
Genesis Knight
09-01-2005, 04:24 PM
I don't really care for RPG's exclusively set in dungeons, either. I like overworld stuff more.
j_factor
09-01-2005, 11:25 PM
I like how it's a "small" game -- you're not saving the world, just your little town. I wish more RPGs were that intimate.
In other words you're saying that if a game is set in a dungeon you won't buy it. Interesting.
Well that would depend on what the game is about and if it doesn't get repetitive. I like rpgs with variety, that mix it up.
Demonic Weasel
09-02-2005, 01:37 PM
Heh, yeah I think there's way too much emphasis on overworld roaming. The game actually doesn't get old, it's just hard. That's why people don't like it.
Genesis Knight
09-02-2005, 01:59 PM
Oh, don't get me wrong. I don't like just roaming around. My tastes as far as locations, though, tend more towards the above-level parts of castles, towns, etc. I just don't like caves and dungeons much.
Demonic Weasel
09-05-2005, 09:12 PM
I can understand that although for the most part I'm not ver particular about location. It just seems to me that most gamers these days say that a game has to be completely overworld roaming with thousands of sidequests or it hurts because of that.
crazyjoedavola
09-06-2005, 08:10 AM
I never did finish this game so I don't know all of the details, but for me, the thing that made it so difficult was the fact that there was no mapping feature. The dungeon is quite massive and it's so easy to spend hours just trying to find your way if you don't make maps yourself. Like I said, there may be a mapping feature later in the game and I just haven't found it.
Still, the game does have a fair amount of charm.
Demonic Weasel
09-06-2005, 01:18 PM
That's one of the things that I like about the game. It doesn't have a mapping feature and it makes the game so much harder. Still it's an awesome game.
j_factor
09-07-2005, 04:40 PM
I liked the lack of a mapping feature. It made me bust out the pencil and paper and draw a map as if I were playing D&D or something.
Demonic Weasel
09-07-2005, 09:50 PM
I never mapped at all. It took me two years to finish actually.
Baloo
08-17-2009, 03:39 PM
This is one of those games I've always liked, but in a wierd way. I used to never like going into the Dungeons when I first played this game, I always loved talking to the people and hanging out in the tavern instead. I'd be like Lobo, a warrior but I prefer to stick it out in the tavern myself.
Then when I actually decided to try and play through the game, I decided to print out a couple of maps, and I ended up beating up to the four Caves, Strength, Wisdom, Courage, and Truth. Don't think I got really that far past that point though (the game was really hard even with the maps, some of those enemies were ridiculous). It went back on the shelf for some reason.
One of my favorite parts was the whole decor of the game, like others said. It's not very long of an RPG, but it's REALLY fun and hard. I love how the story was realistic in a sense that it's not a truly fantasy unbelievable quest. I can see an old legend being like that, saving the small kingdom of Thornwood.
Then I decided to sell it and now I wish I still had this game so I could talk to the people in the Tavern again :(. One of these days I'm going to buy it, just so it can look pretty and CIB on my shelf :)
runback22
08-21-2009, 09:43 AM
To me, this is probably the most charming genesis game ever. The town music is addicting and the graphics just had this amazing charm to them. This is my favorite game that I never really liked. I just couldnt get into the dungeon play but this game was too gorgeous to pass up.....
Baloo
05-04-2010, 03:54 PM
This is one of those games I've always liked, but in a wierd way. I used to never like going into the Dungeons when I first played this game, I always loved talking to the people and hanging out in the tavern instead. I'd be like Lobo, a warrior but I prefer to stick it out in the tavern myself.
Then when I actually decided to try and play through the game, I decided to print out a couple of maps, and I ended up beating up to the four Caves, Strength, Wisdom, Courage, and Truth. Don't think I got really that far past that point though (the game was really hard even with the maps, some of those enemies were ridiculous). It went back on the shelf for some reason.
One of my favorite parts was the whole decor of the game, like others said. It's not very long of an RPG, but it's REALLY fun and hard. I love how the story was realistic in a sense that it's not a truly fantasy unbelievable quest. I can see an old legend being like that, saving the small kingdom of Thornwood.
Then I decided to sell it and now I wish I still had this game so I could talk to the people in the Tavern again :(. One of these days I'm going to buy it, just so it can look pretty and CIB on my shelf :)
Every time I look at a very old post of mine in a forum, I always think "Is this really how I wrote?" Heh.
But my opinion still stands. It's one of my favorite Genesis games, solely on the nostalgia of when I owned it as a kid, along with the fantastic music. I regret and don't regret selling it though really, since I didn't get all too far into the game without giving up. One of these days I'll pick it back up again, just to see how everyone is doing in the little kingdom of Thornwood. Maybe this summer when I'm bored I'll pick it up at work and give it a playthrough. Such a fascinating game though.
Still can't get enough of that Tavern theme though.
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