Aarzak
11-15-2007, 11:58 PM
Hey mang, I'm just going by the common release date that's been thrown around: Mid-November 1994. According to other sources though (Google Groups FTW!) the release may have been as early as November 9-10 with the first games coming out less than a week later.............anyways........
A Happy Birthday to Sega's ill-fated, bottlenecked blunder, the 32X. But the world has more than talked enough about the downsides of this whole debacle since before the system was even released, here's proof!:
http://tinyurl.com/2kny92 (Usenet 32X convo from mid-June 1994)
So, anyone have any recollections of the low-key launch, the months leading up to it, November 1994 in general (man, what an eventful month for video games overall) and the announced-but-never-released titles?
The game which I feel best represents the 32X launch, and whose signature BGM (Talmac's Stage) defines the 32X overall (despite being entirely composed on the Genny's sound hardware) is.............Sega of Japan's "Cosmic Carnage"/"Cyber Brawl":
http://www.youtube.com/watch?v=LYEOPGjBdMM
While the graphics and gameplay may represent Sega's crappy attempt at challenging the 2D market, cashing in on the SNK phenomenon and given off a good first impression of the 32X and it's power, the BGM playing in the clip represents the stormy cloud that was gradually forming over the Sega empire, the hasted downfall of their meal check, the Sega Genesis (35% market share in 1994, down from 65%. And this was BEFORE the release of "Donkey Kong Country". Yowzers!), the poorly-developed and expensive Sega Saturn, SoJ's shining star released that same month in Japan, the uncertain fate of the mediocre Sega CD and the doomed fate of the 32X since the moment Hideo Nakayama commisioned a 32-Bit cart system for that Christmas. Yeah, that BGM represented all of that folks.
Um..............I used to lust over "Knuckles Chaotix" back in '95, in the same way I lusted for all non-Genesis Sega consoles and Sonic games, back when I just had a dusty, used Genesis 1 with a steady diet of used 1989-1993 games. When I finally got to play it via emulation years later, I really did (and still do) enjoy it and feel that it should've been used as the system-seller for the 32X.
.........That's all. How 'bout you guys?
A Happy Birthday to Sega's ill-fated, bottlenecked blunder, the 32X. But the world has more than talked enough about the downsides of this whole debacle since before the system was even released, here's proof!:
http://tinyurl.com/2kny92 (Usenet 32X convo from mid-June 1994)
So, anyone have any recollections of the low-key launch, the months leading up to it, November 1994 in general (man, what an eventful month for video games overall) and the announced-but-never-released titles?
The game which I feel best represents the 32X launch, and whose signature BGM (Talmac's Stage) defines the 32X overall (despite being entirely composed on the Genny's sound hardware) is.............Sega of Japan's "Cosmic Carnage"/"Cyber Brawl":
http://www.youtube.com/watch?v=LYEOPGjBdMM
While the graphics and gameplay may represent Sega's crappy attempt at challenging the 2D market, cashing in on the SNK phenomenon and given off a good first impression of the 32X and it's power, the BGM playing in the clip represents the stormy cloud that was gradually forming over the Sega empire, the hasted downfall of their meal check, the Sega Genesis (35% market share in 1994, down from 65%. And this was BEFORE the release of "Donkey Kong Country". Yowzers!), the poorly-developed and expensive Sega Saturn, SoJ's shining star released that same month in Japan, the uncertain fate of the mediocre Sega CD and the doomed fate of the 32X since the moment Hideo Nakayama commisioned a 32-Bit cart system for that Christmas. Yeah, that BGM represented all of that folks.
Um..............I used to lust over "Knuckles Chaotix" back in '95, in the same way I lusted for all non-Genesis Sega consoles and Sonic games, back when I just had a dusty, used Genesis 1 with a steady diet of used 1989-1993 games. When I finally got to play it via emulation years later, I really did (and still do) enjoy it and feel that it should've been used as the system-seller for the 32X.
.........That's all. How 'bout you guys?