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Mel
06-29-2005, 12:19 AM
What finally solidified Genesis/Megadrive as the 16-bit winner for you as an individual.

For me, it was the Metropolis Zone of Sonic 2. Its beautiful, graphically amazing and I love the music. When I saw that I knew that the Genny had beaten the snes/tg-16.

Melf
06-29-2005, 12:23 AM
For me, it was a strive on Sega's part to actually grab you and keep you as a customer. They had offers, where you could send in the UPCs of a couple of games and get free stuff, like a Power Base Converter and a game, a free game, stereo speakers, or an extra controller. Sega always seemed to go the extra mile to gain fans, while Nintendo basically sat on its name brand and NEC just kind of whimpered off in the corner.

Genesis Knight
06-29-2005, 12:38 PM
"whimpered off in a corner"

:lol: HA!

I know what you mean, though. As a casual little kid gamer back then, I don't *ever* remember hearing about the TG.

Drixxel
06-29-2005, 01:01 PM
The TurboGrafx-16 was handled so poorly in North America.. the NEC masterminds must have been thinking something along these lines: "We'll keep all of our best games in Japan, throw an ad or two into Gamepro for a turd like Gunboat, and the riches will pour upon us like a Carribean monsoon!"
Ah well.. my uncle got bored with his and gave it to me around '94 when many stores were liquidating their TG game stock, so the TurboGrafx's doom spelled happiness upon my wallet and TG game collection.

But back on topic..

I was first truly impresed by the Sega Genesis when I used to look around the game rental store and admire all of the awesome-looking Genesis games that I would never have the chance to play, having been a SNES owner rather than a Genesis one at the time. Splatterhouse 2, Kid Chameleon, Chakan.. the box-art for whatever reason looked so awesome and I felt like they had to be the coolest games ever. Then I had a chance to play Sonic 2 over at a friend's place and that really sealed the deal for me that the Sega Genesis was a disher outer of asskickery. It didn't convince me to sell the SNES, because hot damn Super Mario World and Zelda: Link To The Past more or less had made me their slaves, but it let me know that there was more to gaming than just Nintendo. I salute you, Sega...!

Electroman
06-29-2005, 01:20 PM
Well, I was one to want the latest n greatest game system. So in DEC 1989, I fell in love with the Genny by looking at EGM articles covering its debut. Most importantly though; Sega arcade games were amongst my favorites. I had to own Golden Axe and Super Hang On someday, so the Genny was the way.

NEC... well by the time I knew enough about it, I was already a Sega fanboy. Plus I thought the gfx on the Genny were still better. Rambo 3 > Bloody Wolf. Last Battle > China Warrior. PS2 > whatever RPG NEC had.

SNES... never owned one, my bro bought one instead in 1991, and by then I was a hardcore schmup/arcade fan, and knew the SNES couldn't handle stuff like MUSHA and Thunderforce 3,4.

Nowadays, I have much respect for the Turbo hardware, being a schmup system and all...

Drixxel
06-29-2005, 03:28 PM
Top drawer, Electroman. The TurboGrafx is a really neat console and could have at least offered respectible competition for the SNES and Genesis in North America. If only NEC had included Bonk's Adventure as the pack-in game instead of accursed Keith Courage, and maybe even, oh.. advertise?!?..

But yeah, most of my favourite shooters are for the ol' Turbo. Great console for that. The Genesis is similarly armed with its own roster of quality shooters, but Blazing Lazers is hard to top... maybe I just need to play some more Thunder Force.

Good ol' 16-bit. A golden era, for Sega or otherwise.

Hokkus
06-29-2005, 03:47 PM
I wanted a NES! My dad bought Mega Drive instead.

I have such a wise father. TG-16 was never released in Europe, was it?

Dartagnan1083
06-29-2005, 03:50 PM
By 1993 I was a completely lost Sega Fanboy.
But I do Remember the Us/Them TG-16 commercials from the 80s.

USUSUS ususus USUSUSususususus

More recently, when I eased up, I found the Duo to be more impressive than the SNES.

It by all means deserved to be a contender, but when you look at the actual marketing that was done, they also deserved to fade into obscurity.

Mel
06-29-2005, 04:32 PM
I remember bonk in advertising, and the sega scream, but I don't remember snes commercials.

Drixxel
06-29-2005, 04:50 PM
Certainly the mistakes made with the TurboGrafx-16 are inexcusable and the console's failure was inevitable as a result, but damn..
The thing is, the PC-Engine was designed as a direct competitor against the Famicom, not other 16-bit consoles. With its Japanese release in 1987, it had two cozy years of clear technological dominance over the Famicom before the Megadrive would try and bust into the market, and even then the PC-Engine continued to asskick away. If NEC had released the TurboGrafx in North America even a year ahead of the Genesis, it would have had a much better chance of carving out a devoted userbase. Then there was the advertising drop-off soon after the system's release, and the lacking game library as only a portion of the hundreds of PC-Engine games were translated into English. Bahhh.. NEC blew it.

As for SNES commercials.. yeah, I don't recall seeing many of those, besides a few for the big first-party releases like Super Metroid and Super Mario Kart. Then again, Nintendo didn't need to pull the ol' advertising carpet bombing. Nintendo = video games for the majority of people at that time. The NES, as you may recall, was a pretty big deal..

"Now you're playing with power, SUPER POWER!"

Convinced me at the time.

Electroman
06-30-2005, 01:13 PM
Top drawer, Electroman.
Good ol' 16-bit. A golden era, for Sega or otherwise.

Thanks...

I also wanted to add that Sega's stance on 'blood', and more mature gaming continued to keep me from the SNES camp.

Besides, I said goodbye to Mario after SMB2(my fav SMB to this day).

j_factor
06-30-2005, 10:51 PM
I actually had a TG16 before I had a Genesis, though I did have a Master System before that. What convinced me to get a Turbo first was that it had more games at the time. It was a grand system, and I was quite fond of it, though I also paid attention to what Sega and Nintendo were doing, and I found myself increasingly interested in what Genesis had to offer. I think what sealed the deal for me was when I saw an ad for Toejam & Earl; I immediately decided it must be the coolest game ever and I had to get it. I wasn't far off.

As for what solidified Genesis as the best to me, it was just the accumulation of good games; it eventually surpassed Turbografx, and SNES never caught up to it.

tim333
07-03-2005, 07:04 AM
Simply: The Genesis got to me first. I'd only played NES before I got the system and Sonic for Christmas 1991... Wow! I was hooked. Lord, I was SUCH a Sega and Sonic fanboy. The degree to which I was obsessed is kind of embarassing now.

I'm surprised people here don't remember the SNES ads, because I do. "Now you're playing with power... SUPER power" was actually an SNES slogan, a modification of the NES's "Now you're playing with power." Of course, the SNES later switched its slogan to "Play it loud" in the (incredibly successful) marketing blitz that coincided with the release of Donkey Kong Country, a game that I've always found to be vastly overrated.

Some of the SNES marketing knocked the Genesis, as the Genesis did to the SNES. I recall that both systems had lots of pack-ins after a time - at one point, each system was coming with five games in an attempt to seem the most attractive purchase. Wow. Make no mistake: when game companies compete, we win.

I'll admit the SNES has seduced me in later years with its big flashy RPGs, but the Genesis is still my favorite console. It sustained me through a childhood with awesome games like Sonic, Toejam and Earl, and Ecco. I'm only now exploring the further depths of its library.

DanR
07-14-2005, 03:29 PM
Ironically enough, it was EA's NHL Hockey. I say it is ironic because it was EA's lack of Dreamcast support that contributed to Sega's departure from the console business.

daminmancejin2
07-16-2005, 06:26 PM
i play my sega genesis more then my super nintendo

lordofduct
07-17-2005, 12:19 AM
November 2nd 1991, it was my birthday and I was gettin' shat on from every direction that day. I grew up in the the hills and spent my days on my grandparents farm. This day I had twice, almost 3 times the chores as usual. When I got back home I ended up also having to clean the entire house with my older brother. This was turning out to be the worst 8th birthday EVER! till 8 PM that night my father pulls in.

"Dylan, fetch the groceries out of the trunk."

"But DAAAADDDD!" whimper whine, its my birthday bs that all kids do.

"Do it now or I'll give you something to cry about!"

I walked out to the car, opened up the trunk and what did I see? SONIC, a big ol'd smiling face of Sonic. That day I was a fan, I worked so damn hard for that Genesis (which I hadn't even heard of before that day, although seen it a couple times at a friends house and didn't pay shit attention to it). From that day on Keith and I (my friend at the time) would battle with this kid in class over SNES and SEGA. It would get down to fist fights a lot.

Mel
07-18-2005, 03:51 PM
Any games that were released on all 3 systems? See if we can make some sort of comparison?

Dartagnan1083
07-18-2005, 06:57 PM
Street Fighter 2 Hyper Fighting saw a port to all 3.

I can't think of anything else

j_factor
07-19-2005, 12:38 AM
No it didn't. As I said in the other thread, Hyper Fighting and Championship Edition aren't the same game. And anyway, I don't think that had a hucard release (if we're counting that separately).

Shadow of the Beast was on all three systems (well it was on Genesis, SNES, and Turbo CD), but whoever "ported" the SNES version took ridiculous 'creative liberties' with it.

Prince of Persia was on SNES, Genesis cart, Turbo CD, and Sega CD. Ys III was on SNES, Genesis cart, and Turbo CD (with significantly different gameplay for each). I think the only game that was ported to all three non-CD formats (SNES, Genny cart, Turbo hucard) was Populous.

Drixxel
07-19-2005, 09:42 PM
Street Fighter II' did in fact get a HuCard release, and yeah, it's Championship Edition gameplay ... all twelve fighters, but none o' that fancy speed control. PC-Engine release only.

j_factor
07-20-2005, 01:00 AM
Oh that's weird. I thought Street Fighter II' was one of the Arcade Card releases.

jmet
07-20-2005, 10:13 PM
Oh that's weird. I thought Street Fighter II' was one of the Arcade Card releases.

Nope, I own a copy.

Drixxel
07-21-2005, 12:37 AM
It is kind of a weird looking HuCard.. beefier, one might say.

crazyjoedavola
07-21-2005, 07:19 PM
I was a big fan of the NES when a guy I worked who was into games to invited me up to see his Genesis. He put in Super Monaco GP and I was floored which is odd because I'm really not into racing games. It was the speed and the graphics that blew me away. He also had M.U.S.H.A and Gaires which, again, were awesome. I went out the next day and bought my Genny. I remember when the SNES came out and the initial reviews for the games weren't flattering. Super R-Type was SLOW and I remember my friends and I all laughed at the system, that is until I broke down and bought one with Super Mario World. Man, what a game. Then came games like Actraiser, Contra III, Castlevania and I realized that the SNES was a system to be reckoned with. As far as the TG-16 goes, I only picked one up because the video game stores were selling them off cheap. I never really got into that system, but Bonk and Lords of Thunder were great.

The last thing I'd say is that while the SNES had the Genny beat in terms of sound and colors, many of the Genesis games just felt better. Maybe it was the faster processor, who knows.

Platonism
07-23-2005, 11:17 PM
I initially went with the Genesis in 1992 for NHL Hockey... and stayed with the Genesis until early 1994. Then I got a SNES, and that console got the upper hand as far as 16-bit gaming was concerned, until I sold all my systems in mid-1996.

But since I got back to gaming in the last few years, my Genesis gets a lot more playing time than my SNES (and my Genesis games outnumber my SNES games by a ratio of nearly 3-to-1). I love its games, have many indelible Genesis-related memories from the early 1990s that I like to revisit, and I think that its supposed "drawbacks" (less colors, uneven sound...) have a B-film quality to them, i.e. their very limitations are endearing, to me.

GeckoYamori
07-24-2005, 08:51 AM
I was a Sega kid from the very beginning, my first console was the Master System. I grew attached to action games with an arcade spirit, so naturally I prefered the MD. I enjoyed all the funny Nintendo-bashing but I didn't isolate myself from all those great games in pure ignorance like others did. I rented the SNES from time to time.

Suppafly
07-24-2005, 11:22 AM
I could write a short novel about how I ended up buying a Genesis LOL.

I starting buying EGM`s in early 1991. I live in Mexico so I always saved money and go to the USA for the summer and buy games overthere.

That year I remember a kickass Atari Lynx advertisement on EGM. It was more like a 40-page advertisement with lots of cool pictures of games like Blue lightning, Ninja Gaiden and other. I decided to get a Lynx.

I waited a few months until the summer of 1991 arrived. I went to a Toys R Us in California and saw the LYNX in action. It was showing blue lightning in action. It looked better than any portable game I´d seen before so i bought the Lynx. Too bad that Toys R us didnt have ANY lynx games available!!!! I ended up buying the LYNX and hoping I could find the games somewhere else in the following days....

So I had the lynx inside the box for like 2 weeks....I couldnt find games anywhere! After many hours of thought I decided to return it and ask for my money back.

In the following days I started thinking that maybe the Lynx wasnt a good system to own (finding the games was a pain in the ass) So I went to a store in Dowtown LA and bought a Genesis (came with Altered beast Included) and got moonwalker too. As soon as I got to my aunt´s house and hooked the genesis Up, i noticed that there was something strange...the graphics were seriously messed up!!! I had bought a faulty genesis! GRRRRRRRRRRRRRR

So i returned to the store the following day, grabber another genesis. Went to my aunt´s house again.....and ANOTHER faulty genesis! Damn !!! I didnt know what was wrong with the quality assurance from sega! I told my mom about the faulty genesis (again) and she started crying! LOL (we had a little argument with the store owner when we went to return the first genny).

I was lucky one of my cousins gave us the idea of buying a genesis at a Toys R us, swapping the consoles and returning it the same day. Im not happy about this but i DID do it (i was leaving to mexico soon and I still had a faulty genesis). This is how i FINALLY got a working genesis (the third one!). That summer I also bought Super Monaco GP, Golden Axe, Sonic 1. ...what a great summer.

I was dumb enough to sell my genesis collection (around 40 games) back in 1995 when I dropped console gaming and started College. By the time I finished college in 2000 I was in the "console mood" again,,,,and now I have 345 games and MAYBE someday will have the complete set of genesis games..who knows!!!

LONG LIVE THE GENESIS! :)

AlexKidd
07-25-2005, 01:25 AM
The 16-bit era was my favorite time in video games so I love all of these systems. They're my top 3 systems ever. The turbo duo is my favorite, followed by the genny and then the snes. The snes was great for rpg's and nintendo games but the turbo and genesis had much better arcade-style games and I love those. Anyways these are all great systems in their own way. They're all hooked up in my game room right now along with a cube,sms and nes.

Vicman
07-27-2005, 09:09 AM
True to my roots: Joe Montana Football. Back in 1991 I went over to a rich friends house with another friend of mine. He had a Genesis hooked up to a big projection screen tv and sat us down to play Joe Montana Football, Altered Beast, Strider, etc. I had heard about the Genesis from friends and seen the ads on tv and in mags, but I was so tossed up over which system to ask for X-mas, the Genesis or the Turbo Grafx-16. For some reason I thought the ads for TV Sports Football looked pretty good. That was untill I got to see/play the Genny in it's full big screen glory! I was hooked then and there! When my mom & dad bought me my Genesis for X-mas '91 Sonic (as the pack in) and John Madden '92 were my first 2 games. Me and my lil bro and lil sis played the hell out of Sonic and Madden for years. I didn't get Joe Montana till a couple of years later, but to this day I'll never forget what got me hooked on the Genesis. :cool:

daminmancejin2
07-28-2005, 06:39 AM
what keeps me playing the sega genesis is the music they have on the games they made :)

Mel
07-28-2005, 04:47 PM
I think im the most impartial judge, so quick, send me a TG-16 and a SNES system =)


j/k

Mel
08-11-2005, 04:01 PM
did TG-16 ever get a ghouls & ghosts type game?

Drixxel
08-11-2005, 10:34 PM
There was a 1990 SuperGrafx release of Ghouls 'n' Ghosts called Daimakaimura / Dai Makai-Mura (one of 'em). Apparantly it's a pretty awesome arcade port. But ehh, as for PC-Engine/TurboGrafx releases, I can't think of anything offhand that outright mimics Ghouls 'n' Ghosts, although Ninja Spirit has enormous bosses and changeable weaponry. Check that one out.. you'll surely think it rocks.

ary incorparated
12-29-2005, 04:41 PM
The TurboGrafx-16 was handled so poorly in North America.. the NEC masterminds must have been thinking something along these lines: "We'll keep all of our best games in Japan, throw an ad or two into Gamepro for a turd like Gunboat, and the riches will pour upon us like a Carribean monsoon!"
Ah well.. my uncle got bored with his and gave it to me around '94 when many stores were liquidating their TG game stock, so the TurboGrafx's doom spelled happiness upon my wallet and TG game collection.

But back on topic..

I was first truly impresed by the Sega Genesis when I used to look around the game rental store and admire all of the awesome-looking Genesis games that I would never have the chance to play, having been a SNES owner rather than a Genesis one at the time. Splatterhouse 2, Kid Chameleon, Chakan.. the box-art for whatever reason looked so awesome and I felt like they had to be the coolest games ever. Then I had a chance to play Sonic 2 over at a friend's place and that really sealed the deal for me that the Sega Genesis was a disher outer of asskickery. It didn't convince me to sell the SNES, because hot damn Super Mario World and Zelda: Link To The Past more or less had made me their slaves, but it let me know that there was more to gaming than just Nintendo. I salute you, Sega...!

Please explane,I think chakan can be a really good game,but i think its so unplayable ,is it or does it just requires some skill.

ary incorparated
12-29-2005, 04:45 PM
genesis,Its becouse it can be built out to the a ultimate console,sega genesis With 32x and mega cd is awesome plus it has al the arcade feeling available,Finla fight cd 32x afterburner Plus the genesis just rules because of its big and great library of games,Musha lightning force sonic shinobi And way more,The total genesis with 32x and mega cd is a bit of work,Not but is ultimate for relaxation.Its just so chill.

Vorty
05-21-2006, 11:38 PM
Still haven't grasped the language yet? Keep trying. You're doing so well.

I'd say Genesis because it had a greater selection of quality titles than the SNES. The SNES mainly relied on Nintendo and its characters for its key titles (minus the DK and FF games) while Sega had a vast amount of classics from a variety of different companies.

The SNES had a more games but, quality over quantity. Yes?

Obviously
05-22-2006, 09:23 AM
Like most impressionable children, I knew I wanted a Genesis after the first time I played Sonic the hedgehog in some department store, I was far too young to remember which but something tells me it was Sears.

I remember playing lots of games at Sears during the 16-bit era for both the Genesis and SNES and I remember playing Game Gear at Montgomery Ward. I can also still remember big Toejam and Earl signs hanging in the electronics section of Sears and I believe Sears was also the first time I ever played the N64, Starfox 64 to be exact (I probably also first played the SNES one there too), and the graphics blew my fragile mind but I had trouble controlling it at the time.

Maybe that's why I liked Sonic so much, after playing the NES for so long it was the only game other than Mario that had such responsive controls.

Curryman123
06-13-2006, 12:13 PM
'The best play here' was a great slogen, best do play on the Snes.

Joe Redifer
06-13-2006, 07:24 PM
Actually i has been scientifically proven that the best human beings prefer the Sega Genesis. You are inferior and weaker in God's eyes if you prefer the SNES. You don't see a book in the Bible called "SNES" do you? That's even more proof right there. Scientifically and religiously proven that people who like Genesis are better.

David J.
06-13-2006, 08:40 PM
The SNES had some GREAT games, but the expense, and the smaller number of games that I like overall, lowers my opinon some.

I never looked at any of NEC's consoles much.

kain611
06-13-2006, 09:08 PM
IMO SNES would win on shear rpg's if all the Japanese only ones that are and have been translated counted. But strictly based on a US based market Genesis all the way! Streets of Rage, Sonic, Vectorman, Shinobi, all the sports games and Phantasy Star/Shining Force won it in my mind. And all this was sealed upon playing....Warsong. Nuff said.

Sega Saturn x
06-19-2006, 10:54 PM
There was a 1990 SuperGrafx release of Ghouls 'n' Ghosts called Daimakaimura / Dai Makai-Mura (one of 'em). Apparantly it's a pretty awesome arcade port
It is, I would wager it's the best classic version out there.

When you get right down to it I love two kinds of games, fast action games and platformers. And the genesis has those in spades, especially in terms of action games. I stopped playing 2-d sonics after 2 though, I had my fill and moved on. I however really like the turbo duo as well, wasting many hours on galaga 90 and other shooters. But collecting games for it has always been hard since most had such a lousy print runs. I like the snes too, but not as much to much crap not enough action. Of course mario is great etc, etc but it's just hurting in the action department. If not for mega man x and sunset riders I would never play it.

ary incorparated
11-05-2006, 08:12 AM
to be honest the tg 16 hu card system kindo sucks,its nothing special and its on par with the master system,BTW there are a few titles i have to love for that thing street fighter2 air zonk Bonk Bonk 3 few shooters and splatterhouse chacki chan that are the stand outs.i hate that some pc engine fans really dont see the uglyness of strider on pc engine it looks grainy dark misses colours and is shit compared to the md port but they stil give it a 9+ and say its surpasses the md version,even a half blind man could see that the md version is ways better,praise those titles like dracula xsapphire fatal fury 2,lorrds of thunder Gate of thunder those who really deserve 9+ those game who where pushing 16 bit limits while it was 8 bit(strangly)the pc engine is awesome but ways expensive and yes has a few FMV intors,FMV games that show over 480 colors in screen i can count em on one hand,but then aggain just photos isnt my style alone in the dark GBC also looks Fake as hell.the rest of the games ingame graphics dont show really more colors in screen then md defnitly not but on the strange way have a neo geo esqeu and some tought to make games attractive to let women trade shirts witout means and porn everywhere on tg 16 to try to make geeks wank while playing with their erm pc engine,kindo sad.

Joe Redifer
11-05-2006, 02:49 PM
I don't know of any PC Engine fans who claim that PCE Strider is better than the Genesis version. It would take a seriously jaded fanboy to say such a thing. Some of the artwork (the key word there being "some") is drawn more in the same style as the arcade than some of the art in the Genesis version (mostly the very first part of level 1 and that's pretty much it), but most of the PCE edition looks almost completely different than the arcade. Strangely the PCE version has a ton of colors on the screen. Unfortunately they are all the wrong colors.

I agree, games cannot be fun without FMV somewhere. FMV is teh future!!!!

Ash
11-05-2006, 04:02 PM
I had a master system, then sometime in early 1988, I had called Sega asking for cheat codes and they told me about the Genesis. So later that year, I had been to a toy store and there it was. The clerk took the games out of the case and let me drool (ahem) look at the boxes in all their black-boxed glory. ;)

Most people at school that year didn't even know what the hell the Genesis was. Then, when Sonic came on the scene in '91, people were telling me how awesome it was, lol. And I had to laugh because I had my Genny damn near 2 years now and you're only discovering it now?! Fucking poseurs.

Joe Redifer
11-05-2006, 04:58 PM
I had a master system, then sometime in early 1988, I had called Sega asking for cheat codes and they told me about the Genesis.
Ha ha almost the same story here. Except I called them and asked them about the Mega Drive. They finally told me they had changed the name to "Genesis" and other information as well. I remember one of the female "counselors" talking to me for a looooong time when she finally asked me my age. I told her I was 16 and she seemed disappointed. She then told me I sounded older. Sega of America = Dating Hotline!

Ash
11-05-2006, 05:23 PM
.... I forgot to mention that when I saw the Turbo's CD-ROM attachment for the first time, I thought it was just another gimmicky toy. How novel, games on a CD... nobody will want THAT. ;)

Joe Redifer
11-05-2006, 08:22 PM
The first time I saw the CD-ROM in action it was in a kiosk running the Last Alert title screen. I could hear the music and thought it was really cool. And of course I lusted over Ys in the magazines.

108 Stars
11-06-2006, 05:35 PM
I never even saw any of the PC Engine-consoles in action...
After not having any success in the USA NEC gave up on all plans for a European release in 1992/1993.
I´d sure love to get my hands on one of those consoles along with Fighting Street,
Neutopia, R-Type and other neat stuff...

Joe Redifer
11-06-2006, 08:10 PM
Believe it or not there is a European TurboGrafx.

http://images.tradera.com/493/32360493_1.jpg

108 Stars
11-06-2006, 08:21 PM
Believe it or not there is a European TurboGrafx.

http://images.tradera.com/493/32360493_1.jpg


What!!!
Was that a UK-only-release?!

AAAAARRRRRGGGGHHHHHH!!!!!!:eek:

redrum666
11-06-2006, 08:36 PM
what cool for you guys in the UK you got a better pack in game Blazing Lazers one of the best shooters of all time

redrum666
11-06-2006, 09:00 PM
What!!!
Was that a UK-only-release?!

AAAAARRRRRGGGGHHHHHH!!!!!!:eek:

yah it had a vary limited release in the UK in 1990

RedAngel
11-07-2006, 02:42 AM
Turbografx was also sold in Spain, maybe from 1991 to 1992. Their games appeared on magazines of those years: J.J. and Jeff, PC Kid, Legendary Axe, El Vigilante, R-Type... It sold poorly.

ary incorparated
11-08-2006, 04:01 PM
What!!!
Was that a UK-only-release?!

AAAAARRRRRGGGGHHHHHH!!!!!!:eek:

Yup that’s the bastard i can pay 150 euro for at gameshop twente, i own this one at the moment and i am doubting if ill buy it, I know its need but what i get with it isn’t that great ,Bonk Volleyball crap game, Another platformer with a dude with a long stick(dont get any strange ideas;)) and one more decent game, I borrowed 24 games i can have em al with it but their al crappy hu cards aero blaster(yuck) Darius blech and more super fantasy zone the game with the big fake ninja and more of those cheap assed games people don’t give anything about and maybe would like em al for 5 euro.

http://img55.imageshack.us/img55/6206/tduofw1.png (http://imageshack.us)

ary incorparated
11-08-2006, 04:03 PM
for the tg 16 i give it a 7,yes im sure it has some quality games but its a hard search in the middle of al the crappy 8bit ish mastersystem look alikes.the pc engine turbo duo is one word awesome but be sure to save some pennys.

ary incorparated
11-08-2006, 04:07 PM
BTW i didnt know the tg 16 was faster then md,i almost know for shire tg 16 also was 7 mhs or 3,56 variable to 7,56 mhz??? whats faster then"??,the md is easy to overclock and has a 3,56 mhz upgrade via the z80 if it wants to.

Zebbe
11-08-2006, 04:07 PM
Anything not released in Sweden isn't worth buying. Except all the stuff at eBay I buy. The place where I buy all my stuff.

megadriveworld
11-09-2006, 06:56 AM
So there was limited release in UK then, interesting.

ary incorparated
11-12-2006, 08:17 AM
Tg duo +Controller +



Sweet meeting
Ys book 1+2
Phantasy zone
Tale spin
Neutopia
Blaziken
Cyber cross
Baroeba
Volfied
Rock on
F1 circus
Dungeon explorer
Chase HQ
Volleyball game with chibi characters
Altred beast
Deep bleu
Nectaris
Dragon spirit
Mr heli
Super voleeyball
Adventure island
Pon poyo pon
Son son 2
Dodgeball kuy kid
Thunder blade
Paranoia
Bomberman
Bonk 2
Shoalin art
Bloody wolf
Kidd monk
Darius +
Sepultura
Super system card cd rom ver 3.0

150 euro.

Should i buy it?.

j_factor
11-12-2006, 03:44 PM
Hell yes you should buy that.

TheGZeus
11-12-2006, 04:37 PM
The games for it, really.
If the SNES had a faster processor it's possible there would have been games for it that I want to play now other than Chrono Trigger.
However, it doesn't, so there weren't, and I don't.

I got my genesis for xmas, and the only game I had for a long time was the pack-in: Sonic The Hedgehog.
From then on, Nintendo anything seemed slow and boring.
I'd yet to get a TG16. I'll get a PC Engine and CD system at some point, ptobably when I go to Japan in the spring.
First priority is finding a full setup of model 1 Mega Drive/CD stuff.

The more I look at the specs of the Sega systems the more I think that if they upped the color count to the System 16 specs they'd have trounced the competition.
I have dreams that Sega will come out with an updated all-in one unit that can run all their 8 and 16-bit software, but allows developers to make use of faster proc speeds and color counts.

Knuckles-chaotix
11-12-2006, 07:56 PM
Because it takes me back to my childhood.
No other reason really..
I also grew to love the snes as some of the games on it are amazing! I dont beleive in stupid fanboy console wars.
Every platform has its good and bads!

InternalPrimate
11-12-2006, 08:06 PM
I was lucky enough to own both consoles. They're both favorites. I never took one side over the other. Still, the 16-bit "console wars" are incredibly interesting to me.

ary incorparated
11-13-2006, 09:40 AM
Hell yes you should buy that.

okey thanx for the info,i always can sell those games i dislike and but cdrom games for them,i actually like 4 or 6 of em.

ary incorparated
11-13-2006, 10:04 AM
actually i pay 300 for it and 15 of the 36 games have to leave is it still worth it then(i have 150 on credit)

Gentlegamer
11-13-2006, 01:32 PM
Is this a "16-bit" system comparison? If so, shouldn't the Intellivision be considered? :)

Rusty Venture
11-13-2006, 03:21 PM
The games for it, really.
If the SNES had a faster processor it's possible there would have been games for it that I want to play now other than Chrono Trigger.
However, it doesn't, so there weren't, and I don't.

Had Nintendo put a faster processor, even one the same speed as in the Genesis, I doubt very seriously that we would be here talking about Sega or Genesis games.

To me, the flaw of the system is it's horrible processor than rears it's ugly head even on games like "Super Mario World". But I like the SNES, and it will always have "Turtles in Time" which is the best damn Turtles game released on a home console.



The more I look at the specs of the Sega systems the more I think that if they upped the color count to the System 16 specs they'd have trounced the competition.
I have dreams that Sega will come out with an updated all-in one unit that can run all their 8 and 16-bit software, but allows developers to make use of faster proc speeds and color counts.

Even 256 colors would have been nice coming from a Genesis, just as long as they all weren't pastel colors. But overall i feel that the SNES and Genesis were evenly matched given that one countered the others shortcomings and vice versa.

Drixxel
11-13-2006, 04:54 PM
actually i pay 300 for it and 15 of the 36 games have to leave is it still worth it then(i have 150 on credit)

That's still a sweet haul. There are some very worthwhile games among that gaming trove, and if can pick out 21 titles from that list, here would be my thoughts..

Quality

Altered Beast - a decent arcade port.. but non-essential if you own the MD version.
Barunba - plays a lot like Forgotten Worlds
Bloody Wolf - a solid action game.
Bomberman - it's Bomberman.
Bonk's Revenge (Bonk 2) - a very enjoyable platformer
Chase HQ - not a fantastic arcade port, but the game is decent enough, if a little boring.
Cyber Cross - side-scrolling beat-'em-up with power-ups and such.
Darius Plus - a good Darius installment.
Dragon Spirit - a decent vertical fantasy shooter.
Dungeon Explorer - Gauntlet-style dungeon romp with RPG elements.
F1 Circus - a good overhead racer.
Fantasy Zone - a whimsical shmup; quite good.
Mr. Heli - another whimsical shmup; very good.
Nectaris - an excellent strategy game.
Neutopia - a decent Zelda clone.
Paranoia - somewhat of a surreal horizontal shooter; pretty good.
Son Son 2 - reminds me a bit of Wonderboy; a good platformer.
Super Volleyball - an interesting volleyball adaptation; a personal favourite.
Volfied - a very cool upgrade to Qix.
Ys Book 1&2 - if it's there, you must own it.

Avoidables

Deep Blue - a wretched horizontal shmup.
Tale Spin - generic, forgettable Disney platformer
Rock On - just another horizontal shmup.
Thunder blade - a bad port.

Unknowns

Adventure Island - is this New Adventure Island, or the Japanese version of Dragon's Curse (aka, Wonderboy III)?
Blaziken
Dodgeball kuy kid
Kidd monk
Pon poyo pon
Sepultura
Shoalin art
Sweet Meeting
"Volleyball game with chibi characters"


...and you may as well get the Super System Card if you plan to get into PC-Engine CD collecting.

ary incorparated
11-13-2006, 05:34 PM
i have the super system card version 3,im getting itno it the graphics arent the best but its pretty damn fun,i dont care that it isnt a gunstar etc it does its work omg bonks master game,im going to get into pc engine Spriggen lords of thunder and some of those nice fighters,its just good retro days aggain,adventure island i mean the nes upgrade its master.

redrum666
11-13-2006, 05:37 PM
adventure island i mean the nes upgrade its master.

that one on ebay goes for over $100 ;)

ary incorparated
11-14-2006, 08:58 AM
ooh nice but im keeping that one man i love that one.

Drixxel
11-14-2006, 05:06 PM
Ary, does the Adventure Island for sale look like this one: http://cgi.ebay.ca/PC-ENGINE-ADVENTURE-ISLAND-HUCARD-JAPAN-IMPORT_W0QQitemZ8228517438QQihZ020QQcategoryZ62053 QQrdZ1QQssPageNameZWD1VQQcmdZViewItem
..or this one?: http://cgi.ebay.ca/NEW-Takahashi-Meijin-New-Adventure-Island-pc-engine_W0QQitemZ300021241248QQihZ020QQcategoryZ431 5QQrdZ1QQssPageNameZWD1VQQcmdZViewItem

ary incorparated
11-15-2006, 05:30 PM
its cheap?,but stil im holding it i like that one.

redrum666
11-15-2006, 05:48 PM
O so the one you have is Adventure Island that is called Dragon's Curse in US and not the one that looks like the nes Adventure Island

Lemmi_Is_God
11-16-2006, 09:57 AM
back in the NES days i ws in love with Blades of Steel
then the TG16 came out with TV Sports Hockey, so i sold 150 of my 180 nes games to buy one
then 6 months later NHL hockey came out and i had to get my hands on a Genesis
then about 8 months after the SNES was released i talked my girlfriends brother to sell me his SNES for $50 :D which was my non sports machine because sports games sucked on that system


so you could say Hockey was my influence in buying systems back then as long as they made a NHL Hockey for the Genesis i kept playing, i didnt buy a new system untill the 3DO in 1997 and when the Saturn came out i got to play the Hockey on it and hated it so i kept playing Genesis

ary incorparated
11-17-2006, 05:52 PM
;) i dislike many sports games on what systems ever there are a few exceptions offcourse,ohh man do i hate those rugby games those crappy boring formation crap.i own them both the nes version and another one with a blond dude in it.

ary incorparated
11-19-2006, 06:47 AM
i think im going to sell,trade many of my tg16 games for lords of thunder,gates of thunder,and maybe sapphire with many luck i hope i can gain those titles with my offering games.

Joe Redifer
11-20-2006, 12:58 AM
You need an Arcade Card to play Sapphire. Do you have one of those? You also need A LOT of money for Sapphire unless you get a bootleg. And the bootlegs still aren't very cheap.

ary incorparated
11-20-2006, 10:39 AM
i have an arcade card yeah i know sapphire isnt the cheapest but for a pc engine title graphic,sound wise very extreme good.

Joe Redifer
11-20-2006, 03:11 PM
Yes, it is very extreme good, if a bit short.

ary incorparated
11-24-2006, 04:23 PM
but hell no i aint going to pay 300 buck,s for any game trade sell seems the best option to gain good pc engine titles i going to strive to the 20 games.

Gentlegamer
11-24-2006, 04:52 PM
For any that just want to play Sapphire, the Magic Engine emulator can play it perfectly. If anyone wants to try it, PM me and I'll give more details.

ary incorparated
11-24-2006, 05:33 PM
okay idd love to,but talking about that what do i have to do when burning the rom on cd?i have 2 iso files with lords of thunder i buth burned them on rom inc the music files.as i remeber sega cd was no problem emulating just place evrything in a map and load it,is that doable with pc engine roms?.But idd love to have it and try it ;)

ary incorparated
11-24-2006, 05:34 PM
For any that just want to play Sapphire, the Magic Engine emulator can play it perfectly. If anyone wants to try it, PM me and I'll give more details.
dont you need an arcade cart extension(file) for the emu?.

ary incorparated
11-25-2006, 06:02 PM
actually i really want it gentlegamer its in your name ;).

Gentlegamer
11-25-2006, 08:44 PM
dont you need an arcade cart extension(file) for the emu?.No, all the various cards are "built in" and emulated natively by Magic Engine.

ary incorparated
11-26-2006, 07:52 AM
cool then i only need to find the rom.

Gentlegamer
11-26-2006, 02:08 PM
cool then i only need to find the rom.It's a disc image. It will be a .cue, .bin, and .wav files. Here's a link to a page with the files: [url clipped by management] You'll need to mount the image on a virtual cd drive with daemon tools (it's free).

Genesis Knight
11-26-2006, 03:29 PM
Tsk-tsk. No linkey to ROMS, people.

ary incorparated
11-26-2006, 05:27 PM
heheh thanx youre link has been blocked couse it had to do with roms,as i say beter adicted on the roms then on the crack or something.didnt i see links reverd to download sites he hell yess i saw them.dont ruin the fun im only in it for checking how it is and nothing more i dont want to pay 400 balls for it like i sead if i see it cheap ill buy it,ahh never mind i give you guys right a bit downloading is bit inapropriate.BTW i bought dynastic heroes for only 22 euro ;)

Lan-Di
11-29-2006, 02:25 AM
I recently broke out my DUO to play some Double Dragon II: The Revenge and Fighting Street! :)

highlandcattle
11-29-2006, 10:25 AM
Hey guys what games can you play on that UK TG16? ,all the american games or not? and what does it have as output? UHF or RGB?

Joe Redifer
11-29-2006, 02:48 PM
I *think* it had it's own region of games, not sure. And your video connection will be limited to "UHF" unless you bought the booster or CD unit (not sure if they sold those there or not) which would enable composite video and stereo sound.

redrum666
11-29-2006, 02:52 PM
Hey guys what games can you play on that UK TG16? ,all the american games or not? and what does it have as output? UHF or RGB?

it plays US TG-16 games

Blazing Lazers was the only ture PAL 50mhz game (the game that came with the system in the UK)

highlandcattle
11-29-2006, 03:03 PM
it plays US TG-16 games

Blazing Lazers was the only ture PAL 50mhz game (the game that came with the system in the UK)

Mmmm better get a pc engine then...

What about output? RGB or nay?

Joe Redifer
11-29-2006, 07:54 PM
You have to mod the PC Engine/Any of its clones for RGB. None of them support it natively.

Elusive
11-30-2006, 02:09 PM
So the Turbografx (UK), PC-Engine (Japan) and TurboGrafix16 (US?) are the same system?

redrum666
11-30-2006, 04:48 PM
So the Turbografx (UK), PC-Engine (Japan) and Turbo Grafx-16 (US?) are the same system?

yep you got it

Joe Redifer
11-30-2006, 08:40 PM
In the US it is called the TurboGrafx-16.

Systems called Turbo Duo, PC Engine Duo, Core Grafx, Shuttle Grafx, and SuperGrafx all run the same games, but the SuperGrafx runs a few of it's own kind of games as well.

redrum666
11-30-2006, 09:01 PM
In the US it is called the TurboGrafx-16.

Systems called Turbo Duo, PC Engine Duo, Core Grafx, Shuttle Grafx, and SuperGrafx all run the same games, but the SuperGrafx runs a few of it's own kind of games as well.


you forgot PC Engine Core Grafx II, PC Engine LT, PC Engine Duo-R and PC Engine Duo-RX;) and dont forget the handheld systems like the TurboExpress and PC Engine GT

Joe Redifer
11-30-2006, 09:10 PM
I did not forget, I merely "chose" not to mention them because I didn't want to seem too smart. Yeah, that's the ticket!

redrum666
11-30-2006, 09:18 PM
I did not forget, I merely "chose" not to mention them because I didn't want to seem too smart. Yeah, that's the ticket!

RIGHT;) :D

TheGZeus
11-30-2006, 10:23 PM
Note of clarification: The USA/UK and JP systems have different pinouts.

ary incorparated
12-03-2006, 07:30 AM
their just to much of the systems a few whil do great turbo duo does fine for me and somethimes id like to own the 32bit pc engine or something.

Joe Redifer
12-03-2006, 10:47 AM
The PC-FX (the 32 bit NEC system) is really only for the hardcore collector. It only has a handful of games that are actually, ummm, games. The rest is FMV stuff. The system died fairly quickly.

redrum666
12-03-2006, 04:14 PM
why not get the HUMMER of the PCE family the Supergrafx

Joe Redifer
12-03-2006, 07:10 PM
I'd rather have the SuperGrafx than the PC-FX. At least the SG can play all PC Engine games plus it has a pretty good version of Ghouls 'N Ghosts.

TheGZeus
12-04-2006, 12:37 AM
Well, there's more in the way of nudie text adventures(well, alot of romance sims are non-nudie, but...) than FMV in the PC FX.

The thing that funny about their choice to go there is that the PC-FX is better suited to shooters than the PC Engine.

ary incorparated
12-22-2006, 07:31 PM
??? why that give me info about that please?.i find gates of thunder a few hu card shooters like soldier blade and sapphire hellfire s dealing with hig aces they play heavenly enough,some to simple but then aggin a begiiner shooter is a good apertiser for the casual gamer.i dont know much about the PC-fx except that its 32 bit it has a ys game for it and some other fmv kindo games.i prefer my turbo duo it has pcengine cd2 aswell as tg 16 hu card option all those names of the pc engine pcfx hu tg 16 are really unclear for some when you asy pcengien some think you mean the hu card some think you mean cd,s when you say tg16 then you know youre dealling with cards i hope.

TheGZeus
12-22-2006, 08:00 PM
The PC-FX had fantastic 2D support. They specifically chose to NOT make shooters and such...I have no idea why.

I always call it PC Engine unless I'm talking about a US-only release. I feel no need to pay for USA stuff. The Japanese versions are usually ALOT cheaper(it was popular enough for there to be alot of most games).

Henry Spencer
12-23-2006, 12:26 PM
Which version of Snatcher do you guys believe is greater? The Mega/Sega CD version or the PC Engine version?

TheGZeus
12-23-2006, 01:59 PM
Hmm, not speaking from experience, but considering the type of game, if the gameplay was unchanged i'd imagine the PC Engine CD version would be superior.

Joe Redifer
12-23-2006, 02:18 PM
There is a small debate about that in the PC Engine forums. Of course they all like the PC Engine version, but apparently it has a bit more gore or something. More gore ALWAYS improves any game. I prefer the music on the Sega CD version, but the PC Engine music isn't bad.

Here's an example of what the Sega CD sounds like:
Sega CD Snatcher (http://pixelcraze.film-tech.net/crap/snatcherscd.mp3)

Here's what the PCE version sounds like:
PC Engine Snatcher (http://pixelcraze.film-tech.net/crap/snatcherpce.mp3)

Both recorded from the real systems by me, of course.

I have an illegally downloaded version of the PC Engine version. It's Japanese only so that makes playing through it kind of a bitch unless you have the game memorized. Also in the Sega CD you can use the friggin' light gun. The PC Engine is not powerful enough to use a light gun.

ary incorparated
12-24-2006, 05:47 PM
here comes the question finally its a hard one i love to use the light gun in the sega cd version but it lacks more detail then the pc engine version.

Knuckles-chaotix
12-24-2006, 05:52 PM
I would not know as i have the mega cd version new sealed still LOL
never played it.

Henry Spencer
12-27-2006, 11:15 AM
There is a small debate about that in the PC Engine forums. Of course they all like the PC Engine version, but apparently it has a bit more gore or something. More gore ALWAYS improves any game. I prefer the music on the Sega CD version, but the PC Engine music isn't bad.

Here's an example of what the Sega CD sounds like:
Sega CD Snatcher (http://pixelcraze.film-tech.net/crap/snatcherscd.mp3)

Here's what the PCE version sounds like:
PC Engine Snatcher (http://pixelcraze.film-tech.net/crap/snatcherpce.mp3)

Both recorded from the real systems by me, of course.

I have an illegally downloaded version of the PC Engine version. It's Japanese only so that makes playing through it kind of a bitch unless you have the game memorized. Also in the Sega CD you can use the friggin' light gun. The PC Engine is not powerful enough to use a light gun.

Damn it, I so want the entire soundtrack for the PC Engine version of the game, do you know of anywhere, where I could acquire it? Please.

ary incorparated
12-30-2006, 06:34 PM
sore that i cant know how good sapphire is for pc engine it is ways to expensive and the price isnt normal for me but id like to hear some music or something of it to get the image of the game.

VinnyT
12-30-2006, 07:12 PM
All I have to say is "WELCOME BACK ARY!"

redrum666
12-30-2006, 07:53 PM
i think the sega cd has better version Snatcher

the sega cd version of Snatcher has extra leveles the intro is extended the final act of the Sega CD version has been extended

The graphics are almost identical

Sega CD Snatcher has almost all of the graphics violence intact. However, some of the other more adult aspects have been slightly altered.

While the CD music is the same, the chip-generated synth music is a bit better in the Sega CD version.

TheGZeus
12-30-2006, 08:17 PM
Cool, that means that they actually used the chips instead of doing it fast and easy.

Rodger
12-30-2006, 11:22 PM
There were a few key moments that instantly come to mind for me:
1. Seeing a Sonic the Hedgheog 1 demo station at Toys R Us when that game was coming out. I still remember being very young and getting my hands on the marble zone. I knew then, that sonic was someone I was gonna follow until the end.

2. My best friend had the sega channel, and there was nothing cooler then going over to his house and playing on the sega channel. All those games, all the time (well when it would connect, sometimes it was a pain in the butt connecting, but always well worth it haha).

To be fair to the super nintendo, I love it to death as well, and I'm happy I had both systems growing up. The 16 bit era in general, was just a fun time to be a gamer.

TheGZeus
12-31-2006, 12:49 AM
Yeah, I think the decline of Coin-Ops in the USA has us churning out games that are too hard to lose at, for one thing, and the ease to make 'pretty' games that 3D has is a bit of a problem as well...

ary incorparated
12-31-2006, 09:41 PM
All I have to say is "WELCOME BACK ARY!"

have i been gone too long?,sorry my actual hobby was a bit dying so i had to start that aggain a bit ,Idem Ditto vinny.

ary incorparated
01-04-2007, 08:44 PM
believe it or not the 4 consoles I name have they’re own special thing to make them own

pc engine/tg16 :wannabe neo geo while doing a good maybe better job in their ways with it arcade card upgrade games awesome scrolling effects love the semi 3d effects and the warp pretty much everything they threw in sapphire I am loving it but not for 200 pound per game for instance it isn’t any weaker cause here the bits don’t matter any fucking way kicks some 16 bit ass.

Cons: some games have trouble with animations in the background or characters which makes it look poppy and the tg16 its sound can be horrible at times but for an 8 bit impressive but its stays strange good quality games with crappy bleeps(not always.) I can go further cause then I would be ant fucking. One advice buy a duo for the good of two :b. I hate the line up of too many Nec pc engine tg 16 consoles.

Megadrive :awesome parallax pushed to the limits (sound and graphics) round the corner knockouts like gunstar ranger x B&R nice semi 3d effect from time to time and not want to gets its ass kicked by slower evil twin lol. its made to sweat compete and beat probably one of the easiest 16 bit consoles, and it did stuff that wasn’t even brought in charge by Sega.

Cons: rarely dealing with transparency’s ,graphics sometimes pales to its competitors, sound can be awe full (most of the times rocks).

snes: awesome pre renders nice scan line trick in dk country games awesome pretty much good looking games with the rare transparency’s effect which is a laughter for this one a downscaled gba it was even pushed to compete the psx in some ways.

cons: slow as a St Bernard, processor ruins much for the system.

Neo geo: just the arcade awesomeness and so many colours in screen you wouldn’t even bother nagging about 64+ colours in screen. from awesome animation to jaw dropping graphics its not mend to be on a psx its for the step higher which is n64??? no Dreamcast ,psx its more on par maybe tad lower then streetfigher alpha,3rd strike and the sound is undoubtedly awesome.

cons: violent eyed and there are rarely games on it that don’t contain any sort of fighting, violence, makes it repetitive. lacking transparency’s(if it didn’t it maybe would have kicked capcom vs snk it arss lol) to expensive. it lack the scaling and rotating parallax that md and snes did over and over.

Sega cd: replica of megadrive in a positive way only it was there for no purpose for competing it was made to steal the show it did a decent job the videos can be awesome, the graphics are up scaled from the Megadrive it has everything a Megadrive has only sprite scaling is no biggie for the system it did that with many games and maybe even surpassed mode 7,it was more realistic and didn’t have thing pasted on the thrusting or scaling sprites, sound is awesome CD and rocking games, what more do i have to tell these days it cheap so its an great addition and a competitor these days.

cons: was to expensive now days its good, grainy and sometimes crappy videos. colours are as lacking as the md in some games, the bullshit story about 256 colours in screen in eternal champions.

TheGZeus
01-04-2007, 10:31 PM
The Neo Geo had scaling. How do you think the zooms in King of Fighters work?

ary incorparated
01-05-2007, 09:27 PM
it had off course but not in the same way as snes and mega drive used it to produce semi 3d effects, maybe motw kof zooms yeah and parallax to i know but it lacks the combination all the things to makes some nice semi 3D games, sure it could but it didn’t much i know ragnagard metal slug and neo drift had semi 3D effect but not as good as in batman and robin md,batman returns and many more that made the genesis unique, I believe neo geo could about any rabbit out of its hat but I’ve not seen the transparencies special effects to make the newer games differ from the older ones, of 200 was jaw dropping when i first saw it same for metal slug 3 damn impressive but metal slug 4,5 kof 2001,2002 capcom snk weren’t anything new from the rest, better graphics but no transparencies(which i thin neo can pull off with so many colours) cartridges that seem to imitate the half of the power of its machine, neo stays impressive and could do allot scaling art of fighting 3 for instance he but it didn’t use it the way to shove sprites and makes em live in a semi 3d world which was the technical of the genesis and snes, pc engine to announce they are staying warm to the next generation and showing semi 32bit,what i say isn’t a fact but its what i think that are they’re weaknesses. I sad the scaling that made and snes did i mean sprite scaling scaling in combination with parallax or rotations, of didn’t had the scaling of the floor sprites streetfighter 2 had lol.

the neo geo could eat em al if it wants to in every single point it think but it didn’t, id rather wow at a gunstar then at a metal slug 5 i find gunstar more impressive to be hard, if you’ve seen on kof game you’ve seen like all one fatal fury is enough maybe 2 neo geo isn’t new while the graphics where while the others where fresh and new and showed us every time something new that came with the time and did evaluate each time, the neo geo has the sound has the graphics that wow you the first and many times after it but many games that where totally not worth they price after 200 pretty much sucked and where nothing all snk did is put extra sauce on they’re hotdogs and those extra megs still didn’t do anything special i already had seen the awesome games before 200 like metal slug 3 motw kof 99 2000 etc neo geo was pretty much a sinking ship cause of they’re roots and the high price and the to slow neo geo cd,it just didn’t work great but some ports of these games are, I avoided the ps2 ones because they all pretty much sucked graphic quality.

ary incorparated
01-05-2007, 09:30 PM
The Neo Geo had scaling. How do you think the zooms in King of Fighters work?

yeah but not in the way as a yu yu hakusho sprite scaling and a streetfighter floor scales and those simple things, it did have i know but it lacked when using for 3d which wasn’t appropriate for many games eh.

TheGZeus
01-05-2007, 10:52 PM
Oh, background layer rotation and scaling.
It's the Rotation factor that allows it to do that.

ary incorparated
01-06-2007, 01:47 PM
yup that’s what i mean but still i don’t what’s the problem with the neo handling transparencies I saw em in kof 96 the level with the water puddle kof 97 the continue number fainting in transparencies samurai showdown RPG the intro screen fatal fury motw in the character sprites, id rather think the neo has the same problem as been sad over the saturn that it cant while it didn’t, even a snes can do it easily why shouldn’t a Saturn or neo geo aes could handle it with at least double times snes its colour pallet. as for Saturn asuka 120 radiant silvergun pd siluete mirage sonic r and more and they handle it fine, guardian heroes.

TheGZeus
01-06-2007, 04:32 PM
Color pallate has nothing to do with transparency. Transparency is achieved by averaging layers of pixels one way or another.
Very different process.

The Saturn could/can/has done it. It was just hard to achieve because of the clumsy design.

The SNES can do it because it has the ability to average layers together(coincidentally, that's how it's able to get over it's 4k on screen limit).
The Neo Geo couldn't do that. It was designed later than the snes.

PS, I understand that this isn't your first language, but without any CAPITAL letters or p,u.n.c.t.u.a.t.i.o.n. I find it VERY hard to understand 90% of what you're saying.

Joe Redifer
01-06-2007, 06:09 PM
Transparency is built in to the Saturn.

j_factor
01-06-2007, 06:42 PM
Neo Geo wasn't designed later than SNES. In North America, Neo Geo came out before SNES, and in Japan they came out around the same time. And SNES's design wasn't finalized until the last minute.

ary incorparated
01-06-2007, 07:13 PM
Color pallate has nothing to do with transparency. Transparency is achieved by averaging layers of pixels one way or another.
Very different process.

The Saturn could/can/has done it. It was just hard to achieve because of the clumsy design.

The SNES can do it because it has the ability to average layers together(coincidentally, that's how it's able to get over it's 4k on screen limit).
The Neo Geo couldn't do that. It was designed later than the snes.

PS, I understand that this isn't your first language, but without any CAPITAL letters or p,u.n.c.t.u.a.t.i.o.n. I find it VERY hard to understand 90% of what you're saying.

ill keep it short the next time then.altought i write my post tough word what is going wrong then garmmar controle?,maybe ill have to instal a english package or something then,i higly think my post are messy i understand that missing , and spaces and stuff.anyhow

ary incorparated
01-06-2007, 07:15 PM
yes saturn can do it easely if it wants to,neo geo hmm how about kof 200 intro the k had flashing over kyo and ioris head neo geo can do it rage of the dragons and ive seen some games use em in specials motw wait ill send picture.

http://img216.imageshack.us/img216/4119/hjfgjfgjee3.png (http://imageshack.us)

http://img206.imageshack.us/img206/4531/hjghkrt6.png (http://imageshack.us)

http://img222.imageshack.us/img222/9585/utytyxl4.png (http://imageshack.us)



no idd it cant do it somethimes it just looks that they are used but thats just the basic colours.

ary incorparated
01-06-2007, 08:12 PM
Neo Geo wasn't designed later than SNES. In North America, Neo Geo came out before SNES, and in Japan they came out around the same time. And SNES's design wasn't finalized until the last minute.

no the saturn its last minute edition was 3D

TheGZeus
01-07-2007, 01:07 AM
ill keep it short the next time then.altought i write my post tough word what is going wrong then garmmar controle?,maybe ill have to instal a english package or something then,i higly think my post are messy i understand that missing , and spaces and stuff.anyhow
I actually have no problem with your grammar, most of my friends don't speak english at all(but try).
I just can't tell when one sentence ends, which would confuse me if a friend did it.

TheGZeus
01-07-2007, 01:08 AM
yes saturn can do it easely if it wants to,neo geo hmm how about kof 200 intro the k had flashing over kyo and ioris head neo geo can do it rage of the dragons and ive seen some games use em in specials motw wait ill send picture.

http://img216.imageshack.us/img216/4119/hjfgjfgjee3.png (http://imageshack.us)

http://img206.imageshack.us/img206/4531/hjghkrt6.png (http://imageshack.us)

http://img222.imageshack.us/img222/9585/utytyxl4.png (http://imageshack.us)



no idd it cant do it somethimes it just looks that they are used but thats just the basic colours.
Flashing fast enough you can fake transparency.
Even the Genesis does it alot.

ary incorparated
01-07-2007, 06:45 PM
yes i know i found out neo geo just doesnt do it,poor neo if it would it could imitate capcom snk 2.BTW i shall read my post a few times over to see i dont forget the points and ,,,,,,,, and stuff.megadrive fakes it allot of thimes too but does it for real somethimes also ranger x sonic games in ,the water ristar ,rocket knight, sor 3 and more,its raster modus or something.

ary incorparated
01-07-2007, 07:20 PM
http://img222.imageshack.us/img222/1811/jjkvu3.png (http://imageshack.us)

what are the after images of terry as far as you know this game,this transparatic after image effect is used many times in garou motw.

TheGZeus
01-07-2007, 07:23 PM
yes i know i found out neo geo just doesnt do it,poor neo if it would it could imitate capcom snk 2.BTW i shall read my post a few times over to see i dont forget the points and ,,,,,,,, and stuff.megadrive fakes it allot of thimes too but does it for real somethimes also ranger x sonic games in ,the water ristar ,rocket knight, sor 3 and more,its raster modus or something.
The Genesis/MD can't do true transparency.
it can do the flashing thing, every-other pixel transparent(clear), and mid-scan pallate swaps(raster effects).
Sonic does raster, not sure what part of Ranger X you're talking about(I suck at that game as yet), Ristar and Rocket knight...been about 10 years or more since I've played them.

TheGZeus
01-07-2007, 07:24 PM
http://img222.imageshack.us/img222/1811/jjkvu3.png (http://imageshack.us)

what are the after images of terry as far as you know this game,this transparatic after image effect is used many times in garou motw.
What game is that?
It's also too small for me to tell what's going on...

Joe Redifer
01-07-2007, 07:29 PM
That's just a dark bluish image of the character. Not transparent at all.

Genesis/Mega Drive can also do shadow/highlight, which can offer some good, real transparency effects of an extremely limited nature.

TheGZeus
01-07-2007, 08:03 PM
Shadow/highlight is just a per-pixel brightness control.
No transparency to be offered there.

Joe Redifer
01-07-2007, 08:20 PM
Not real transparency per se, but you can give that effect, although it is extremely limited in the sense that it can only be brighter or darker, colors can't be used.

stalepie
01-08-2007, 03:43 PM
What finally solidified Genesis/Megadrive as the 16-bit winner for you as an individual.

For me, it was the Metropolis Zone of Sonic 2. Its beautiful, graphically amazing and I love the music. When I saw that I knew that the Genny had beaten the snes/tg-16.

#1, the PC Engine wasn't 16-bit except in graphics, so it might be unfair to count it in the race. #2, the soundchip and cpu of the SNES weren't as good as the Genesis. I know, I know, almost everyone says the SNES had a better soundchip, and it did for sampling, and the organs and certain other instruments did admittedly sound cool (just listen to Demon's Crest!), but overall I definitely prefer the Yamaha FM synthesis, which unfortunately was only really well used in Japanese games (Earthworm Jim notwithstanding). Anyway, the Genesis could do better action games. SNES might be hard to beat if you like RPGs, though, and had some excellent games like Mario Kart and F-Zero. Overall, it was probably Sega's "attitude" that was cool at the time. These days Sony has become the new Nintendo, perhaps with good reason, (and likewise Nintendo has sort of become the new Sega), but keep in mind that Nintendo was in bed with Sony back then, and without Nintendo's foolishness, there wouldn't have been a PlayStation. Notice how I capitalized "Station" there. That's because the PlaySTATION sucks Rosie O'Donnell balls. jk, I definitely preferred the PS1 to the Saturn, 3DO and Jaguar. People say that the Saturn had a great library in Japan, but that's not even true. It had some decent, if derivative, shooters (most of them arcade ports), and it had a few outstanding games like NiGHTS, but otherwise, it wasn't really THAT good. It's true what they say about the Japanese library of the PC Engine, though. In other words, console wars are retarded and the best 16-bit console of all time will always be the Neo Geo. Then again, now that SNK is in the business of making child-molesting games, I kind of um want to take back what I just said. Yeah. So uh Sega forever, man!!!!!!!!!

stalepie
01-08-2007, 04:18 PM
Actually I think it was Dave Halverson's delirious preview of Road Blaster FX in an early issue of Gamefan that convinced me that Sega was better. I think they had an interview with Telenet in that ish, and I was like "Who is this.... 'Renovation'...?" and my life has never been the same sense. I got my Sega CD, I heard that voice over on Sol-Feace that sounded like Wolf from the X-Men cartoon saying "Game Creative Staff," and I was like "Nintendo will never be cool..."

That said, the NES is the best console of all time and will always trump the Genesis, and the winner of the present console wars is the DS Lite. :P

stalepie
01-08-2007, 04:38 PM
The more I look at the specs of the Sega systems the more I think that if they upped the color count to the System 16 specs they'd have trounced the competition.
I have dreams that Sega will come out with an updated all-in one unit that can run all their 8 and 16-bit software, but allows developers to make use of faster proc speeds and color counts.

It would be badass, especially if it only ran carts and only one kind, some current technology that holds a ton of data like DS carts do. They could sell it with a pack-in game for $40 and still make a profit, couldn't they? It could be called like Sega Legacy or something.

stalepie
01-08-2007, 04:40 PM
Is this a "16-bit" system comparison? If so, shouldn't the Intellivision be considered? :)

Si.

ary incorparated
01-08-2007, 05:33 PM
Shadow/highlight is just a per-pixel brightness control.
No transparency to be offered there.

not to be ignorant but yes megadrive can do tarnsparancy for real joe is right what you see is what you get and its not a flashing image.if i had the time to make a screenshot of vectorman for instance you can see clear transparancies.

http://img78.imageshack.us/img78/8954/rkaji8.png (http://imageshack.us)

and i can give you several more pictures a transparent layer can be a raster but heck then again transparent =transparent.Vectorman did some real transparencies too, as for ranger x Joe and several others which effect i mean the red effect when you get hit is a real transparent layer very good done.Sometimes its been used as shimmering in water castle vania bloodlines, ranger x comix zone and several others i do recall some in shinobi 3 sor 3 the disco hell yeah and many more.ask around you’re wrong about this one i can make a picture and you’ll see nothing flicker you see it straight up. in motw that is probably a frozen image with darken and blue lick over it neo geo its basic colours and their pasted in just a basic character as just move colours same as a flame or something. the trick for the neo to do some was to use images of flames for it or something not a real big deal, remember neo geo has a lot of colours so there might be seen some semi transparencies but it cant fully utilise it.

ary incorparated
01-08-2007, 05:40 PM
#1, the PC Engine wasn't 16-bit except in graphics, so it might be unfair to count it in the race. #2, the soundchip and cpu of the SNES weren't as good as the Genesis. I know, I know, almost everyone says the SNES had a better soundchip, and it did for sampling, and the organs and certain other instruments did admittedly sound cool (just listen to Demon's Crest!), but overall I definitely prefer the Yamaha FM synthesis, which unfortunately was only really well used in Japanese games (Earthworm Jim notwithstanding). Anyway, the Genesis could do better action games. SNES might be hard to beat if you like RPGs, though, and had some excellent games like Mario Kart and F-Zero. Overall, it was probably Sega's "attitude" that was cool at the time. These days Sony has become the new Nintendo, perhaps with good reason, (and likewise Nintendo has sort of become the new Sega), but keep in mind that Nintendo was in bed with Sony back then, and without Nintendo's foolishness, there wouldn't have been a PlayStation. Notice how I capitalized "Station" there. That's because the PlaySTATION sucks Rosie O'Donnell balls. jk, I definitely preferred the PS1 to the Saturn, 3DO and Jaguar. People say that the Saturn had a great library in Japan, but that's not even true. It had some decent, if derivative, shooters (most of them arcade ports), and it had a few outstanding games like NiGHTS, but otherwise, it wasn't really THAT good. It's true what they say about the Japanese library of the PC Engine, though. In other words, console wars are retarded and the best 16-bit console of all time will always be the Neo Geo. Then again, now that SNK is in the business of making child-molesting games, I kind of um want to take back what I just said. Yeah. So uh Sega forever, man!!!!!!!!!



i hear it more often that the fm synthesis of the genesis are being preferred above the snes and I find it more then right to be in some ways, demolition man sucked sound wise on snes dessert strike same and some others the genesis made games rock for real. the only game with decent, good and better guitar then the one on the genesis was in rock and roll racing on the snes.

ary incorparated
01-08-2007, 05:42 PM
It would be badass, especially if it only ran carts and only one kind, some current technology that holds a ton of data like DS carts do. They could sell it with a pack-in game for $40 and still make a profit, couldn't they? It could be called like Sega Legacy or something.

i beginning to apreciate the gba for several games by now,i love the adiction of mario vs donkey kong leeps you busy and the micro is pretty damn fine.

stalepie
01-08-2007, 06:04 PM
I take back my jab at Rosie O'Donnell. That was lame.

stalepie
01-08-2007, 06:25 PM
Which version of Snatcher do you guys believe is greater? The Mega/Sega CD version or the PC Engine version?

PC-88 version has the best art and sound. It really does. I don't care what Kurt Kalata says.

TheGZeus
01-08-2007, 07:56 PM
There's nothing transparent in that image.
The lower half is another sprite with a different pallate.
The lower half of the SCREEN has a different pallate.

Notice that the part that crosses that line has many common colors with the lower half?

IT'S NOT POSSIBLE unless virtually nothing is done in hardware(and I do mean NOTHING, and that's virtually impossible).


And again, more colors doesn't mean transparency can be done. It's done by averaging the pixels of different layers in various fashions.

Joe Redifer
01-08-2007, 08:56 PM
I got my Sega CD, I heard that voice over on Sol-Feace that sounded like Wolf from the X-Men cartoon saying "Game Creative Staff,"

That's Sulu! Sulu also voiced the entire intro for Sol Feace. That crazy Sulu.

stalepie
01-09-2007, 06:11 PM
That's Sulu! Sulu also voiced the entire intro for Sol Feace. That crazy Sulu.

Oh.

VinnyT
01-10-2007, 10:40 AM
I move to Twhack stalepie out of his misery, but i'd like Melfs offcial permission because of him being a contributor.

ary incorparated
01-10-2007, 06:05 PM
There's nothing transparent in that image.
The lower half is another sprite with a different pallate.
The lower half of the SCREEN has a different pallate.

Notice that the part that crosses that line has many common colors with the lower half?

IT'S NOT POSSIBLE unless virtually nothing is done in hardware(and I do mean NOTHING, and that's virtually impossible).


And again, more colors doesn't mean transparency can be done. It's done by averaging the pixels of different layers in various fashions.

know but I’ve seen some very semi looking transparencies which i swear by that they look like transparencies, you know them in sonic 2 right aquatic something zone, maybe they aren’t the purest or real but they make more then clear that the colour of the water is overlapping, or 3 the disco lites shimmer on several characters giving the character a other color for instance axel,s colour yellow gets a green lick genesis does it believe me i don’t know what the best example to proof it for you, it also can be that the options is integrated in the ic or something and is played back in the game, I always thought genesis had alpha channels for it and that it could make overlapped colours or something it does a great job imitating them play ranger x and you’ll see my meaning.

TheGZeus
01-10-2007, 10:48 PM
It's not transparency, dude.
It's not there, it's alot of careful programming to make it look that way. At that point the SMS can do it.

j_factor
01-10-2007, 11:53 PM
So what is this clinical definition of a transparency then? I would've thought that if it's looks transparent, it's a transparency -- hence the name.

metalliqaz
01-11-2007, 12:12 AM
I think in the context of comparing processor power of 16 bit systems, real transparency would consist of actually rendering two scenes and having the system combine them by doing some 2D equivilent of alpha blending. Not like it matters, we've seen all over the place that clever programming can overcome most challenges.

-d

TheGZeus
01-11-2007, 01:32 AM
So what is this clinical definition of a transparency then? I would've thought that if it's looks transparent, it's a transparency -- hence the name.
A've already covered this.
Averaging one layer of pixels with another.

And alpha blending can be done in 2D, sega's own System 32 arcade hardware does/did it.

ary incorparated
01-11-2007, 03:50 PM
no it cant do it but yes clever programing can make images look like they are transparantic,its a pallete swap idd youre right thgzues thats why i called em semi transparatntics eh not transparantics,genesis can do 512 or 1026 colours in screen at the time.Genesis could lighten darken stuff maybe that can be seen as an alternative and actually pretty okay working option see vectorman.here some pretty sloppy example's.

http://img129.imageshack.us/img129/8692/ranger4vl2.png (http://imageshack.us)

http://img50.imageshack.us/img50/729/image4lh8.th.png (http://img50.imageshack.us/my.php?image=image4lh8.png)

ary incorparated
01-11-2007, 03:56 PM
i can say good enough for me,keep in mind the machine was made early and pulled it off pretty slick and clever to make it hard for the snes i think genesis is one of the 5 hardest pushed consoles ever.32 x could do transparancies if im right. all in all youre totally right sorry ive tried to proove you wrong but they really looked like it,i pulled it of better then neo geo did at times,altought neo geo is abvious more powerfull graphic wise.

ary incorparated
01-11-2007, 04:02 PM
actually sonic triple trouble tried to pull of that smae trick anddid pretty okay.

Joe Redifer
01-11-2007, 08:21 PM
The TurboGrafx-16 destroys the Genesis. Look at a magazine I have:

http://pixelcraze.film-tech.net/crap/egm8.jpg

Would EGM have a TurboGrafx character slashing into a Genesis character right on the cover of their much-heralded magazine if the Turbo didn't slash into the Genesis? No, of course not. EGM has always been the champion of truth and fairness, which is why they show the TurboGrafx in the process of destroying the Genesis.

I will now step aside as every member of this forum deals with their sadness.

redrum666
01-11-2007, 08:39 PM
The TurboGrafx-16 destroys the Genesis. Look at a magazine I have:

http://pixelcraze.film-tech.net/crap/egm8.jpg

Would EGM have a TurboGrafx character slashing into a Genesis character right on the cover of their much-heralded magazine if the Turbo didn't slash into the Genesis? No, of course not. EGM has always been the champion of truth and fairness, which is why they show the TurboGrafx in the process of destroying the Genesis.

I will now step aside as every member of this forum deals with their sadness.

you know he has a point Legendary Axe was allways the critics pick as the best hack and slash of all time in every magazine back in the day and golden axe was not

Flash1087
01-11-2007, 09:47 PM
Who the hell are those two big-headed guys in suits on the left side?

redrum666
01-11-2007, 10:09 PM
jj and jeff

Flash1087
01-12-2007, 01:56 AM
Oooh, what're they from?

Joe Redifer
01-12-2007, 03:06 AM
JJ and Jeff.

http://www.defunctgames.com/shows.php?id=review-709

http://www.gamefaqs.com/console/turbo16/review/588999.html

VinnyT
01-12-2007, 09:20 AM
I've actually been wanting to get into TG, but I can't really find one for a price I can afford when ever I actually find it. But I want to paly it so bad though.

TheGZeus
01-12-2007, 12:44 PM
They're like, NES abundant in Japan. For some reason the prices on eBay are insane right now.
Core Grafx for 110 USD??? They're worth like half that in box with instructions.
I'm going to bring back many PCE related devices and software from Japan.
I'll put it on ebay and let people dig their OWN graves on that.

ary incorparated
01-12-2007, 06:14 PM
The TurboGrafx-16 destroys the Genesis. Look at a magazine I have:

http://pixelcraze.film-tech.net/crap/egm8.jpg

Would EGM have a TurboGrafx character slashing into a Genesis character right on the cover of their much-heralded magazine if the Turbo didn't slash into the Genesis? No, of course not. EGM has always been the champion of truth and fairness, which is why they show the TurboGrafx in the process of destroying the Genesis.

I will now step aside as every member of this forum deals with their sadness.

this is just ass sadd, red and blue or something from gunstar eat those to twins please top this crap i love em both but genesis a tad aboce pc engine.

ary incorparated
01-12-2007, 06:14 PM
Off course Joe its great it can own a genesis sega cd Graphic ways but it has weaknesses tg 16 hu card make me use the mute button constantly and that makes the games less fun, I can name some very good games for the tg 16 card system, it isn’t worse and far from that but its expensive it doesn’t have a streets of rage shinobi ( although but it was worse on it) it has some quality games pretty many but they are out of reach sometimes and you want to have em ;) don’t be offended if i say i like the genesis better but i love the tg pc engine also its a pretty strange thing sometimes i see things that come close to a psx on it and sometimes i see master system rivals on it like bonks and some others that aren’t fully optimized by the power it has, just look at Dracula x sapphire that’s the shit a genesis cant touch but genesis can counter the quality of those games for sure. its very good but no ass good as the genesis, those pictures on the magazine just show that they had to do it the sad way to actually shake a few people awake ,you can see the golden axe character isn’t in just one tint while the one slashing the golden axe character looks crap and btw Joe did you see the background in many of these games they look awe full and please don’t praise the arss ugly victory run. I know its awesome but there isn’t no competition since they’re doing theyre own stuff to make me want to own theem both im glad they’re not identical and im glad i have a turbo duo,i just love the system but not ass much as my sega,s these competitions are getting a bit old there are non for me anymore ;) i just play what i like.

ary incorparated
01-12-2007, 06:30 PM
JJ and Jeff.

http://www.defunctgames.com/shows.php?id=review-709

http://www.gamefaqs.com/console/turbo16/review/588999.html

and seeing the revieuw thats just what i mean with some games looking so damn crappy,i know the system eats a snes for apertiser in the strange way.

Joe Redifer
01-12-2007, 08:16 PM
Gunstar Heroes wasn't around when that magazine issue was written. If it were, I think the cover would be a bit different. It still might hurt your eyes, though.

Vehemont
01-12-2007, 09:52 PM
I remember my first Genesis....... ah the memories. Playing Sonic 2, Boogerman, The Lion King, Earthworm Jim, Golden Axe, Revenge of Shinobi, Outrun etc. Then my mean witch of a step mom sold it to get a SNES. (Just kidding about the witch part...maybe.):?

I was pretty upset for awhile but I did warm up to the SNES. I had Mario All Stars, all three Donkey Kong Country games, Zelda A Link To The Past, Starfox, Mario Kart, Mario RPG and others I cannot remeber at the moment.

I had gotten ripped off at a yard sale a few years ago where I sold both my Atari 2600 and my SNES for $45 with all the games I had for both. I am still pissed off about that.

Anyway I had recenty purchased a Genesis again at a flea market for $12 and I have fallen in love all over again. I have purchased the following games....

-Sonic 2
-Genesis 6 Pak
-Boogerman A Pick & Flick Adventure
-Gunstar Heroes
-Cool Spot

I have ebayed Earthworm Jim and Toe Jam & Earl 2 on Monday (hope I get them both in a couple of days!)

I still want to get many more games though. (I looked at Toe Jam & Earl 1 and the price is ridiculous.... I have seen it cost more than an Xbox 360 game!?):confused:

108 Stars
01-13-2007, 07:13 AM
What quality screenshots that mag had...
Just look at the scanlines on the Axe-sprites!

ary incorparated
01-13-2007, 10:10 AM
Gunstar Heroes wasn't around when that magazine issue was written. If it were, I think the cover would be a bit different. It still might hurt your eyes, though.

yeah and the jeff and jj game looks crap vigilante those tg 16 games dont match any of the ggenesis games on the magazine,all the games on the magazine for tg 16 pretty much suck.

ary incorparated
01-13-2007, 10:12 AM
The TurboGrafx-16 destroys the Genesis. Look at a magazine I have:

http://pixelcraze.film-tech.net/crap/egm8.jpg

Would EGM have a TurboGrafx character slashing into a Genesis character right on the cover of their much-heralded magazine if the Turbo didn't slash into the Genesis? No, of course not. EGM has always been the champion of truth and fairness, which is why they show the TurboGrafx in the process of destroying the Genesis.

I will now step aside as every member of this forum deals with their sadness.

i owned legendary axe and it sucked.

ary incorparated
01-13-2007, 10:15 AM
Gunstar Heroes wasn't around when that magazine issue was written. If it were, I think the cover would be a bit different. It still might hurt your eyes, though. why jj and jeff already apleid to that.

redrum666
01-13-2007, 10:54 AM
yeah and the jeff and jj game looks crap vigilante those tg 16 games dont match any of the ggenesis games on the magazine,all the games on the magazine for tg 16 pretty much suck.

how can you say sidearms suck its a capcom classic

stalepie
01-13-2007, 01:28 PM
ill keep it short the next time then.altought i write my post tough word what is going wrong then garmmar controle?,maybe ill have to instal a english package or something then,i higly think my post are messy i understand that missing , and spaces and stuff.anyhow

I don't find you hard to understand.

TheGZeus
01-13-2007, 06:48 PM
I think it's mainly my autism. I'm kind of a literal thinker, and it takes me time to get used to people who aren't. THey each think and communicate differently...
Time.

David J.
01-13-2007, 07:26 PM
I have aspbergers and I have next to no problems with people who communicate and think differently...

I have a lot of the "symptoms" but I'm rather mild.

ary incorparated
01-13-2007, 10:01 PM
how can you say sidearms suck its a capcom classic

aside from sidearms but then aggain does that game have to impress more then any genesis game on the magazine.Genesis---------> tg 16 graphic wise
genesis<----- pc engine graphic wise but i find some games to be rather fun and pretty nice on the tg 16 namely.

splatterhouse
soldier blade
another awesome looking shooter which i forgot the name of
street fighter 2 is decent enough
bon 1 tm 3
air zonk is okay
daimaraku
and a few other,but those game really cant be compared to a batman and robin.

Turbo duo is too much,nice music nice graphics i love it.

ary incorparated
01-13-2007, 10:03 PM
I don't find you hard to understand.

nice to hear that once in a while ;).

Joe Redifer
01-14-2007, 12:09 AM
I think Side Arms, Vigilante and Legendary Axe are ALL better than Zoom.

redrum666
01-14-2007, 12:18 AM
I think Side Arms, Vigilante and Legendary Axe are ALL better than Zoom.

dont forget pacland

i hope every one forgets deep blue:mad:

redrum666
01-14-2007, 12:26 AM
i owned legendary axe and it sucked.

by the way just because you think a game has bad graphics doesnt mean the game sucks

stalepie
01-14-2007, 01:53 AM
by the way just because you think a game has bad graphics doesnt mean the game sucks

It has badass graphics!!

TheGZeus
01-14-2007, 02:06 AM
I find it interesting that Nintendo had a processor that ran at the same speed as the low speed setting of the PC engine, but in 16 bits, so it could theoretically perform slightly longer instructions, but even slow games seem faster on the PCE...

redrum666
01-14-2007, 11:44 AM
It has badass graphics!!

yah i know that but its like every game on the TG-16 to him if it has crappy graphics so that game must suck and the game doesnt even have crappy graphics

ary incorparated
01-14-2007, 03:16 PM
yah i know that but its like every game on the TG-16 to him if it has crappy graphics so that game must suck and the game doesnt even have crappy graphics

may i have an opinion dude please i said i owned it and it just sucked since where talking about comparing to genesis these games are not good talk .the argument was the graphics here so i take it to that point i find it a ugly looking game,music sucks and the graphics do too i dont like it.

ary incorparated
01-14-2007, 03:37 PM
This can be fun i still have it but it doesn’t wake my interest ,I’ve already said tg 16 had good games with some pretty nice graphics at the time there was a shooter that really impressed me, but then bonks looks like crap for 16 bit although it is an awesome game despite the graphics and sound. lets burry that hatcher who cares which one is better and what people find about the console does it really matter which one is better, both consoles have their games but the tg 16 is 8 bit officially so its not fair to compare and its a good 8 bit machine and i think tg 16 doesn’t surpass the genesis,ranger x batman and robin gunstar I’ve never seen similar ones on tg 16,but then again it doesn’t matter what i say couse everybody thinks their own way and we don’t need magazines to prove those sad things that never happened, just enjoy. I am sorry i brought this topic up its useless.

http://img230.imageshack.us/img230/9422/goldenaxegenscreenshot2tw1.th.jpg (http://img230.imageshack.us/my.php?image=goldenaxegenscreenshot2tw1.jpg)

TheGZeus
01-14-2007, 03:43 PM
Take a look at later PC Engine games and/or Super CD-Rom2 games, ary.
They're pretty damned impressive, though the sound is lacking in effects.

ary incorparated
01-14-2007, 04:10 PM
ill send a list of which games im going to sell maybe you guys are intrested.

sweet meetings
pon pon pon
blaziken
son son 2
ys 1+2
cyber cross
kidd monk
bloody wolf
dragon spirit
mr heli
bomberman
darius plus
adventure island,not the nes upgrade.
and a game with all kid kindo characters on the front some arabian dudes a gil etc i dont know the name.

redrum666
01-14-2007, 04:17 PM
may i have an opinion dude please i said i owned it and it just sucked since where talking about comparing to genesis these games are not good talk .the argument was the graphics here so i take it to that point i find it a ugly looking game,music sucks and the graphics do too i dont like it.

yes you can have an opinion its just every time you talk about a game its like if the graphics are crappy the game sucks period you need to make a better point then that there is more to games then just the graphics and sound there is allso a little thing called the gameplay you know a game can have bad graphics and still be good and fun to play;)

ary incorparated
01-14-2007, 04:37 PM
Take a look at later PC Engine games and/or Super CD-Rom2 games, ary.
They're pretty damned impressive, though the sound is lacking in effects.

i know about pc engine it really impressed me but the hu cards not that much,dont worry i really do like pc engine those games are pretty awesome star parodia, sapphire gates of thunder spriggan and many more in some ways the graphics where better then genesis, I can tell you why the hu cards are weaker, because the games only could hold up 2 two mb and most of the games where split in two memory wise, the system had no backup memory at all, the pc engine tg cd had 2 mb backup memory not much either and you mostly needed super system cards to run games, the tg duo had more internal ram don’t know how much?, later they released the arcade card which was expensive to make games have a neo geo look, fatal fury special or even better, its entertaining.

ary incorparated
01-14-2007, 04:43 PM
Originally Posted by TheGZeus

Take a look at later PC Engine games and/or Super CD-Rom2 games, ary.
They're pretty damned impressive, though the sound is lacking in effects.

:actually cd rom2 has good sound;) but hu cards not that good,it varies per game,soldier blade for instance sounds good .

redrum666
01-14-2007, 05:06 PM
i know about pc engine it really impressed me but the hu cards not that much,dont worry i really do like pc engine those games are pretty awesome star parodia, sapphire gates of thunder spriggan and many more in some ways the graphics where better then genesis, I can tell you why the hu cards are weaker, because the games only could hold up 2 two mb and most of the games where split in two memory wise, the system had no backup memory at all, the pc engine tg cd had 2 mb backup memory not much either and you mostly needed super system cards to run games, the tg duo had more internal ram don’t know how much?, later they released the arcade card which was expensive to make games have a neo geo look, fatal fury special or even better, its entertaining.

the hucard hold up 20Mbits that = 2.5MB and yes the system did have backup memory. the arcade card is far from neo-geo graphics some of the games dont even look as good as a super nes game and yes i do have an arcade card and i allso have neo-geo

ary incorparated
01-14-2007, 06:44 PM
me too i also have a neo geo nice system only i hate it that mine is broke on a stange way.the arcade crad gives 16 mb+- too let games llok nicer,i know its not neo geo but its good,for instance the tg16 version of fatal fury stays a far cry from the neo version its more similair to the md cd version.system backup yes could be but not much the system was build very simple the core engine a sound processor graphic processor and a cpu and some other stuff. not one of the 16 bit consoles could surrpass the neo geo aes,cd.pc engine can surpass a snes im sure of that,snes isnt that impressive with all his colours(at times it is).

Joe Redifer
01-14-2007, 08:03 PM
The ACD version of Fatal Fury 2 is pretty impressive. In fact I enjoy it much more than the Neo Geo version (which I own) since it is far more playable. The ACD version has the scaling characters and they jump in and out. It looks a lot better than the MD/Genesis version and I've never seen the SNES version.

TheGZeus
01-14-2007, 08:12 PM
The snes' video processor is actually almost as powerful as Sega's System 32 hardware. Well, about HLAF that at best, but it's really very good.
It just has that aweful main processor.
The SPC setup is also very powerful, but certain sounds cannot be achieved very well by samples, especially not with an output of 32khz and compressed samples. Too much aliasing occurs.
Now, sample things at an extremely high sample rate and bit depth, then use very very sophisticated DSP work, and now you've little need to generate sounds on-chip.
Basically, if you combined a SNES and a Genesis/MD, you've got a system that would rival arcade boards of the time.

redrum666
01-14-2007, 10:11 PM
The ACD version of Fatal Fury 2 is pretty impressive. In fact I enjoy it much more than the Neo Geo version (which I own) since it is far more playable. The ACD version has the scaling characters and they jump in and out. It looks a lot better than the MD/Genesis version and I've never seen the SNES version.

fatal fury 2 looks good on the super nes but it plays lot better on the genesis

TheGZeus
01-15-2007, 01:52 AM
What's insane is I don't think the PCE had hardware scaling at all.
I think that was all done in software, and so it's all up to the proc.
That's insane.
Imagine if the MD/Gen was able to address more ram in the cart...wait, can it? I don't think it can(note to self, read up more on the addressing capabilities of the Gen/MD).
In any case, it never did.

(edited an odd typo-type error)

Joe Redifer
01-15-2007, 06:03 AM
You're right, no scaling built in to the PC Engine (or MD/Gen). Even Sega CD FF2 didn't scale. I think there were only 2 or 3 people in the world who knew how to use the scaling chip inside the CD unit.

ary incorparated
01-15-2007, 09:52 AM
The ACD version of Fatal Fury 2 is pretty impressive. In fact I enjoy it much more than the Neo Geo version (which I own) since it is far more playable. The ACD version has the scaling characters and they jump in and out. It looks a lot better than the MD/Genesis version and I've never seen the SNES version.

sorry i mean the mdcd version but yes its better,im not that found with the neo geo aes version too it plays starr eh and id rather play the Acd also the music is cleaned up also i find the pc engine a pretty impressive piece of hardware,be glad you didnt play the snes version,its sucks too much its slow it has awefull music thats a far cry from the acd version,maybe youre right the acd can be one of the best versions.

i think the only title that may impress me more then any md game is sapphire but ive never played or have enough info about that game.i think megadrive always be better grapphically then a tg graphx pc engine,the supergraphx is just pathetic a few games that are released for it and they arent showing 480 colors in screen at al as been sad more like 50 max.

ary incorparated
01-15-2007, 09:59 AM
What's insane is I don't think the PCE had hardware scaling at all.
I think that was all done in software, and so it's all up to the proc.
That's insane.
Imagine if the MD/Gen was able to address more ram in the cart...wait, can it? I don't think it can(note to self, read up more on the addressing capabilities of the Gen/MD).
In any case, it never did.

(edited an odd typo-type error)

yeah i know some hardware options are putted inside the cardridge to be readen from it.

ary incorparated
01-15-2007, 10:01 AM
The snes' video processor is actually almost as powerful as Sega's System 32 hardware. Well, about HLAF that at best, but it's really very good.
It just has that aweful main processor.
The SPC setup is also very powerful, but certain sounds cannot be achieved very well by samples, especially not with an output of 32khz and compressed samples. Too much aliasing occurs.
Now, sample things at an extremely high sample rate and bit depth, then use very very sophisticated DSP work, and now you've little need to generate sounds on-chip.
Basically, if you combined a SNES and a Genesis/MD, you've got a system that would rival arcade boards of the time.

it idd is a powerfull machnine only locked in a cage(slow processor) the sound is so lacking at times it can do guitar samples but those sound awesfull couse its in low quality and just sucks,idd if you,ve combined both systems you really would have an very powerfull machine.Sega should have made the md exactly the same as the system 16.

ary incorparated
01-15-2007, 10:04 AM
batman and robin? batman returns and soul star al used scaling???? and rottation.

megadriveworld
01-15-2007, 10:17 AM
Although the SNES sound chip was said to be superiour to the Genesis' YM2612, The Genesis had a hell of a lot more games with great sound quality and music. Streets of Rage series for example, I highly doubt the SNES would be able to get a nice raw clubby pop sound like that.

And I hate it when people criticize the MD's/Genesis' sound chip being poor or somehow inferior, they just haven't researched, because when used properly the chip is capable of good sounding music, especially for the time.

redrum666
01-15-2007, 10:36 AM
i did not like batman and robin on the genesis i liked it more on the super nes

stalepie
01-15-2007, 11:30 AM
Although the SNES sound chip was said to be superiour to the Genesis' YM2612, The Genesis had a hell of a lot more games with great sound quality and music. Streets of Rage series for example, I highly doubt the SNES would be able to get a nice raw clubby pop sound like that.

And I hate it when people criticize the MD's/Genesis' sound chip being poor or somehow inferior, they just haven't researched, because when used properly the chip is capable of good sounding music, especially for the time.

I couldn't agree more. Except I want to say that in America the sound engine used for YM2612 composition (GEMS) is said to be inferior to the standard one used in Japan, as well not as good as the customized engines used by various companies (Telenet, Konami, Ancient, etc.) The SNES had an impressive chip designed by Ken Kutaragi of the Playstation, but most games had a very similar sound, suggesting that you could not be as creative with it as you could with FM. SNES was particularly good at certain kinds of music, like in Castlevania IV, Demon's Crest, ActRaiser, F-Zero, Mario, Zelda, Plok, etc. But again the instruments themselves seem lifeless, or lack beauty -- only in the compositions is the music revealed, not in the actual sounds (the NES, by contrast, sounded so nice that even non-musicians could fumble around on the keyboard and still be entertaining). The same problem with boring soundchips exists now on the Playstations and on, well, every other system that is out now. I wish for instance Portrait of Ruin on the DS sounded more interesting. I'd rather listen to older Yuzo, or Miyane's work on Bloodlines, because the artificial sounds of the older chips are more fun. It's hard to be creative when you don't have any limitations to work against.

megadriveworld
01-15-2007, 01:02 PM
That's interesting. I have a PAL Sega MegaDrive, and from what I've heard, the music quality on that sounds better over a US Genesis, perhaps the PAL systems also used what the Japanese systems had in the sound department.

ary incorparated
01-15-2007, 05:39 PM
Although the SNES sound chip was said to be superiour to the Genesis' YM2612, The Genesis had a hell of a lot more games with great sound quality and music. Streets of Rage series for example, I highly doubt the SNES would be able to get a nice raw clubby pop sound like that.

And I hate it when people criticize the MD's/Genesis' sound chip being poor or somehow inferior, they just haven't researched, because when used properly the chip is capable of good sounding music, especially for the time.

i agree let those naysayers shut the F..ck up.

ary incorparated
01-15-2007, 05:42 PM
i did not like batman and robin on the genesis i liked it more on the super nes

ii dont like that one the game has a great esque of the cartoons the music is awesome i have to admit but then it really blew it for me,what the hell peperspray???? and the game was even ways slower then the gg version it is too damn slow.

ary incorparated
01-15-2007, 05:51 PM
That's interesting. I have a PAL Sega MegaDrive, and from what I've heard, the music quality on that sounds better over a US Genesis, perhaps the PAL systems also used what the Japanese systems had in the sound department. could be,the japanese console is a bit faster so is the sound.

i like the instrumentals doen in skitching if played hard then i know you’re doubting if it band material, the best synt guitar used in a md game has to be in skitching its pretty unrecognisable some people think its mdcd or if its real guitar,tf 4 sounds good but doesn’t duplicate the instrument you can hear that its synth.I wonder how guitar samples would sound on a 32X when they used the pwm and the extra pcm channel plus the standard pcm used for voices and some digital fm backup i think it would sound awesome,and perhaps the psg for standart in game noices.

there you have that dude aggain with his guitar only talk LOL.

stalepie
01-16-2007, 07:14 PM
That's interesting. I have a PAL Sega MegaDrive, and from what I've heard, the music quality on that sounds better over a US Genesis, perhaps the PAL systems also used what the Japanese systems had in the sound department.
They should sound the same, although there's subtle differences between Genesis 1/MD1 and the later models. But not a regionalize difference.

ary incorparated
02-11-2007, 01:04 PM
ive rended some pc engine super cd rom games,castelvania and lords of thunder.Castelvania,it looks better then the md one but its liker i have a deja vu and i already played the tons better looking version on the snes not as impressive as people say it has to be,a megadrive can surpass that anyday except for sound.Lords of thunder great game awesome music slick graphics which the sega cd version hasnt,but ways too F...cking difficult,it needs some patients and stuff this game drives a noob insane and make3s him or her want to brake the goddamn pc engine turbo duo.

Black_Tiger
02-12-2007, 08:11 PM
Although the SNES sound chip was said to be superiour to the Genesis' YM2612, The Genesis had a hell of a lot more games with great sound quality and music. Streets of Rage series for example, I highly doubt the SNES would be able to get a nice raw clubby pop sound like that.

And I hate it when people criticize the MD's/Genesis' sound chip being poor or somehow inferior, they just haven't researched, because when used properly the chip is capable of good sounding music, especially for the time.

Yuzo Koshiro did the soundtrack to Super Adventure Island and at least one of the tracks is straight outa SoR. I had thought that it was pretty common knowledge, but this is the second thread I've found here recently using SoR/Yuzo as the benchmark for SNES music "sucking".

I haven't played either SAI or SoR since they came out, so I couldn't tell you how they stacked up, but I'm curious enough now that I'm going to try to track down a copy of SAI for comparison.



ive rended some pc engine super cd rom games,castelvania and lords of thunder.Castelvania,it looks better then the md one but its liker i have a deja vu and i already played the tons better looking version on the snes not as impressive as people say it has to be,a megadrive can surpass that anyday except for sound.Lords of thunder great game awesome music slick graphics which the sega cd version hasnt,but ways too F...cking difficult,it needs some patients and stuff this game drives a noob insane and make3s him or her want to brake the goddamn pc engine turbo duo.

Wow, you must really love pastels, bland art and limited animation. ;)

The Sega-CD version of Lords Of Thunder has some of the slickest graphics around. The Turbo version is only technically more slick when you take the time to look at the details. The Turbo version is actually pretty easy as far as real shooters go, like most decent games though there's a learning curve. Once you get the hang of it, it's easy to blaze through the hardest difficulty without dying.

The Sega-CD version was just geared down to retard difficulty. So the Turbo version probably only seems tough to people who've played the Sega-CD game first.



Damn it, I so want the entire soundtrack for the PC Engine version of the game, do you know of anywhere, where I could acquire it? Please.

I've got an mp3 with pretty much all of the PSG music from PCE Snatcher on my site-

http://superpcenginegrafx.com/snatcherpsg.mp3

Although the graphics of the Sega-CD version of Snatcher are very similar to the PC Engine version, most of the scenes in the game feature some redrawn art. So personal taste enters into whether or not the graphics are better/worse overall. Gameplay-wise, the Sega-CD version has a couple extra tacked-on-feeling fights/shoot outs, so if you like the Genesis/Sega-CD and english language(super cheezed) you shouldn't bother with the PC Engine version unless you're a crazed hardcore gamer.



you know he has a point Legendary Axe was allways the critics pick as the best hack and slash of all time in every magazine back in the day and golden axe was not

I never saw Legendary Axe compared to hack & slashers back in the day(probably because it's more of an action platformer).

VG&CE named it game of the year in general, otherwise I don't remember it receiving any special praise. EGM used a GnG/LA final boss comparison a couple times to trash the TG-16's graphics. Even though it was an example featuring scenes that used each opposite console's supposed strengths(GnG: nicely shaded flat bg with sprites, LA: giant (X-Men COTA Juggernaut) sized sprite leaping around.

In general VG&CE was pro-Turbo(from what I hear), EGM was anti-Turbo and GamePro: Turbo-friendly(non-biased).

TheGZeus
02-12-2007, 11:24 PM
I need the PCE version of Lords of Thunder so bad.
I can beat the holy piss out of the SCD version with any part of my anatomy and any other part tied behind my back on any difficulty level.

I'm changing all the audio tracks for the Sega CD ones, though.

Joe Redifer
02-12-2007, 11:26 PM
GamePro was advertiser friendly. They never said anything bad about anything. The people who worked at GamePro didn't know a whole lot about games, and the writing was geared towards 3-5 year olds. And for some reason it had a crappy comic drawn by a horrid artist.


Yuzo Koshiro did the soundtrack to Super Adventure Island and at least one of the tracks is straight outa SoR.
Yes, Yuzo did the music for Super Adventure Island (and ActRaiser), but the game shares zero tracks with Streets of Rage 1, 2, or 3. SAI's music is all its own. It is pretty good music, most of it.

Black_Tiger
02-14-2007, 02:38 AM
GamePro was advertiser friendly. They never said anything bad about anything. The people who worked at GamePro didn't know a whole lot about games, and the writing was geared towards 3-5 year olds. And for some reason it had a crappy comic drawn by a horrid artist.

Yeah, but pro-everyone is still not ant-Turbo and GamePro had a lot of PC Engine coverage right from the first few issues.





Yes, Yuzo did the music for Super Adventure Island (and ActRaiser), but the game shares zero tracks with Streets of Rage 1, 2, or 3. SAI's music is all its own. It is pretty good music, most of it.

I guess its just the same style music with some of the same samples.

Joe Redifer
02-14-2007, 03:57 AM
Not really. There's quite a bit of difference. You should be able to tell which game it is just by listening to any 2 seconds of either game.

Black_Tiger
02-14-2007, 02:21 PM
Not really. There's quite a bit of difference. You should be able to tell which game it is just by listening to any 2 seconds of either game.

I did last night. There're both that kind of electronicala, but SAI adds more music like/melodic stuff. If both soundtracks were dumped into one big urban clubbin' RPG game, nothing would sound out of place.

One of these two poorly recorded in mono from emulation mp3's is from Streets Of Rage, the other is from Super Adventure Island-

http://www.superpcenginegrafx.com/techno1.mp3

http://www.superpcenginegrafx.com/techno2.mp3

Joe Redifer
02-14-2007, 07:30 PM
OUCH! Would you like me to upload some SAI recorded from real hardware?

I agree that neither would sound out of place (depending on the tracks chosen) but to me they each have their own distinct sound quality/timbre.

Black_Tiger
02-15-2007, 01:06 PM
OUCH! Would you like me to upload some SAI recorded from real hardware?

I agree that neither would sound out of place (depending on the tracks chosen) but to me they each have their own distinct sound quality/timbre.

They definitely do have distinct sound quality/trimbre and each soundtrack better suits it's own game. But they're also distinctly similar in the world of 16-bit game soundtracks.

And as I said earlier, I've read a few references here how the SNES wouldn't be capable of coming close to SoR music, but these two games in particular even the playing field as far as I'm concerned.

Any console can have great music in capable hands. Personally I'm glad that the 16-bitters eeach had unique sounds, because we gained a much greater variety of music.

ary incorparated
03-27-2007, 03:44 PM
I need the PCE version of Lords of Thunder so bad.
I can beat the holy piss out of the SCD version with any part of my anatomy and any other part tied behind my back on any difficulty level.

I'm changing all the audio tracks for the Sega CD ones, though.

what do you mean change the sega cd music,are you going to play song for it by your self :b.

ary incorparated
03-27-2007, 03:57 PM
I did last night. There're both that kind of electronicala, but SAI adds more music like/melodic stuff. If both soundtracks were dumped into one big urban clubbin' RPG game, nothing would sound out of place.

One of these two poorly recorded in mono from emulation mp3's is from Streets Of Rage, the other is from Super Adventure Island-

http://www.superpcenginegrafx.com/techno1.mp3

http://www.superpcenginegrafx.com/techno2.mp3

thats maybe the diffrence between sythesised instrument and blended pcm samples whoich can be clear midids in slow quality or something,i recently played trutles trounament fighter for snes it sound really decent,not much better then the crappy quallity of the GBA its midi samples,i really dont know the right word to describe the guitar on snes pretty clear a dedicated to the instrument but very choppy or something its so blanded it sound to high or something,but thinny etc etc and echo is being used to make samples sound speedy while they arent,it sounds like really limited and with many thing wrong,metal or rock music on snes gba mostly are limited by certain things,i think its the speed if it werent it maybe could have been explosivly nice like hard in your face like skiitching does with recognisable synth but dedicated to instruments good enough.

ary incorparated
03-27-2007, 03:58 PM
I did last night. There're both that kind of electronicala, but SAI adds more music like/melodic stuff. If both soundtracks were dumped into one big urban clubbin' RPG game, nothing would sound out of place.

One of these two poorly recorded in mono from emulation mp3's is from Streets Of Rage, the other is from Super Adventure Island-

http://www.superpcenginegrafx.com/techno1.mp3

http://www.superpcenginegrafx.com/techno2.mp3

these samples are ways to quit.

ary incorparated
03-28-2007, 04:54 PM
anyhow great comparisments.

redrum666
03-28-2007, 11:56 PM
In general VG&CE was pro-Turbo(from what I hear), EGM was anti-Turbo and GamePro: Turbo-friendly(non-biased).

well VG&CE had to be pro-Turbo the same guys that published there magazine published TurboPlay Magazine/DUOWORLD Magazine;)

EGM was both pro-Turbo and anti-Turbo when the Turbo grafx-16 1st came out they where pro-Turbo at the end of the Turbo Grafx-16 and TurboDuo life EGM became anti-Turbo

Iron Lizard
03-29-2007, 12:27 AM
Legendary Axe is horrible. It is one that just sits on my shelf. I can't believe they would even compare it to Golden Axe much less say its better. It feels like a Nintendo game. Having Golden Axe at home is what sealing the deal for me when the Genny was new, that and and the pissy response letters I would get from Nintendo. Those guys were jerks. When at the age of 10 I wrote Sega asking if Tmnt Arcade would ever come out on the genesis they responded fast, politely and even sent me a list of the games that were coming out along with a poster. The Turbo seemed cool but Sega had the games from the get go. Golden Axe, Ghouls n Ghosts, and Phantasy star 2 all sold me on the Sega.

Black_Tiger
03-29-2007, 08:42 PM
Legendary Axe is horrible. It is one that just sits on my shelf. I can't believe they would even compare it to Golden Axe much less say its better. It feels like a Nintendo game. Having Golden Axe at home is what sealing the deal for me when the Genny was new, that and and the pissy response letters I would get from Nintendo. Those guys were jerks. When at the age of 10 I wrote Sega asking if Tmnt Arcade would ever come out on the genesis they responded fast, politely and even sent me a list of the games that were coming out along with a poster. The Turbo seemed cool but Sega had the games from the get go. Golden Axe, Ghouls n Ghosts, and Phantasy star 2 all sold me on the Sega.

There are tons of NES games that are a hell of a lot better than either Golden Axe or Legendary Axe.

Iron Lizard
03-30-2007, 11:13 PM
Hmm, Legendary Axe yes, Golden Axe, that is arguable

Black_Tiger
03-31-2007, 05:27 PM
Hmm, Legendary Axe yes, Golden Axe, that is arguable


Are you saying that Golden Axe is one of the best games of all time or something?

kinkyfriend85
03-31-2007, 05:37 PM
I haven't read through whole thread or so... But about first page so i would know what it was about, anyway... I don't know if you sitll compare the system's graphics... I know that the genesis has a faster cpu and stuff, However there aren't that many genesis games that has catched the graphical quality of the snes. one said Thunderforce 3 beats anything snes made, which is quite wrong... Snes has games that beats that by a dozen (visually). http://www.mobygames.com/game/snes/super-mario-rpg-legend-of-the-seven-stars/screenshots/gameShotId,27565/ I have yet to see a genesis game with this graphics...

And anyone who knows what I am talking about, also knows that the donkey kong games kicks most genesis games by looks...

http://www.mobygames.com/game/snes/donkey-kong-country-3-dixie-kongs-double-trouble/screenshots

Zebbe
03-31-2007, 05:52 PM
Dude, Super Mario RPG abuses extra hardware by the SA-1 chip. Then I might as well count my 32X games, like for example Virtua Fighter and say: Hey, you can't do this on Nintendo! Extra hardware is like doping. But I think Sonic 3D Flickies' Island looks pretty much as good as Super Mario RPG: http://www.mobygames.com/game/genesis/sonic-3d-blast/screenshots/gameShotId,36500/ (although the quality of these screen sucks)

kinkyfriend85
03-31-2007, 05:55 PM
yes thats correct, but overall I think the snes has more creativity in their games, and often more satisfying graphics, although I prefer the genesis more :)
not to whine or bash or whatever tho

Joe Redifer
03-31-2007, 06:53 PM
Donkey Kong Country is one of the worst looking games I have ever seen. I hate it when games used digitized graphics like that. It makes me want to vomit. If you want to brag about the SNES, do not choose games that have vomit-inducing graphics or you will fail.

What the hell does Super Mario RPG use an extra chip for? It does nothing special. The BG's are all digitized (like DKC) and I think the characters are, too. Does the SNES need a chip just to display bad graphics?

kinkyfriend85
03-31-2007, 08:22 PM
Donkey Kong Country is one of the worst looking games I have ever seen. I hate it when games used digitized graphics like that. It makes me want to vomit. If you want to brag about the SNES, do not choose games that have vomit-inducing graphics or you will fail.

What the hell does Super Mario RPG use an extra chip for? It does nothing special. The BG's are all digitized (like DKC) and I think the characters are, too. Does the SNES need a chip just to display bad graphics?

If you want to talk about bad graphics, you should at least consider vectorman... its nothing special in that department...

Joe Redifer
03-31-2007, 09:20 PM
Here's the thing, though... I never, ever stated that Vectorman had good graphics.

InternalPrimate
03-31-2007, 09:41 PM
Here's the thing, though... I never, ever stated that Vectorman had good graphics.

and


Donkey Kong Country is one of the worst looking games I have ever seen. I hate it when games used digitized graphics like that. It makes me want to vomit. If you want to brag about the SNES, do not choose games that have vomit-inducing graphics or you will fail.

What the hell does Super Mario RPG use an extra chip for? It does nothing special. The BG's are all digitized (like DKC) and I think the characters are, too. Does the SNES need a chip just to display bad graphics?


:huh: When in the world did either Vectorman or DKC have ungly graphics? I know we all tend to favor different systems, but come on...

Black_Tiger
03-31-2007, 10:20 PM
I think that both Vectorman and DKC aren't good examples of 'nice graphics' for the SNES and Genesis.

On a technical level, DKC may have some hip stats, but the character designs and most of the art are terrible(the apes all look retired, both mental and physical).

The Vectormen just look drab and boring to me by Genesis standards.

Even back when game mags were still telling us to think that anything prerendered cgi'ish was the highest form of art, both series still didn't look 64-bit to me.



I haven't read through whole thread or so... But about first page so i would know what it was about, anyway... I don't know if you sitll compare the system's graphics... I know that the genesis has a faster cpu and stuff, However there aren't that many genesis games that has catched the graphical quality of the snes. one said Thunderforce 3 beats anything snes made, which is quite wrong... Snes has games that beats that by a dozen (visually). http://www.mobygames.com/game/snes/super-mario-rpg-legend-of-the-seven-stars/screenshots/gameShotId,27565/ I have yet to see a genesis game with this graphics...


If when you were saying that 'the Genesis has a faster cpu' you were talking about the TG-16 (and not the SNES), they're actually both basically the same(the Genesis is like 7% faster). They're both double the SNES's cpu speed.

If 'millions of instructions per second' means anything, the TG-16 is supposed to run at 3 mips while the Genesis and SNES are supposed to be about 1.5 mips.

Iron Lizard
04-01-2007, 01:48 AM
Black Tiger first off I used the word arguable for a reason and secondly name me a single Nes Brawler that is vastly superior to Golden Axe. Sure games like Zelda, Mario, Final Fantasy, Metroid are great but lets not compare apples to oranges. Also I never said Golden Axe was the greatest game ever. I still love it and still play it form time to time but of course it's not the best game ever. Please dont put words in my mouth.

Zebbe
04-01-2007, 05:48 AM
What the hell does Super Mario RPG use an extra chip for? It does nothing special. The BG's are all digitized (like DKC) and I think the characters are, too. Does the SNES need a chip just to display bad graphics?

It's not much for the graphics. Here is a quote from Wikipedia, the FREE encyclopedia:


The Nintendo SA-1 features a wide range of enhancements over the standard 65816:

Upgraded 10 MHz clock speed, up from a max of 3.58 MHz
Faster RAM
Memory mapping capabilities
Limited data storage and compression
New DMA modes such as bitmap to bitplane transfer
Built-in CIC lockout, for piracy protection and regional marketing control

ary incorparated
04-01-2007, 11:39 AM
I haven't read through whole thread or so... But about first page so i would know what it was about, anyway... I don't know if you sitll compare the system's graphics... I know that the genesis has a faster cpu and stuff, However there aren't that many genesis games that has catched the graphical quality of the snes. one said Thunderforce 3 beats anything snes made, which is quite wrong... Snes has games that beats that by a dozen (visually). http://www.mobygames.com/game/snes/super-mario-rpg-legend-of-the-seven-stars/screenshots/gameShotId,27565/ I have yet to see a genesis game with this graphics...

And anyone who knows what I am talking about, also knows that the donkey kong games kicks most genesis games by looks...

http://www.mobygames.com/game/snes/donkey-kong-country-3-dixie-kongs-double-trouble/screenshots

colour wise snes is way better then genesis DK country games are a exception they use over 256 colours ins creen scan line trick or something,vectorman cant do the same,but it still is the overall package of the game,i know DK country games dont have many things going on in screen just FMV,s and photos prereneders and frozen backgrounds and stuff but still that high colour count in that time was more impressive for the eye then any genesis game,but one DK game costs 40 euro today if your buying it at your local gamestore.