View Full Version : Interview: Lee Actor
The Genesis was never meant to run 3D games, and no one ever expected it to, upon its release. Apparently, no one told that to Lee Actor and his company Sterling Silver Software (later renamed Polygames). During the 16-bit era, Lee brought over half a dozen fully poligonal 3D games to the Genesis, including Hard Drivin' and Steel Talons. Along the way, he found time to launch the PGA Tour Golf franchise and program Sonic Spinball. Sega-16 was lucky enough to chat with Mr. Actor via telephone recently, and you can read the juicy fruits of our conversation in our latest interview (http://www.sega-16.com/2008/05/interview-lee-actor/).
very nice read as usual, great work :)
Zebbe
05-14-2008, 06:01 AM
Yeah. It was nice to read about Sonic Spinball. No wonder it is lacking as much as it does.
Grounder
05-14-2008, 08:57 AM
Interesting read. Thanks.
Benjamin
05-14-2008, 04:47 PM
I suppose that explains the few stages, though Sonic Spinball is a pretty good game, surprising considering the time frame it was finished in. I guess games such as it and Aladdin show that developers can churn out quality software if its staff is willing to kill themselves to do it.
Scooter
05-14-2008, 07:03 PM
You have a typo early in the article, it's Palo Alto, not Pao Alto.
Great article!
KenshiroX
05-14-2008, 07:38 PM
Great article. Interestingly enough, Steel Talons is one of my favourite games on the Genesis. It's really amazing what they did with the hardware. This article also answered a lot of my questions about Sonic Spinball, and why it turned out the way it did.
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