GeckoYamori
10-25-2005, 05:33 PM
http://www.bombergames.se32.com/endesarrollo.htm
I have been working with a group of spaniards on a project that should slap BoR on the fingers. The engine is more accurate, and there's a lot of additional improvements like new moves, a CPU-controlled partner like in Final Fight 3, alternate paths, alternate character palettes, etc. Other than that, Adam is back and fully playable. All the old characters can run, too. I have been helping out by redoing the soundtrack (Just 3 tunes in ATM), and also some level design (Nothing is finished and in the game yet, for example a recreation of Round 1 from SoR1)
Right now it's obviously little more than a glorified engine test, there's a whole lot of level design to be done. Here's a screenshot while you're downloading:
http://geckoyamori.savagewar.co.uk/sorr.png
I have been working with a group of spaniards on a project that should slap BoR on the fingers. The engine is more accurate, and there's a lot of additional improvements like new moves, a CPU-controlled partner like in Final Fight 3, alternate paths, alternate character palettes, etc. Other than that, Adam is back and fully playable. All the old characters can run, too. I have been helping out by redoing the soundtrack (Just 3 tunes in ATM), and also some level design (Nothing is finished and in the game yet, for example a recreation of Round 1 from SoR1)
Right now it's obviously little more than a glorified engine test, there's a whole lot of level design to be done. Here's a screenshot while you're downloading:
http://geckoyamori.savagewar.co.uk/sorr.png