View Full Version : Interview: Steve Woita
Like Kid Chamelon or Sonic Spinball? If so, then you'll want to check out our latest Q&A session with the man who had a huge hand in both: Steve Woita. Mr. Woita is a legend in the gaming industry, and Sega-16 was very fortunate to have a chance to chat with him. Read our article (http://www.sega-16.com/2005/12/interview-steve-woita/) and get the lowdown on what went into making these classic titles!
Drixxel
12-14-2005, 01:04 AM
I remember when Yuji Naka first came over from Japan and he followed another co worker and I in his car over to the local Round Table pizza. We ate and laughed a lot.
I can almost picture Steve Woita and Yuji Naka getting incredibly drunk in some dive of a pizza parlor. Naka would be flailing around on the floor trying to spin dash while Woita would be putting random things on his head and "absorbing their power." Oh, the children would laugh.. or maybe cry.
Interesting interview. He never does explain why a password feature wasn't implemented in Kid Chameleon, though.. unless, Melf, you edited out something along the lines of "Well, I'm a sadist, what can I say?" :)
Genesis Knight
12-14-2005, 07:21 PM
The interviews are getting better and better all the time.
And he didn't mention the password, did he?
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