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Melf
12-20-2005, 01:17 AM
Our Nomad Buyer's Guide (http://www.sega-16.com/Feature-%20Nomad%20Buyers%20Guide.htm) is in dire need of updating, but I don't have one of those little portables yet. Anyone with the system can do this, as you only need to inform on the following:

- Visibility of sprites and text
- Blurring
- Viability of playing on a handheld.

A simple, 2-3 sentence entry for each game is sufficient, and you can do them at something like 3-4 at a time.

Anyone interested can post here or email me at ken@sega-16.com.

Thanks!

Chris Marsh
12-20-2005, 08:48 PM
My brother has one and it is not that bad. The sprites are easy to see in most games (Even T2 Arcade). The screen does not seem to blurr. It is good to play if you don't feel like using flash cards for a GBA emulator or something like that. Road Rash is very good on it due to the large sprites. The game feels the same as it does on the Genesis. The problem is that there is something that tints part of the screen blue. My brother got it back in the late 90's when old games were in the bargain bin. That is a time I got Metroid for NES at about four dollars and Super Metroid at around ten dollars.

j_factor
12-20-2005, 11:22 PM
I own a Nomad.

Unlike the occasional Turbo Express game, I have never had problems reading the text in any game on the Nomad. Sprites are pretty damn good, though some detail can be lost.

Blurring never occurs on sprites, and I haven't noticed it on any of the scaling-sprites type games. Blurring can be somewhat of a nuisance on fast-scrolling games. When a background scrolls fast, it blurs. It's especially bad in Zool. In the Sonic games it's actually not too bad because the backgrounds don't scroll as fast as the game moves; the foreground does have some blurring though. There's actually a significant amount of blurring in Phantasy Star IV.

Viability of playing on a handheld should be pretty easy to guess by the nature of a given game.

I dunno.. if I were to comment on a bunch of individual games, I'd be repeating myself a lot. Most of it is easily inferred once you know the "rules".

darkwingduck13
01-18-2006, 08:29 AM
I too have a Nomad, and I agree with j_factor. There are some games where the text can be harder to read due to the size (or perhaps it's just my eyes...I am really nearsighted), but once you understand what types of games give trouble, it's not too hard to just guess whether or not a game is hard to play. I've actually made notes on several games as to their Nomad playability in a list of impressions that a friend and I are posting over on JVGfanatic.com. If you really need the help, I can make it a point to start hand-testing it for every game that I post about over there.

Joe Redifer
01-18-2006, 03:08 PM
Click here for my personal review of the Sega Nomad! (http://www.the-magicbox.com/forums/showthread.php?p=187383#post187383)

Melf
01-18-2006, 05:37 PM
Lol, I saw that a few days ago. I really would have liked portable Earth Defense 3D, though I can imagine it would be hell to hold up long with only one arm. :P

Joe Redifer
01-18-2006, 05:50 PM
It was complete hell holding it up long enough just waiting for the timer on the camera to take the picture! Yikes!

Genesis Knight
01-18-2006, 06:04 PM
That's amazing - secret levels on Bloodlines *only avaliable on the Nomad*??????? What gives with that?

And I didn't know it worked with the 32x like that. :shock:

j_factor
01-19-2006, 02:17 AM
Read the rest of the review Genesis Knight... lol.

Although, I'm pretty sure you can play SMS games on a Nomad if you get the PBC ver. 2.

Flash1087
01-24-2006, 11:33 PM
I have a Nomad...although I suppose it's too late to be of any help, isn't it? :D