View Full Version : QuackShot Help!
The Jackal
01-21-2009, 06:16 AM
I've been trying to hack the Disney Collection of QuakShot for quite some time now and the only codes I can do are the simple ones (Infinite Health and Lives).
The code I'm eager to get my mitts on is a Plunger modifier code - but everytime I try to find one using my PAR 2, I get nowhere.
Can anyone post some info please?
Take That Punk!
01-21-2009, 09:44 AM
Cheaters never win Jackal!
The Jackal
01-21-2009, 09:47 AM
Cheaters never win Jackal!
If you have a Pro Action Replay, you do!
Take That Punk!
01-21-2009, 09:51 AM
If you have a Pro Action Replay, you do!
Yeah, so true. You know, I never played Quackshot, I'll have to take a look at it. People seem to like it quite a bit.
The Jackal
01-21-2009, 09:54 AM
Seriously dude, I don't even like Disney and I LOVE this game!
It's quite cheap too...
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Anyway, back on topic, can anyone help please?
The Jackal
01-22-2009, 09:46 AM
Me thinks no one knows. Oh well, back to it on me own again....
Bablefish
01-22-2009, 03:37 PM
Hey even with a cheat device Quackshot is a real challenge to play, I have to use a walkthrough every time I play it. You could go to www.gscentral.org they do have codes for a lot of devices there.
nathanallan
01-23-2009, 12:53 AM
Quackshot is a fun game, I did a mini-review for a person on Atariage (ST_guy, I think) and for the half hour I played it's pretty good!
Bablefish
01-23-2009, 11:20 AM
Lets be honest the game takes way more than a half hour to play. I just wish it had a password or save feature for when you open the second part of the game.
Take That Punk!
01-23-2009, 12:45 PM
Lets be honest the game takes way more than a half hour to play. I just wish it had a password or save feature for when you open the second part of the game.
Emulators rule for this purpose. Gotta love those "save states", the only way I got through EWJ 1+2.
Benjamin
01-25-2009, 09:32 PM
Lets be honest the game takes way more than a half hour to play.
Balderdash! :p It's easily beatable in under an hour. I see a YouTube speed run clocking it at about 30 minutes, and I'd say I probably spend about 45 minutes on it when I play the game. The only part which can stretch the game out is the Egyptian level in the maze of doors. Since Donald places a checkpoint on a level if he gets to an obstacle without the correct tool, not much time is wasted on the treasure hunt, either.
Rusty Venture
01-26-2009, 04:05 AM
I remember playing this on a demo Genesis at the local Sam's Club.
The thing is that Sam's club just had a system setup, not one of those timed demo ones, so you could play as long as you wanted to. I spent the entire time my parents were shopping playing Quackshot while 5-6 kids watched/waited behind me to finish playing. :lol:
I remember renting it some time later and getting pretty far into the game, damn near the end, except there was this difficult jump you had to make with the plungers. I ended up getting bored with it and quitting.
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