View Full Version : Super Monkey Ball Adventure: Where'd this one come from?
SMBA came right out of nowhere, and I'm really looking forward to it. I just loves me some monkeys, and the two SMB games rocked (the first was better, though).
01-31-2006, 10:57 PM
I'll tell you my thoughts. Hopefully my post won't have to be censored or deleted. I'll try to constrain myself:
Super Monkey Ball on the Gamecube is one of my most favorite videogames of all time. Pure genius. I'll often walk through the game on the most challenging setting just for fun, and man is it ever fun! Super Monkey Ball 2 on the Gamecube was also an outstanding game, though the inclusion of warp gates and switches brought it down a notch from the greatness that was part 1. The Xbox and PS2 "Deluxe" versions have broken control. They both feature a dead spot in the center of the stick so controlling the game is a chore, and some levels simply can't be completed, especially on the Xbox version. Avoid these two like the plague and get the far superior Gamecube editions.
Now Sega decides that it is much too lazy to be bothered programming another quality Monkey Ball game so they hand it off to Travellers Tales. Not only is it not a real Monkey Ball game, it is a platformer. WTF?! I really hope that Amusement Vision is busy programming a real Super Monkey Ball game on a next generation system and that is why they can't be bothered with this BS. Of course if I were Amusement Vision, I wouldn't want to be programming an offshoot of a real game, either. Maybe they refused on the grounds that it is a horrible idea.
I'll probably rent the game just to try it. But I won't plan on buying it unless I am proven wrong in my expectations that this game will blow chunks.
Wait, this has been farmed out? Ewwwwww....
I don't mind that it's a platformer, but why not let the original developer handle it? I don't want to see another good Sega franchise pissed away (hello Altered Beast!), and I hope...no, pray, that TT can do a good job.
I guess I'm "wait and see" with this one then.
02-01-2006, 12:31 PM
I saw this one coming. Super Monkey Ball had too much mascot-esque potential to not end up becomming a platformer.
I think Sega needs to run away from Traveller's Tales like the plauge as they've done a lot more harm than good to Sega over the years.
02-02-2006, 12:23 AM
Looks interesting. Seems a natural extension of Super Monkey Ball. I have no qualm with Traveller's Tales developing it, as they've done some good work in the past (I loves me some Sonic R).
However, I'm anticipating the DS game more.
Revenge of Joe Musashi
02-16-2006, 11:15 AM
Yeah it looks like Sega's new initiative to "whore" out their games to the highest bidder seems to have claimed its first victim. I'm awaiting the news of a FPS HOUSE OF THE DEAD game meself.
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