View Full Version : The thing I never understood... (Sega Saturn)
02-26-2006, 10:37 PM
Why do some of the later models, like the Skeleton Saturn have problems with games like Space Harrier, In the Hunt, and I think a couple others (Outrun?). I also read about Metal Slug.
Why is this? I dunno if it's true, but whatever..
03-01-2006, 02:23 PM
Different board revisions; I think there were around 20 depending on the CD control chip/board revision combination. Same as how you can pick up a duff SNES (the infamous controller port bug) or duff Mega Drive (poor audio) in the wild, thanks to the various revisions of the console - or how very early EA titles won't work on a MD2 thanks to the TMSS system.
03-01-2006, 09:47 PM
I didn't think Sega would change them THAT much. Huh...
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