View Full Version : dont you find the more you play new games , the more old games kinda suck ?
streetsofrage
12-22-2009, 12:26 AM
i been playing MW2 on xbox 360 for a while now , yesterday my friend and I wanted to play some 007 golden eye on n64. I was like wow this game sucks now , MW2 is so much better. i remember 007 being so amazing when i was a kid :daze:
17daysolderthannes
12-22-2009, 12:28 AM
Even "back in the day" Goldeneye got pretty stale due to the mostly flat environments and pre-set weapons etc. 4 players were a must for any real fun to be had. Now Perfect Dark, I still find that's the best multi-player FPS I've ever played. I still haven't seen a game that offers bots like Perfect Dark did.
sega fan
12-22-2009, 12:32 AM
i been playing MW2 on xbox 360 for a while now , yesterday my friend and I wanted to play some 007 golden eye on n64. I was like wow this game sucks now , MW2 is so much better. i remember 007 being so amazing when i was a kid :daze:
-sigh- you young kids...
Even "back in the day" Goldeneye got pretty stale due to the mostly flat environments and pre-set weapons etc. 4 players were a must for any real fun to be had. Now Perfect Dark, I still find that's the best multi-player FPS I've ever played. I still haven't seen a game that offers bots like Perfect Dark did.
That's weird. I'm the exact opposite. I LOVE Goldneye, but Perfect Dark felt sorta, meh...
Nick16
12-22-2009, 12:33 AM
To be fair, older games often offer simplicity(something many retro gamers prefer), but to say Goldeneye sucks? I don't know how I feel about that statement...
Bottom line is that Goldeneye may have had some pretty bad graphics, I'd say they were experimenting, but the gameplay is alright.
Knuckle Duster
12-22-2009, 12:37 AM
I suddenly ... feel old.
sega fan
12-22-2009, 12:38 AM
To be fair, older games often offer simplicity(something many retro gamers prefer), but to say Goldeneye sucks? I don't know how I feel about that statement...
Bottom line is that Goldeneye may have had some pretty bad graphics, I'd say they were experimenting, but the gameplay is alright.
Very true. Goldeneye is still awesome. Goldeneye is one of the only games that I play and get a big grin on my face while playing.
Goldneye also has really good graphics. The collision detection is pixel-perfect and all the character models (except natalya) look like the celebs their based upon.
streetsofrage
12-22-2009, 02:00 AM
im not saying it sucks , i loved playing that game , just its very outdated
sega fan
12-22-2009, 02:03 AM
im not saying it sucks , i loved playing that game , just its very outdated
All things age. Hell, The Original Mario Bros is as basic as a platformer can get, but why do people still play it? Not because it's casual, Not because it's mainstream, but because it's held up. Same said for Goldeneye.
Ugh, I can see the day where future children say "That Modern Warfare 2 game sucks, the graphics are gameplay are soooo old".
17daysolderthannes
12-22-2009, 02:06 AM
Very true. Goldeneye is still awesome. Goldeneye is one of the only games that I play and get a big grin on my face while playing.
Goldneye also has really good graphics. The collision detection is pixel-perfect and all the character models (except natalya) look like the celebs their based upon.
Personally, I prefer the single player vs. the multiplayer on Goldeneye. I find the multiplayer experience just ends up with everyone shooting the same weapons at each other until one dies, it's near impossible to employ any real strategy besides being a camper piece of shit. With bots, laptop turrets, guns that can shoot through walls, etc. in Perfect Dark, you could get into some really awesome battles with even two players.
Aside from Graphics, they are still both incredible games IMO and I enjoy them more than most modern FPS.
17daysolderthannes
12-22-2009, 02:08 AM
All things age. Hell, The Original Mario Bros is as basic as a platformer can get, but why do people still play it? Not because it's casual, Not because it's mainstream, but because it's held up. Same said for Goldeneye.
Ugh, I can see the day where future children say "That Modern Warfare 2 game sucks, the graphics are gameplay are soooo old".
ummm, you're 15, it's possible this dude is older than you. Do you even really remember Goldeneye? You were barely walking when Goldeneye came out. Then again, the same could be said for me with Mega Man 2, and damned if that's not my favorite game of all time.
sega fan
12-22-2009, 02:12 AM
I find the multiplayer experience just ends up with everyone shooting the same weapons at each other until one dies, it's near impossible to employ any real strategy besides being a camper piece of shit.
Couldn't you say this for every offline multiplayer FPS, including Perfect Dark. Hell, It's the year 2009, and I still use my Goldeneye techniques in Modern Warfare and Counter-Strike: Source that I've been using since I got good at Goldeneye years and years ago.
Aside from Graphics, they are still both incredible games IMO and I enjoy them more than most modern FPS.
So true. I totally agree.
JackieBogard
12-22-2009, 02:12 AM
the thing is, I dont dislike newer games. I just dont have time for them anymore. I have to just play something I can just pick up and play through fairly quick..I dont have time for 40 hour games or whatever. Thats why I love Sega Consoles.. alot of quick Arcade action!
streetsofrage
12-22-2009, 02:14 AM
i dunno but after 10mins of golden eye ,my friend and i just wanted to play some MW2 , i know that's sad
sega fan
12-22-2009, 02:15 AM
ummm, you're 15, it's possible this dude is older than you. Do you even really remember Goldeneye? You were barely walking when Goldeneye came out. Then again, the same could be said for me with Mega Man 2, and damned if that's not my favorite game of all time.
Weird to say it, but I remember my sister having friends over at the time when she was a teenager, and they would have a blast playing Goldeneye. I couldn't play because I was like 3/4 and didn't have the motor skills, but I have second-hand memories if that counts.
I use to play Goldeneye back in 2006 over in England with all my friends. It kicked ass. Sure, It wasn't 1997, but I've had great experiences with Goldeneye none the less.
WarmSignal
12-22-2009, 04:02 AM
No, not really.
old man
12-22-2009, 06:52 AM
the thing is, I dont dislike newer games. I just dont have time for them anymore. I have to just play something I can just pick up and play through fairly quick..I dont have time for 40 hour games or whatever. Thats why I love Sega Consoles.. alot of quick Arcade action!
This is how I feel. I just want something I can play 30 minutes at a time.
GeckoYamori
12-22-2009, 07:02 AM
FPS still hadn't come into their own on consoles when Goldeneye was released.
Devil N
12-22-2009, 07:04 AM
Actually, it's the reverse with me.
The more I play old games, the more I realize the new ones suck.
PimpUigi
12-22-2009, 07:44 AM
Actually, it's the reverse with me.
The more I play old games, the more I realize the new ones suck.
This is how it is with me.
Specifically with Goldeneye though, it's awesome, but I find it to have laggy controls.
If it were the same game, with more refined controls, it'd be twice as good.
It's probably the best single player experience in a FPS game I've ever had.
Even beating out Doom and Duke Nukem 3D (which I still play, unlike Goldeneye, ironically) which had far superior controls.
The multiplayer of Goldeneye, thanks to the controls, is extremely interesting to me.
I find the strategy all comes in your skill at going for head shots.
Most players would rely on auto aim, but I was a beast with getting head shots using manual aim, and it always let me come out on top.
Strangely though, the only Goldeneye tournament I was ever in used "Licence To Kill" mode, so that didn't help. (it wasn't a real, pro, money, tournament)
Just the same, I hate Perfect Dark's multiplayer, because there's no point to go for head shots, you die too fast.
There's no fun there to me. I prefer my FPS games to give me time to set up my kills.
Doom 2, ironically, plays extremely fast. People die in one hit from a Super shot gun or rocket launcher most of the time.
I guess I deal with it better because the maps are small, and you usually spawn right by a powerful weapon, there's weapon stay by default, and everyone moves as fast as Sonic The Hedgehog.
This is just FPS games though.
The more I play older games from other genres, the more I realize the new games in those genres are terrible games. I just don't have fun with new games like I do with the old ones.
Doesn't help that all the news games are ultra easy, and all old games are moderately to super difficult.
I have the other way, the more I play modern games the more I go back to old games.
Genesis Knight
12-22-2009, 08:31 AM
The problem with Goldeneye is the atrocious framerate in multiplayer and the fact that basically all console FPS since 2001 have used dual analog controls. Moving and aiming in Goldeneye is hell if you've played any shooter since then. Games like Doom, Duke 3d, and the Quakes can be enjoyed in modern ways - mouse and keyboard, 60fps, or double analog on a modified Xbox. That, to me, is why I'll continue to drag out the iD titles and the Duke while the N64 shooters rot in the dust.
And OP, I'm guessing this convo isn't going to be the most balanced since it was brought up on a retro board. If you go post this on, say, NeoGaf you'll probably get a lot more support.
-sigh- you young kids..
This from a 15 year old...
PimpUigi
12-22-2009, 08:37 AM
I don't have any problem moving in Goldeneye, since it basically uses dual joysticks...just one of them is buttons.
Unfortunately, that's the part that lags, and you have to manually aim because of it.
The auto centering also makes it pretty hard to correctly aim at heads by default.
The game also has alternative controls, for new school console FPS players.
So you can have the joystick strafe, and use the C buttons all as head turning buttons.
IMHO less user friendly, but then again I'm a legacy player (on consoles.)
Genesis Knight
12-22-2009, 08:42 AM
If you want to legitimize the old single-stick controls, the Dreamcast shooters (Quake III, Unreal Tournament, Outtrigger, HalfLife) had better single-joystick controls than Goldeneye. Smoother, more precise stick control for looking plus more weighty button control for moving. Goldeneye just has a shitty implementation IMO.
I can't stand to play a 3D game with a single analog stick. Burning Rangers was agony to play when I went back to it a few months ago.
I don't prefer new games over the old or vice versa. There are genres that are no longer really active now (shooters, 2D platformers), and I can enjoy those on the old console. By the same token, new genres (sandbox games, modern FPS) have arisen that simply could not be done on the old machines.
And some genres are making a comeback. Graphic adventures have exploded onto modern consoles, which is a pleasant surprise. It's great that I can now play all types of games, often on the same machines even.
Ultraman
12-22-2009, 10:21 AM
I definitely don't find that the old games suck when compared to new games because (for me at least) it's all relative to when you played them. By that I mean, I can enjoy a game like Yar's Revenge today because I grew up during that period of gaming, and it's still a lot of fun today.
I imagine that a lot of younger gamers might look at a game like that and dismiss it because of its simplicity, but that's one of the aspects I love about it: 1 button, 1 screen, but still plenty of fun and challenge.
By the same token, I also have very fond memories of playing Prince of Persia: SoT on the GameCube. I haven't played many modern games since then, but I remember that game as being...wow!
Nick16
12-22-2009, 10:21 AM
The thing with newer FPS's, or pretty much any new game, is that they are trying to tell a deep story, like a movie, which really gets in the way of the actual gameplay, you'd think that this was meant for the RPG genre only...
PimpUigi
12-22-2009, 10:30 AM
The only game I've stayed up an entire weekend playing with friends taking turns, old school style since Resident Evil on Playstation...is Sonic Unleashed (this year)
That's a pretty damn long gap, since we did the Resident Evil games in 1998, and they were the only games on PSX we did that with, so it feels more like it hasn't happen since Super NES and Genesis days.
Not many games have that special quality. (not counting fighting games here)
sega fan
12-22-2009, 12:59 PM
This from a 15 year old...
That comment was satirical. ;)
The Coop
12-22-2009, 01:27 PM
I don't judge an older game based on what's come after it in the genre. I tend to enjoy the game for it is, and what it offers. So games like Thunder Force IV, Ultimate Doom and Herzog Zwei, aren't any less fun because the likes of Raiden IV, Prey and Command & Conquer 3 came out (to me anyway).
I grew up playing the older games. As such, I watched things grow in the video game world, as opposed to having to go back and see what it was like before I was born, or old enough to really play a video game. Perhaps that gives me a different perspective than others here, perhaps not. I don't know. But what I do know is that I still enjoy games on my Atari XE, Master System, Genesis and such, and I don't see how the games coming out in the future are going to change that.
I see it as being much the same kind of thing regarding old TV programs. Just because "The Office" came along, doesn't mean "Barney Miller" stops being funny. You know?
Pulstar
12-22-2009, 02:05 PM
I think we've reached the limits offered by traditional control devices. There are only so many ways you can do parkour using a standard gamepad, and Ninja Gaiden/Bayonetta/DMC won't be offering any groundbreaking control schemes any time soon. If anything games are becoming more like linear interactive movies.
I wouldn't mind fewer games if they offer the kind of advanced interaction as demonstrated in the (yet unrealistic) Natal's Milo footage.
snakesqzns
12-22-2009, 02:28 PM
I have a PS3 and there are some games I've really enjoyed, like MGS4, Little Big Planet, Demon's Souls. There certainly are a lot of crappy games with little new to offer, though.
I find older games have a lot more soul, in general. I think it's because the development teams where much smaller, the industry was still new and everyone had to figure things out their own way. You have so many games being rushed out the door now, all using the same game engines and driven purely by market research. There are new gamer demographics today that didn't exist before...the kind that can relate to X-Treme sports and gamer energy drinks..bleh.
At least indie game development seems to be picking up again thanks to cheap distribution options like PSN and XBOX Live.
mrbigreddog
12-22-2009, 04:22 PM
I'm 30 (as most of you know) and I think I was the best age growing up with these consoles, the more advanced the games got, the more I need them to be, I was 4 playing Atari, I was 7 playing NES, I was 11 playing SNES, I was 13 playing Sega CD, I was 16 playing N64, I was 17 using and playing PC games (Doom, Quake)... I think all kids at those ages should go thru the same things I did at those ages, so that they could appreciate what we have now...
MitsuruX
12-22-2009, 04:41 PM
dont you find the more you play new games , the more old games kinda suck ?
Actually most of the time.. the more i play new games the more i find old games are just as good if not better in most cases... (not in every situation..)
But then again i could just be an old fool (32).. because i'm getting this way with movies and music as well...
PimpUigi
12-22-2009, 04:42 PM
Command & Conquer 3
C&C 3 and especially Kane's Wrath are a great example of why games are great when they take the old school fun, and apply new school features, without changing the old school formula at all.
Unfortunately, the games community ranted and raved about the game needing a new school formula, and patches went in the new school formula direction. (which caused the games online population to severely suffer, since it was composed of everyone who loved old school C&C)
Kane's Wrath is still great fun though, and I give props to anyone else who plays it.
Thank God it doesn't have to suffer from what C&C Red Alert 3, and C&C 4 are suffering through right this very moment.
The thing I really like about this generation is the internet. (which, as a PC gamer, has been a huge part of my gaming since about C&C 1 in 1995)
It let me see that Little Big Planet was completely not fun. Not a revitalization of 2D platforming which I love.
I was able to download the demo for free onto my PS3, and it was lengthy enough for me to tell, and get my fill.
I wish DLC and Live's Arcade style games/PSN games/Virtual Console games had the option of getting a disc shipped to you if you pay $3 extra for shipping...because I hate losing that between consoles.
I especially hate not being able to bring HD Remix to my friends house.
But the fact I don't need a working disc drive lets me buy a 360 really cheap without a working drive, and I can play all the games I want, because they're all Live Arcade games.
That's pretty cool.
mrbigreddog
12-22-2009, 05:09 PM
Most games now suck, they aren't many gems! Most are FPS War Games (Why is that? Here's a new game about WAR, so you will want to join the Military) or Shitty thrown together movie titles that amazingly come out on ALL systems... Not many very original games.... I think the new Batman game might be the exception... Cause it's slightly an original game.. Besides the Batman... But it would be a cool game even without the Batman Nastaglia...
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/HJ1U4_5ZGyY&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HJ1U4_5ZGyY&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
NavesRegge
12-22-2009, 05:35 PM
Actually, playing new games makes me want to play old games more. Today, after years of refusing to, I played a RockBand/Guitar Hero game (it was one or the other). After about 15 seconds of it, I stopped playing and started longing for my Atari 2600. Then I thought, "Why the hell does anyone play music games? Why not just spend the couple hundred dollars that you would normally use to buy the game and buy yourself a guitar/bass and some lessons? If you can't afford lessons, teach yourself. If you can't teach yourself, you don't deserve the couple hundred dollars." Now, DJ Hero I can understand because it's much cheaper than buying a DJ set thing, but that's the only exception.
Baloo
12-22-2009, 06:04 PM
dont you find the more you play new games , the more old games kinda suck ?
Actually most of the time.. the more i play new games the more i find old games are just as good if not better in most cases... (not in every situation..)
I feel the exact same way.
17daysolderthannes
12-22-2009, 10:04 PM
the thing is, I dont dislike newer games. I just dont have time for them anymore. I have to just play something I can just pick up and play through fairly quick..I dont have time for 40 hour games or whatever. Thats why I love Sega Consoles.. alot of quick Arcade action!
have you met my friend MAME?
MAME+complete .135 ROM set via bittorrent+X-Arcade Dual Stick=best discovery in the history of video games as far as I'm concerned. Arcades FTW. I also like the iPhone as the developers design them so you can play for a few minutes at a time and come back to where you were when you get a chance later.
kool kitty89
12-22-2009, 10:14 PM
Even "back in the day" Goldeneye got pretty stale due to the mostly flat environments and pre-set weapons etc. 4 players were a must for any real fun to be had. Now Perfect Dark, I still find that's the best multi-player FPS I've ever played. I still haven't seen a game that offers bots like Perfect Dark did.
The world is not enough (by EA) encorporated many of the added features also in PD that GI lacks. (bots in multiplayer, moer varied weapons, more complex maps) Plus the widescreen modes
MrMatthews
12-22-2009, 10:16 PM
I see it as being much the same kind of thing regarding old TV programs. Just because "The Office" came along, doesn't mean "Barney Miller" stops being funny. You know?
I dunno, man... All my old seasons of The Simpsons got a bit less enjoyable once I got into Family Guy
kool kitty89
12-22-2009, 10:39 PM
I can't stand to play a 3D game with a single analog stick. Burning Rangers was agony to play when I went back to it a few months ago.
Heh, with N64 and GC (which rarely used the c stick in the conventional dual analog sense), that's all we had for 3D games. (acceptablem and better than a d-pad for sure)
Of course on PC, you either had 2-axis analog control plus additional buttons/keys (joystick/single analog gamepad or keyboard+mouse or keyboard+joystick, or keyboard+joystick+mouse)
When I did get a logitech dual analog controller, I hardly ever used the second analog stick. (i'd have prefered a throttle slider personally -Xterminator rocks, too bad the USB ones are hard to come by and have been discontinued)
I'm 30 (as most of you know) and I think I was the best age growing up with these consoles, the more advanced the games got, the more I need them to be, I was 4 playing Atari, I was 7 playing NES, I was 11 playing SNES, I was 13 playing Sega CD, I was 16 playing N64, I was 17 using and playing PC games (Doom, Quake)... I think all kids at those ages should go thru the same things I did at those ages, so that they could appreciate what we have now...
For me it was NES from birth until the SNS around age 6/7 (in 1995 or '96, I really should check out hom movies ;))
Then N64 christmass of '99 (10 years old)
Game cube in 04 I think (at 15)
but taking a step back to ~2001 (at 11/12) I finally got my parents to set up an old atari VCS my mom had gotten at a garage sale years earlier (and I'd also picked up circuis atari and outlaw at good will recently). I eventually had that set up in my room with my late 60s GE portacolor until the power switch broke in 2002 I think. (I still have to fix that)
Finally the Wii for chrismass of 2007 and a genesis model 1+sega CD this past spring.
The SNES and N64 still get used often (more than Wii for sure) and have been in more or less continual use since they first got set-up. (genesis gets hooked up seraticly, as does SNES and VCS, I'll probably have all 3 st up in my room once I clean it up and get a TV in there -probably not a portacolor though, I plan to fix it, but a 10" screen, rf input and low energy efficiency of vacuum tubes makes it hardly ideal -plus excessive overscan unless I can calibrate that -fine for the VCS though and neat to have around)
Baloo
12-22-2009, 11:00 PM
I can't stand to play a 3D game with a single analog stick. Burning Rangers was agony to play when I went back to it a few months ago.
Really? I don't mind using one analog stick for Saturn, or N64. I definitely don't like the Playstation setup with the two though.
I'm in the process of buying Burning Rangers as I type this too, lol.
Scooter
12-22-2009, 11:34 PM
New, old, I like 'em all. Well, the good ones anyway.
But still, it's like my cars. I drive this as a daily driver and it's a great car to drive. Handles well, certainly gets out of its own way, looks okay, has all the creature comforts you would want and gets decent mileage.
http://www.macswebs.com/richl79/preluderear.jpg
One of my other cars is old, handles acceptably due to some moderate modifications but you wouldn't confuse it with a sports car, it's quick for a stocker, looks absolutely stunning but it takes a bit of effort to drive with manual steering, manual drum brakes and a manly-man stickshift that takes some real effort to move around and sometimes seems one gear short after driving the Honda. It's also a fair weather ride, not something I'd even WANT to drive in any kind or rain or snow nor would I if for no other reason than to preserve my investment. BUT, the the "old car" puts a shit-eating grin on my mug the newer stuff could never hope to. Maybe it's style, or history or nostalgia, I just enjoy it a whole lot more.
http://www.macswebs.com/richl79/chevelle1revised2.jpg
Sometimes being less sophisticated isn't a hinderence, in fact, sometimes it is a bonus.
If you want to go for a ride with my in the old car, check out my YouTube videos under user richnat.
http://www.youtube.com/results?search_query=+%22richnat%22+-richnet&safe_search=off&as=1&uni=3&and_queries=&exact_query=richnat&or_queries=&negative_queries=richnet&search_type=&search_duration=&search_hl=&search_category=&uploaded=&geo_name=&geo_latlong=
Puffy2k316
12-22-2009, 11:43 PM
Game's from the PS1/N64 and PS2/Xbox eras seem dated now because they were the predecessors to the current systems but anything before that is like fine wine.
j_factor
12-23-2009, 12:22 AM
In a word, no.
Joe Redifer
12-23-2009, 12:43 AM
I have not taken the time to read this entire thread, but here's my input:
dont you find the more you play new games , the more old games kinda suck ?
That's a very blunt way to put it. Instead I marvel at how far the graphics and sound capabilities of games systems have come. But to be honest, I don't think that old games suck in comparison.
Old games are better because:
-Better music. Games these days have mostly ambient or movie-score type music, nothing memorable.
-Pick up and play capability. You don't have to boot up the system, select the game, load the game and go through a dozen menu screens just to start playing. You generally can dive right in and start playing.
-Replay value. Once you beat one of those big, epic games on current systems, it seems more like a chore to ever play them again since they are not level-based and you have to "get into" them, so they sit on the shelf.
-The games aren't trying to be interactive movies.
Old games are worse because:
-They can't offer the same types of gameplay due to their limited graphical capabilities. New genres of games have resulted that couldn't be done with any justice on old machines.
-Nearly every new games saves. That can come in very handy and adds value.
-The sound quality... you just can't feel the impact of explosions like you can with uncompressed 7.1 digital audio that most PS3 games offer.
The Coop
12-23-2009, 12:49 AM
-Nearly every new games saves. That can come in very handy and adds value.
I believe that bolded part's a very debatable point, as there's also something to be said for how much less challenging a game is when all you have to do is save every minute to avoid replaying a section.
17daysolderthannes
12-23-2009, 12:54 AM
I believe that bolded part's a very debatable point, as there's also something to be said for how much less challenging a game is when all you have to do is save every minute to avoid replaying a section.
there's also something to be said about how annoying and ultimately frustrating it is to play through the SAME section over and over again. IMO, even the old games only made you replay the early levels every time to compensate for the short length of the game and the cost of save technology. I mean, putting yourself to the test to do a no-continue run is fine, but it shouldn't be mandatory.
genesisguy
12-23-2009, 01:02 AM
My modern gaming experiences aren't that much. I finally got a ps2 this summer and although I've enjoyed the GTA series that's about all that's held my attention. I don't get rockband or guitar hero. I'm a real guitarist and I think that's a waste of time. I don't like how in modern games there's an emphasis on reality and first person play. 8 bit and 16 bit games really just feel like video games to me. I love the NHL series on the Genesis and today's sports games take so much time to learn the control you might as well just go play the real thing.
The Coop
12-23-2009, 01:06 AM
there's also something to be said about how annoying and ultimately frustrating it is to play through the SAME section over and over again. IMO, even the old games only made you replay the early levels every time to compensate for the short length of the game and the cost of save technology. I mean, putting yourself to the test to do a no-continue run is fine, but it shouldn't be mandatory.
It made you get better at the game though, didn't it? Sure made reaching that end feel more like an achievement as well.
Perhaps I'm just too oldschool for the attitude toward save states these days, but they simply wreck the game in my opinion. There's no challenge anymore when you can save your way through a tough section, instead of having to learn it and get better. Sure, you can simply not use them (and I don't), but I see no reason for them to be there in the first place.
I guess that's part of why I still enjoy playing those older games... the challenge or knowing if you die, you're starting over, period. Having that pushing you to get better adds to the game for me.
WarmSignal
12-23-2009, 01:14 AM
Perhaps I'm just too oldschool for the attitude toward save states these days, but they simply wreck the game in my opinion. There's no challenge anymore when you can save your way through a tough section, instead of having to learn it and get better. Sure, you can simply not use them (and I don't), but I see no reason for them to be there in the first place.
But isn't there a lot more to games nowadays than just a series of eight or so levels? Imaging having to beat GTA III, all of the missions in one run, if you die, you start all the way over.
Puffy2k316
12-23-2009, 01:18 AM
In regards to the save debate, I enjoyed it more when it was actually an accomplishment to beat a game rather then just sitting in your chair and pressing buttons long enough. They've gotten pretty lazy with saves the past 10 years or so.
The Coop
12-23-2009, 01:29 AM
Why do the notification e-mails keep sending me to posts on page three? :lol:
But isn't there a lot more to games nowadays than just a series of eight or so levels? Imaging having to beat GTA III, all of the missions in one run, if you die, you start all the way over.
Anyway, "sand box" games are a whole different beast from shmups, platformers, FPSs, and even RPGs and strategy games. And even then, being able to save anywhere is a hindrance to me. RPGs back in the 16-bit period had it right, in that you can only save in certain spots as you made your way through the game. The Saturn version of Doom also did it right, in that you could only save (well, get a password) after you completed a mission. You had to strive for that save point or that password. You had to earn it. That's gone more often than not these days, even with console games.
Any RTS or "sand box" game that makes you finish a mission before you can save is doing it right in my opinion. Make the player earn that progressive save... don't let them keep hitting the mystical quick-save key (© Yahtzee).
I'm sure some folks are rolling their eyes right now, but it's how I feel about the concept of saves. Unless the game takes more than two hours to beat, I just don't see a reason for saves and save states.
genesisguy
12-23-2009, 01:29 AM
I guess that's part of why I still enjoy playing those older games... the challenge or knowing if you die, you're starting over, period. Having that pushing you to get better adds to the game for me.
I've started games on my ps2 and used the save the state only to return to the game months later at some advanced state in the game where I've lost all my skill and controller knowledge for the game. I started playing Castlevania on the NES monday night for the first time in over a year. I sucked at it, but because I have to keep stating over I've been able to rebuild my skills.
Joe Redifer
12-23-2009, 01:48 AM
I am posting this just so Coop gets another annoying notification e-mail.
The Coop
12-23-2009, 01:50 AM
HA HA!
You've been thwarted Joe. It brought me to this page this time :lol:
Puffy2k316
12-23-2009, 02:14 AM
There was a version of Doom that made you go through a whole level before saving? That must have been pretty rough. That game was hard being able to save anywhere.
The Coop
12-23-2009, 02:21 AM
There was a version of Doom that made you go through a whole level before saving? That must have been pretty rough. That game was hard being able to save anywhere.
Yep. The PS1 version is the same way... which shouldn't be surprising, since the PS1 version was ported to the Saturn (poorly). Supposedly the Japanese Saturn version was optimized better than the U.S. version, but I've never gotten to see it in action.
Namakubi
12-23-2009, 02:43 AM
People that posts threads like this are the same kind of people who think movies like Citizen Kane, Metropolis or Casablanca suck: No sense of history.
More and more I find myself going back to older games, or modern games with a retro sensibility, not so much out of nostalgia, and more out of a need to play games that aren't so damn complex or time consuming.
Joe Redifer
12-23-2009, 06:05 AM
HA HA!
You've been thwarted Joe. It brought me to this page this time :lol:
But you're still getting e-mails. I am polluting the web.
Puffy2k316
12-23-2009, 01:06 PM
btw I believe that with the technology we have today you should be able to save anywhere or not at all. Saves shouldn't be some annoying plot device to artificially increase the difficulty (a la Resident Evil)
GriskaGyoran
12-23-2009, 01:29 PM
I like the whole idea of finish a level and you can save. But saving anywhere turns it into a save state run sort of thing, and anyone can say they beat a hard game simply because they put enough time into it. Save anywhere only really works in sandbox games, it kind of hampers other genres.
havok666
12-23-2009, 03:49 PM
btw I believe that with the technology we have today you should be able to save anywhere or not at all. Saves shouldn't be some annoying plot device to artificially increase the difficulty (a la Resident Evil)
I enjoy the way the save system is set in Resident Evil and Dead Rising. It definitely makes you more worried about dying. I don't like auto saves because it takes away the risk/reward system of games. It's kinda like the old arcade days where I showed up with my weekly allowance for helping out around the house and I had to make it last as long as possible.
QuickSciFi
12-23-2009, 05:32 PM
I don't know how I missed this thread, but: In answer to the original question, one word,'
NO
kool kitty89
12-23-2009, 06:07 PM
My 15 yoear old brother says:
The more I play old games, the more new games kinda suck ...
So I'd just played through Metroid 2 for the GB and then decided to try metroid prime for the GC and got annoyed rather quickly, especially how you start fully equiped and then loose all you power-ups at th ebeginning of the game.
I gues he doesn't like a tease, that sounds liek what happens with Alucard in Symphony of Night. ;) (hey, Metroid... Metroidvania :lol: )
sega fan
12-24-2009, 02:12 PM
Metroidvania :lol:
Awesome! I haven't heard this term used since 2007 on Retronauts Bonus Stage. I thought I was one of the last people to use this term.
NavesRegge
12-24-2009, 02:15 PM
I don't know how I missed this thread, but: In answer to the original question, one word,'
NO
WOO! Stick it to the man!:D
streetsofrage
12-24-2009, 02:18 PM
i think golden eye sucks a bit now is because it doesn't have 2 joysticks , the game needs to get remade with better controls
Knuckle Duster
12-24-2009, 02:31 PM
i think golden eye sucks a bit now is because it doesn't have 2 joysticks , the game needs to get remade with better controls
I recall this game having a setting where you can use two controllers at the same time. Having two triggers, two joysticks, and the A&B button to use on one of them. :?
sega fan
12-24-2009, 02:32 PM
i think golden eye sucks a bit now is because it doesn't have 2 joysticks , the game needs to get remade with better controls
There was going to be an Xbox Live Arcade remake back in January 2008, but Nintendo threw a pissy fit and killed it.
It's ashame, the game was complete too. It's sorta the same situation that happened with the Dreamcast's port of Half-Life. Except instead of the console's death, Nintendo wanted too big a cut of the profits because they previously owned Rare and it would've left Microsoft and Rare with little in return.
Go read about it, It's all over the internet.
streetsofrage
12-25-2009, 02:01 AM
I recall this game having a setting where you can use two controllers at the same time. Having two triggers, two joysticks, and the A&B button to use on one of them. :?
are you sure about that ? what controller with 2 joysticks would fit in a N64
There was going to be an Xbox Live Arcade remake back in January 2008, but Nintendo threw a pissy fit and killed it.
It's ashame, the game was complete too. It's sorta the same situation that happened with the Dreamcast's port of Half-Life. Except instead of the console's death, Nintendo wanted too big a cut of the profits because they previously owned Rare and it would've left Microsoft and Rare with little in return.
Go read about it, It's all over the internet.
i know , theres even a online petition
j_factor
12-25-2009, 04:24 AM
are you sure about that ? what controller with 2 joysticks would fit in a N64
Two N64 controllers. You can hold the middle prong with either hand; thus, you can hold two controllers for dual joystick control. I don't remember doing it with Goldeneye, but I'd imagine it sucks because A and B aren't that easy to reach. But it's great for Robotron 64.
kool kitty89
12-25-2009, 05:35 AM
I prefer digital control for robotron personally. (ie D-pad plus c-buttons)
j_factor
12-25-2009, 01:43 PM
I don't like using four buttons to shoot in all directions. I need a stick. I could do d-pad plus stick for that game, but I don't remember if that's an option.
zetastrike
12-25-2009, 05:18 PM
Yep. The PS1 version is the same way... which shouldn't be surprising, since the PS1 version was ported to the Saturn (poorly). Supposedly the Japanese Saturn version was optimized better than the U.S. version, but I've never gotten to see it in action.
Doom was released in Japan? That's not a game that would strike me as being very interesting to the Japanese.
mick_aka
12-25-2009, 05:24 PM
I suddenly ... feel old.
This.
kool kitty89
12-25-2009, 06:21 PM
Heh, for chrismass my brother (15) and I (20) got no current games, but a game shark for N64 (new in box), Kirby Super Star, Journey Escape, and Pitfall II for the VCS. ;)
streetsofrage
12-27-2009, 03:32 AM
Heh, for chrismass my brother (15) and I (20) got no current games, but a game shark for N64 (new in box), Kirby Super Star, Journey Escape, and Pitfall II for the VCS. ;)
i wouldn't mind old games as a gift
Honey the Cat
12-27-2009, 03:36 AM
NYET
JackieBogard
12-27-2009, 03:58 AM
Heh, for chrismass my brother (15) and I (20) got no current games, but a game shark for N64 (new in box), Kirby Super Star, Journey Escape, and Pitfall II for the VCS. ;)
nothing wrong there. I got Mk on Sega CD and Super Hang-on for genesis.
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