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Melf
03-26-2006, 11:01 PM
It's been ported to just about every platform on Earth, but it's always just as grand. Delphine Software's Flashback: The Quest for Identity set a new standard in just how much could fit into a cartridge, and it showed us that a great story, wrapped around excellent gameplay, was the true way to create a classic. Our complete report inside (http://www.sega-16.com/2006/03/flashback-the-quest-for-identity-2/).

Drixxel
03-27-2006, 12:14 AM
Fabulous game, simply put.

j_factor
03-27-2006, 12:29 AM
Flashback is definitely one of my favorites. My only beef with the review is that it seems to pretend Out of this World didn't exist...

extrarice
03-27-2006, 12:41 PM
There's very little to the audio experience in Flashback. Music punctuates certain key areas of the game to heighten gameplay, but most of the time, you'll here nothing but ambient noises and other sound effects.
The lack of music only adds to the suspense and tension. It's like watching The Day of the Jackal (http://en.wikipedia.org/wiki/The_Day_of_The_Jackal) (EXCELLENT suspense movie - if you haven't seen it, pick it up) - there is no music, start to finish. Just the suspense and tension of a cat-and-mouse mystery.
Music done well is an excellent addition to any medium. But just as the use of white space can add to the depth and impact in printed material, the lack of music in Flashback adds to the feeling of isolation and urgency. You become acutely aware of your surroundings and the sounds your character makes as you hope your footfalls go unnoticed by the guards. Flashback is a masterpiece of interactive storytelling.

Obviously
03-27-2006, 03:49 PM
I was never really able to get into Flashback when I was younger. I should try it again sometime. I played the sequel "Fade to Black" which I though was absolutely horrible.

kevinski
03-27-2006, 07:43 PM
Flashback is definitely one of my favorites. My only beef with the review is that it seems to pretend Out of this World didn't exist...

I know. In fact, I really don't care much for Flashback; I'd actually prefer Out of This World to it any day. I've played (and I own) both the Sega Genesis and SNES versions of OoTW, and I've always preferred the Sega Genesis version, due to its smoother framerate and slightly better control scheme. (If I'm not mistaken, the Sega Genesis version actually uses three buttons, while the SNES version only uses two, combining the attack and run buttons - I think.)

Flash1087
03-27-2006, 11:26 PM
I loved Out Of This World as a kid and always wanted to play Flashback.

And I'm not entirely sure why I never did, now that I think about it...

Anathema
03-28-2006, 01:04 AM
I forgot all about this game! I rented it back when it was new and loved it. I haven't played it since, but I've got the rom now and I'm gonna go play the hell out of it.

Dartagnan1083
03-29-2006, 01:28 PM
I always prefered the PoP-styled adventure of Flashback over the haphazardous Out of This World.
Although they're both good games in their own right. It's just that I prefer not having to memorize actions and timings to get through OoTW

kevinski
03-29-2006, 08:17 PM
^ You mean to tell me that you've never had to press a complex series of buttons in order to eject yourself from an alien spacecraft just seconds before it's blown to bits in real life? Puh-lease… :P

Oi_Oi_Spanky
04-01-2006, 09:22 AM
I hammered this game on Snes. It's the version to play as well. It's like the two versions of Pitfall. Never did finish it. Finished Another World on Megadrive, particularly cool at the time with it's cut scenes that were something of a novelty then. Now days cut scenes are more of a hinderence to gameplay *cough*Metal Gear*cough*. I'd give Flashback a good 8/10.

Ecco
11-23-2011, 04:55 PM
I've always wanted to like Flashback but I still can't quite get into it... I never played the Prince of Persia games much either, so I probably need to get used to the controls much more...

I've used the passwords to warp around but most stages are so obscure, for where to go / what to do...

Anyways sweet animated cutscenes, and strange rotoscoped artwork. :cool:

sketch
11-23-2011, 06:41 PM
Flashback is one of my favorite games on the Genesis; probably in my top 10. I've tried OotW and could never get into that one. It definitely shares the cinematic quality of Flashback, but deaths seem instant and random, and the controls not as tight. I like the more measured pacing of Flashback. Gameplay is like a smoother, faster moving Blackthorne.

Splatterhouse5
11-23-2011, 09:28 PM
Flashback is one of my favorite games on the Genesis; probably in my top 10. I've tried OotW and could never get into that one. It definitely shares the cinematic quality of Flashback, but deaths seem instant and random, and the controls not as tight. I like the more measured pacing of Flashback. Gameplay is like a smoother, faster moving Blackthorne.

Rep +1

I completely agree with your opinions on Flashback and OotW. I still enjoy giving Flashback and PoP the occassional playthru, but OotW and Heart of the Alien feel like such a chore to me. Maybe if I had gotten into them BITD, I may have gotten more out of them, but I don't have the time nor the patience to wrap my head around them now.

Mr Nuts
11-24-2011, 09:41 AM
A classic and i would imagine fondly remembered on all the many systems it appeared on,a game i have on my endless list of games to replay sometime when i get round to it,

sheath
11-24-2011, 10:14 AM
I played the heck out of the Genesis version back in the day, this is a stellar game. I wish I could get into Out of this World and Heart of the Alien as much as I did Flashback. The later two seem to be much more focused on trial and error than Flashback's skill based strategy.

NeoVamp
11-24-2011, 12:09 PM
I played the heck out of the Genesis version back in the day, this is a stellar game. I wish I could get into Out of this World and Heart of the Alien as much as I did Flashback. The later two seem to be much more focused on trial and error than Flashback's skill based strategy.

Completely agree, beautiful games but too much trial and error.

Flashback is great, although some of the timed jumps can be annoying, but at least most of them won't result in an instant death.
Love the story progression, but I can understand why Ecco would seem confused when using level select codes,
you really gotta play the game through to understand why Conrad keeps finding himself in these totally different places all the time.