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  1. Replies
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    Could you at least give me a quick overhead of...

    Could you at least give me a quick overhead of it? Very curious to what your referring to. I looked over multiple games and all signs point to simple viewport clipping and backface culling and...
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    I Already did this one, IAM getting accurate...

    I Already did this one, IAM getting accurate results. I did it both methods zero gs and extraction. The ps2 clips the shit out of the game. The Dreamcast does not, has terrain extending far beyond...
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    Now I am sure you're a numbnuts. So you're...

    Now I am sure you're a numbnuts. So you're willing to take a slightly higher rez texture with 256 colors instead of a slightly lower rez texture with 65,000 colors? Wtf. The whole point is that...
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    Had to Google it up separately. It's rendered 24...

    Had to Google it up separately. It's rendered 24 bit framebuffer on ps2(DC is 16 bit BUT INTERNALLY it's 24bit, GPU feature) with higher resolution textures but more color limited as they are 8...
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    Yeah the stuff u were saying was flat out wrong....

    Yeah the stuff u were saying was flat out wrong. The video you posted doesn't work so what are you trying to show me? What do you mean my opinion on those time stamps?

    But yeah, it's not that...
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    If a paletted texture is 8 bit then all it has...

    If a paletted texture is 8 bit then all it has 256 colors for the whole image and probably color look up separately.I think you're quite confused. The ps2 used these ALOT . The Dreamcast is way above...
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    That's the thing. You realize that all the GPU...

    That's the thing. You realize that all the GPU features that relate to image quality were auto on the DC? Very little programming input was needed. They didn't need to be programmed from scratch like...
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    It's not clear and cut and one way like you...

    It's not clear and cut and one way like you claim. Ps2 can indeed improve DC games but it also has deficiency in image quality. It was built to redraw the screen multiple times and have good physics...
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    Here we go, if we look at trigger heart ps2 you...

    Here we go, if we look at trigger heart ps2 you can see textures were actually improved considerably compared to dc and radial blur was added. Look at the polygon counter, I stopped it at the same...
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    I still maintain the game is a cheat, a clever...

    I still maintain the game is a cheat, a clever one though catered to how the Dreamcast worked. The ps2 version of this game renders this game like 3k to 15k Tris per frame without any detail loss...
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    It doesn't mean you can't learn from them. I...

    It doesn't mean you can't learn from them. I believe shikigami no shiro 2 is on ps2 Dreamcast gamecube and Wii(I think). Possibly PC not sure. You could compare many of those to spot how different...
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    Or shikigami no shiro 2. Not sure but that one...

    Or shikigami no shiro 2. Not sure but that one was like 2003/2004?
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    You see you're very selective and dont even...

    You see you're very selective and dont even address what's being told to you. Then you throw tantrums. No one is saying it will be 1 to 1 conversions, changes that are hardware specific would have to...
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    Seeing how I broughtit up next game is xtreme...

    Seeing how I broughtit up next game is xtreme sports for the dc. Long distances are seen but the ground "morphs" as vertices are removed/added dynamically. Though innerloop never developed for dc...
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    You seem hurt. Calm down. Now you admit youre not...

    You seem hurt. Calm down. Now you admit youre not programmer or even inclined to look up technical information right? If you were you'd understand that what I was saying that the Dreamcast would...
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    Not bad on shenmue 2 behalf, I guess Dreamcast...

    Not bad on shenmue 2 behalf, I guess Dreamcast hitting it's stride. Rent a hero is also doing 1.8 mpps but at very limited areas and at 60 fps. Shenmue 2 and rent a hero also use inverse kinetics for...
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    Chaos field wasn't that high performing for a...

    Chaos field wasn't that high performing for a milestone game. Karous did better. Not sure of radirgy but most likely as well.
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    Not bad. Seems to reach shadow of the Colossus...

    Not bad. Seems to reach shadow of the Colossus per frame count and does at least 10k per frame more than Yakuza while both at peak.

    I was testing other games on the ps2 like samurai legend...
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    Not really a comparison since there isnt anything...

    Not really a comparison since there isnt anything like it on the dreamcast. Just looking into shadow of the colossus on the ps2. I wasnt sure how to calculate this one seeing that the creator...
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    To continue the comparison to yakuza 1 we look...

    To continue the comparison to yakuza 1 we look more in depth to Rent a hero on the dreamcast. Running on an engine(spikeout) made by the makers of yakuza 1( not the same engine as it but spikeout...
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    You don't have to post screen shots on my behalf....

    You don't have to post screen shots on my behalf. It doesn't change the fact they have similar performance on two different consoles. Kiryu looks a whole lot better than ryo but that's only because...
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    It has frame rate drops for sure. As a matter a...

    It has frame rate drops for sure. As a matter a fact if you run through pigeon park it dips below 20 fps but it is indeed 30 fps. It just not constant. Fighting 7 NPCs? It does that much much later...
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    Alright phase 2of the comparison. Shenmue 2....

    Alright phase 2of the comparison. Shenmue 2. Polygon wise during average game play shenmue 2 might do less polygons during exploration and about the same during fights as yakuza 1 on the ps2. At max...
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    Next comparison is going to be two post long. Its...

    Next comparison is going to be two post long. Its Yakuza 1 vs shenmue 2. First up is yakuza. I had to rely on zerogs for polygon count but still used the extraction method to check if it does...
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    I find it weird you would say that. That would be...

    I find it weird you would say that. That would be like saying Sakura wars 4 is not good enough because it's a minuscule update of part 3. I think those two were like a year and a half removed. If you...
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