Virtua Racing Deluxe was an obsession of mine for a long time. Wrote a sort of tribute to the game in a blog article once, where I kinda admit to having been owned by my father :P The speed, the...
Type: Posts; User: Diogo Ribeiro
Virtua Racing Deluxe was an obsession of mine for a long time. Wrote a sort of tribute to the game in a blog article once, where I kinda admit to having been owned by my father :P The speed, the...
I've lost track of the hours I spent playing General Chaos solo and with a friend. Alianger said it was overlooked and underrated, and that's certainly the case. Great animation, comic mischief and...
There was a title released for PSP fairly recently that had ports of these console versions and if I'm not mistaken, it went with the Genesis port of Syndicate. It was called EA Replay, I think.
GO GO TEAM JOURNALISM :D
Many thanks for the upload, Ken :cool: I'm working on another review at the moment, will try and be as fast as possible. I'll let you know when I'm done.
Writing about games is something I...
What's there not to follow? I mentioned during the course of the game, Superman suddenly falls dead even before I confronted Doomsday. Which should be a lead into the point that Superman, perennial...
That's taken a bit out of context.
That's pretty short for my standards :p I'm a bit on the long winded side.
I think Bubsy 3D is the worse game for any console ever, with Superman 64 coming in at a close second.
I disagree that a beat'em up requires a hero that is not invincible, but I would be lying if I stated it didn't require challenge.
The draw of beat'em ups is that the player needs to survive the...
Nice thing about Vectorman: when falling, shooting downward would slow down the fall :)
Glad you liked it! My sincerest thanks to Melf for uploading it as well ;)
New review underway! This time with accompanying pictures, Melf, I promise.
Holy thread resurrection, Batman!
Fair enough. But by the same standard I'd say Vectorman's controls were a step down from, say, Gunstar Heroes or the Contra series during their 16-bit years.
If you've had any past experiences with adventure games, especially those of Western design, you'll be disappointed as the overall simplicity of actions you can perform along with the tedious to and...
Sorry, I had no idea I was compromising the status quo :lol:
What can I say? I felt Gunstar Heroes Advance failed to be as original and challenging as the first game. Most of the changes to the...
I'd say they were more or less on par with each other. Both offered a genre template (platformer and run'n'gun) with some peripheral curiosities and the ocasional minigame. The difference being the...
And despite all the problems with it, it still seems to be head and shoulders above the recent Gameboy Advance iteration.
I always found Vectorman to be an impressive display of 16-bit power but somewhat lacking in gameplay. Although very well animated the sprites were pretty bland. Ditto for the backgrounds and most of...
I usually take them just in case they're required later for some reason, though.
EDIT: Like the reason Zebbe brought up.
Thanks :) When I wrote that Shadowrun review I believe I told him I'd contribute with some more stuff as soon as possible... Took me a year to get back at that, unfortunately, but I've already...
Nice review, I'd forgotten all about Grind Stormer after I played it a few years ago. That difference of versions is something that went by right me since I came off from the game disappointed with...
My PC. In between games for Windows, DOS and emulation, I usually have a handfull. Next up would be the PS2, then the Gamecube.
You're welcome, GK :p
I guess this is my first experience with 16-bit homoerotica. It feels... Funny.
I was in a band once... For about 6 minutes.