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Type: Posts; User: Mask of Destiny

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  1. Replies
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    Definitely sounds like something is forcing vsync...

    Definitely sounds like something is forcing vsync (maybe your video driver?). Might be worth switching to sync to video. It won't restore turbo mode (though maybe that will be fixed in the next...
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    Look, I'm under no illusions that the current UI...

    Look, I'm under no illusions that the current UI is perfect. It's a bit buggy (in some cases directly because of me and in some cases due to issues with the UI toolkit I picked) and has a bunch of...
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    Sounds like it's running full speed with GL...

    Sounds like it's running full speed with GL disabled and vsync off. When you had vsync enabled, did you also switch the sync source to video? Vsync with the sync source set to audio will not work...
  4. For what it's worth, the 2.4 version will work on...

    For what it's worth, the 2.4 version will work on a PC/RPi when connected via USB. It's just the wireless dongle that only works with an MD/Genesis (or I suppose an MD -> USB adapter)
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    This is basically sync to video in a nutshell....

    This is basically sync to video in a nutshell. BlastEm has this as an option, but it doesn't work well on all setups yet and is currently incompatible with the turbo/slow feature. Fixing this is a...
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    This sounds like you're using 0.6.1 since the...

    This sounds like you're using 0.6.1 since the null buttons thing and properly handling d-pads that are internally configured as axes were both fixed in 0.6.2. Here's the latest Windows nightly which...
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    No, but if you have more specific feedback about...

    No, but if you have more specific feedback about the UI I will try to address any issues.


    Not sure I understand how a DOS version would help with testing. It is possible to build a version that...
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    I mean, this is also true of about half of the...

    I mean, this is also true of about half of the games Accolade published for the Gen/MD. Do you treat those games the same as the titles being released now?
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    I don't think they're fixable with the current...

    I don't think they're fixable with the current chip (TCT-6803 IIRC) that they're using for these. It's intended for use in handhelds with a 320x240 LCD so it outputs 9-bit digital RGB at that...
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    BlastEm 0.6.1 Released

    I have a fresh new release of my Genesis/Mega Drive emulator BlastEm. BlastEm aims to have it's cake and eat it too by being both very accurate and also pretty fast. It is the only emulator to...
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    He said so himself in this very thread (over a...

    He said so himself in this very thread (over a year ago, lol)



    Just because it is possible to run the game in an emulator on a PC doesn't mean Fonzie would be willing to release such a thing to...
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    When I last worked with Fonzie (which was...

    When I last worked with Fonzie (which was admittedly quite some time ago) he didn't really know assembly and I haven't heard anything from those that have worked with him more recently to suggest...
  13. I think he's referring to this email fragment...

    I think he's referring to this email fragment Nemesis recovered from a Teradrive hard drive. Thread discussing what he found is here

    That said, it sounds like this is talking about a proposed deal...
  14. They're still making them in China. They're about...

    They're still making them in China. They're about $2 on AliExpress. Obviously, not appropriate for a "professional" product, but we're not going to run out.
  15. Ah, now that you mention it, I bet you the...

    Ah, now that you mention it, I bet you the TCT-6803 is doing that initial stretch to 320px. It's designed to work with an LCD and those have a fixed resolution.
  16. I doubt this is fixable. It looks like their...

    I doubt this is fixable. It looks like their scaler is doing nearest neighbor resampling, which preserves sharp pixel boundaries but leads to weird artifacts when dealing with H32 mode because the...
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    Nope, I wrote all the CD-specific code for Mighty...

    Nope, I wrote all the CD-specific code for Mighty Mighty Missile.

    EDIT: I guess there's the CD soundtrack stuff for Pier Solar though. Not sure who implemented that.


    I'm not sure if he's...
  18. Since you have one, would you mind testing a game...

    Since you have one, would you mind testing a game that makes heavy use of shadow/highlight like Vectorman? I'm really curious if this thing has the same problem as the Fei Hao clones.
  19. Based on the teardown, I'm guessing this is using...

    Based on the teardown, I'm guessing this is using a similar setup to the Fei Hao clones (TCT GOAC + HDMI scaler chip). I wonder if it has the same problem with shadow/highlight.
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    Correct, but a cart-side CPU/DSP could...

    Correct, but a cart-side CPU/DSP could theoretically generate a table in some cart-side RAM and then let the 68K initiate the DMA to VRAM. Not sure I'm convinced that's' what's happening here, but...
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    Ah, I was operating under the assumption that the...

    Ah, I was operating under the assumption that the mouse was not smart enough to flip the axes electrically (I only own the US Mega Mouse). If you hold a normal mouse upside down and try to use it as...
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    If the Y axis was just backward, the fact that...

    If the Y axis was just backward, the fact that you can change it after you start a game wouldn't really change my opinion on the quality of their choices. However, I think the important missing piece...
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    Not every gaming site needs to cater to...

    Not every gaming site needs to cater to everyone's preferences. If you don't like Kotaku or Polygon because of the writers they employ or the articles they publish, read some other site. No need to...
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    As someone who works in the game industry, the...

    As someone who works in the game industry, the only thing I find "cancerous" are the GamerGate whackjobs that complain about "SJWs"
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    Whether re-implementing a thing in an FPGA is...

    Whether re-implementing a thing in an FPGA is emulation is somewhat of a semantic argument and isn't really that important. The main advantage of an FPGA implementation is that it can work with...
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