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    Absolutely beautiful! brilliant! I was no aware...

    Absolutely beautiful! brilliant! I was no aware of this megaman X project being so advanced!

    I absolutely love how graphics looks so beautiful and music sounds impresive. Gameplay looks very...
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    Hi tryphon, nice to see you here also! I...

    Hi tryphon,

    nice to see you here also! I follow you also in french forum gamopat!

    I not see the problem that you say. I took care about transparent color:
    The subpalette which includes...
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    Thank you epsilon eagle and thank you pyron for...

    Thank you epsilon eagle and thank you pyron for the nice comments. Nice to talk with you again. Indeed I think that this version looks cleaner than my older ones. If it can be of some little help for...
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    Hi guys, I`ve been playing around last days...

    Hi guys,

    I`ve been playing around last days with shinobi sprites again by fun in short free times. I did a complete new recolorize of shinobi sprites. I know that philip and pyron are doing a...
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    Thanks for the info wesker. Anyway I will try to...

    Thanks for the info wesker. Anyway I will try to play more time the demo with real hardware, just in case. I will report the crash bug if happen to me also.
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    Thanks for your interest with this project, gio....

    Thanks for your interest with this project, gio. I sent you a pm.
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    Hello guys, I just wish say thanks to tryphon...

    Hello guys, I just wish say thanks to tryphon and congratulate him for such great achievement for reproduce gameplay arcade shinobi so far. Im very excited about this demo. Also, it looks great in...
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    Thanks Pyron! I want to use the same aproach for...

    Thanks Pyron!
    I want to use the same aproach for all stages where the skeleton-creature appears: 4-1, 5-1, 5-2 and 5-3. So we can use just only 3 palettes (or 3+ a little more). So we can use the...
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    *I updated some changes for my proposal for...

    *I updated some changes for my proposal for shinobi in page 19 of this thread:

    http://www.sega-16.com/forum/showthread.php?30411-WIP-Shinobi-MD-port&p=818906#post818906

    I also marked the two...
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    Pyron, I think that you and me arrived to a point...

    Pyron, I think that you and me arrived to a point with the "two subpalletes aproach" for sprites where improvement is just incremental. Im trying to disguise clothes same color as skin with shieldman...
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    Hi tryphon. I added color squares for plane a and...

    Hi tryphon. I added color squares for plane a and plane b for stage 1-1. This is my last version of sprites and background of stage1-1. -Its almost my last post on the following page-
    ...
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    You dont need apologize for anything Pyron, I...

    You dont need apologize for anything Pyron, I asked your feedback because can help me to improve for find the right combination that could it be popular.

    Of course decision is totally of tryphon....
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    Hi Pyron, could it be very useful for me if you...

    Hi Pyron, could it be very useful for me if you point me which elements do you consider acceptable and which elements are non acceptable in my last proposal.(in addition to the fireballs, the...
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    Great job with shinobi backgrounds Pyron! Now...

    Great job with shinobi backgrounds Pyron!

    Now a new update of my shinobi sprites attempt, I think is better now. I deleted my old attempts (except the first one with high contrast that tryphon...
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    Other update for my version of shinobi sprites. I...

    Other update for my version of shinobi sprites. I fine-tuned the palette and I added some other details. Please let me know your feedback. Edit: New update with improved palette pics.
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    And I agree with you, in fact your version looks...

    And I agree with you, in fact your version looks great and more balanced and polished that my version and some enemies like gunman and knife man looks more accurate.

    I just think that maybe we...
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    Tryphon, thanks a lot for consider my proposal...

    Tryphon, thanks a lot for consider my proposal also!

    I can try to create the map of colors for you and for pyron version next month, If you wish guys.
    Tryphon, could it be very useful and...
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    Sorry for my late reply chev chelios. Thanks for...

    Sorry for my late reply chev chelios.
    Thanks for your nice words. I apologize with you and the community for not more share advances of SSF2 project and for dissapear this years. You know that life...
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    Hi Pyron, thanks a lot for the feedback and...

    Hi Pyron,

    thanks a lot for the feedback and for take the time for reply me.

    My english is not very good so I have not so clear some points of your reply. Could you please
    elaborate a little...
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    Nice that you remember the ssf2 hack, believe it...

    Nice that you remember the ssf2 hack, believe it or not I been working again in it, lastly. Welcome to the forums Chev Chelios :p


    Pyron, did you mean that color values of hivepal tool are close...
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    Long time ago since I posted in this forum, I ...

    Long time ago since I posted in this forum, I have been very busy this last years with real life.

    Both work of phillip and pyron are excellent and very different aproachs for shinobi sprites. I...
  22. Pyron, I didnt explain me well in point 1, sorry....

    Pyron, I didnt explain me well in point 1, sorry. I should have say that some sprites in tiger stage are not acurated in color when compared with other stages of your hack (even when sprites color...
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    Very impressive! Thanks a lot for this update...

    Very impressive! Thanks a lot for this update gasega.
  24. Thanks Pyron! Honestly Im very happy with the...

    Thanks Pyron!

    Honestly Im very happy with the results that you got, all looks better and overall closer to the arcade, so no complain here.

    The only details that come to my mind are:
    ...
  25. I love it! Thanks a lot for share! specially...

    I love it! Thanks a lot for share!

    specially because altered beast has a very special place in my heart. I always loved how so polished was the graphics, music and sound effects for this game...
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