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  1. Replies
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    Would be nice to have the (32X) rom to play with...

    Would be nice to have the (32X) rom to play with :)
  2. Thanks for sharing, really interesting to see the...

    Thanks for sharing, really interesting to see the ceramic version of 68k and Z80 CPU. Why did you changed them for ceramic version ? I just bought a VA0 MD (at least it should be a VA0, i will...
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    At least from both screenshots we can tell that...

    At least from both screenshots we can tell that is always the same instruction (presumably a move.w or move.l instruction) located at 0x00000A82 (would be nice to have the symbol table enable) which...
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    @Pyron> I'm following the progress on this port...

    @Pyron> I'm following the progress on this port very closely and i'm pleased to see how much support Tryphon get with it :)

    Something i noticed in your art conversion works (which is amazing by...
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    About that specific point, if your palette is...

    About that specific point, if your palette is correctly arranged (mean that color shades are always arranged in same order : dark, medium, light...)
    Then you can quickly convert the tiles data using...
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    When i was speaking about Tam Tam, i meant these...

    When i was speaking about Tam Tam, i meant these positions more specifically (i guess we are above 128 tiles here ?) ;) Not surprised about the sprite overflow with 2 of them and when referee is also...
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    For me this game is probably the best VS fighting...

    For me this game is probably the best VS fighting port ever made on Megadrive, much more efforts put than with SF2 for instance... the fact that they do color swap and even render the referee in the...
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    Or want 4 PCM channels at 14 Khz :p I'm...

    Or want 4 PCM channels at 14 Khz :p
    I'm designing a XGM v2 driver using FM timer pooling and there is no way to maintain 4 PCM at 14 Khz using that method. Polling timer mean you need to read YM2612...
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    yep, missing S/H effect.. that's a serious issue...

    yep, missing S/H effect.. that's a serious issue :-/
  10. This ^^ but for collision. When you have too...

    This ^^ but for collision.
    When you have too much collisions to test, you can just define a grid representing your map where the grid cell size is the size of the biggest colliding object.
    When you...
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    Did you tested with the last XGM Rom builder tool...

    Did you tested with the last XGM Rom builder tool available here :
    https://www.dropbox.com/s/zej372op6bfj6su/xgmRomBuilder.zip?dl=0

    So far i didn't meet all these problems.
    Also do your VGM...
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    Awesome conversions ! Definitely looking forward...

    Awesome conversions ! Definitely looking forward your futures works !
  13. Replies
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    That's, background shadow just doesn't apply but...

    That's, background shadow just doesn't apply but sprite H/S is transparent so you don't see transparent stuff, they are just missing :-/
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    No lag, and if you are happy with mono sound why...

    No lag, and if you are happy with mono sound why not. For me the biggest issue is the lack of stereo sound, the wrong sound mix (PSG is too loud) and the FM seems to saturate more than it should...
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    Ok i tested the list you reported and so far i...

    Ok i tested the list you reported and so far i didn't experienced all these issues.
    I believe you used an older XGMPlayer v3 (a buggy one) in which looping was completely broken.
    The only issue i...
  16. Replies
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    I know others players can play them well as they...

    I know others players can play them well as they are plain VGM player ;)
    The problem is about converting VGM file where timing is sample based (1/44100 of second) in XGM which is frame based (1/60...
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    Perfect ! Thanks for your report, that will be...

    Perfect ! Thanks for your report, that will be really useful for me :)
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    Oh i realized that i fixed that in my private...

    Oh i realized that i fixed that in my private build of the XGM player (a long time ago) at least they don't crash anymore the player... it's why i couldn't reproduce it, but the XGM rom builder is...
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    I tested the RCA and even if it has 2 audio...

    I tested the RCA and even if it has 2 audio output (L and R) it looks like it's also mixed mono audio only :-/
    I wonder if there is a way to retrieve stereo from somewhere else. I'm the only one...
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    About the XGM player, i would like having a list...

    About the XGM player, i would like having a list of non working VGM, so i could test them and try to fix the issue when possible :)
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    I just discovered a weird thing with my Fei Hao...

    I just discovered a weird thing with my Fei Hao clone (the MD1 HD model), it has a big problem with highlight / shadow : it looks like the highlight / shadow effect is completely missing !
    In fact...
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    So there is something definitely wrong with your...

    So there is something definitely wrong with your java installation, you need to fix that to use the XGM ROM builder.
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    He already reported it "java binary platform...

    He already reported it "java binary platform stopped working", but from that message i though he was trying to execute a bad program.
    What you can try is to remove your Java and reinstall it, it...
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    Are you using this command : java -jar...

    Are you using this command : java -jar xgmRomBuilder.jar
    ?
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    Can you put the error message you obtain here ?

    Can you put the error message you obtain here ?
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