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Type: Posts; User: axel

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  1. I wouldn't have changed anything about the...

    I wouldn't have changed anything about the hardware, for 1998/1999 it was fine especially for the price. That's why it's so disappointing to me it didn't last longer. If Sega had been doing better...
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    Yes your idea is certainly more interesting. I...

    Yes your idea is certainly more interesting. I had envisioned it as one man walking alone through the world, until he finally turns into a block of garbled text. It would be a commentary on rebelling...
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    Was that in the demo? I remember Tug punching a...

    Was that in the demo? I remember Tug punching a drone or something but not smashing guys against walls.
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    Never heard about that but I think it would be...

    Never heard about that but I think it would be fun, I picture it looking a lot like the arcade version of Rastan.
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    Oh, I forgot about that. Well if anyone wants to...

    Oh, I forgot about that. Well if anyone wants to dress up as Tug I volunteer to film a live action Paprium movie. The only challenge is going to be finding a time when the subway is totally empty.
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    That is one of the things that makes the Paprium...

    That is one of the things that makes the Paprium saga so funny to me. At that launch party he had more promotional items than any Genesis title since Sonic the Hedgehog. Unfortunately there was just...
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    Was anything ever in the cans, or were they as...

    Was anything ever in the cans, or were they as empty as the cases and arcade machine?
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    I plan to host a house party on the one year...

    I plan to host a house party on the one year anniversary of the Paprium launch party. I'll have videos of Paprium gameplay, a DJ playing clips from the soundtrack, a couple of friends who have...
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    Wow sounds like a great guy to work with. If I...

    Wow sounds like a great guy to work with. If I ran my business like that I would be bankrupt by the end of the month.

    If he's been like this from the beginning it's amazing WM games ever got off...
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    Definitely, the NG Dev games are not the most...

    Definitely, the NG Dev games are not the most original titles but they are always well executed, I think they look about as good as the first party titles on the system. Knight's Chance was also very...
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    I forget what MS cost at launch, I want to say it...

    I forget what MS cost at launch, I want to say it was around $250 in 1996, with inflation it would be like $400. That's with selling many more copies too, so not totally off of KB's $480 USD tag...
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    By "original" do you mean Metal Slug? Because...

    By "original" do you mean Metal Slug? Because that wasn't a $50 game at launch either.
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    With Paprium the design process was just nuts, it...

    With Paprium the design process was just nuts, it seemed like every time Fonzie posted an update he had added a new feature. I don't know anyone who manages large projects like that, usually you have...
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    I wish the rights could go to the people who 1)...

    I wish the rights could go to the people who 1) worked on the game and didn't go paid and 2) pre-ordered and got nothing. I know that's impossible, but he owes it to those people to provide them...
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    I can't understand this logic. If you're a fan of...

    I can't understand this logic. If you're a fan of the game and a fan of the developer why wouldn't you want to see them achieve success on other platforms too?

    Considering even Sega has ported...
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    This is cool, I really like how the game is...

    This is cool, I really like how the game is coming along already and I hope this can be implemented at some point. The Mega SG can use wireless controllers, wonder if it could be updated to use a...
  17. What I was picturing is like being able to store...

    What I was picturing is like being able to store sprites as they appear on sprite sheets, or backgrounds without any optimization. But I guess that might not be a good idea anyway because of VRAM and...
  18. I saw the number 400 GB in the Mega SD thread but...

    I saw the number 400 GB in the Mega SD thread but maybe I misread it, maybe that is the maximum card size it can handle.
  19. With modern hardware this kind of low level...

    With modern hardware this kind of low level compression is becoming a lost art. Most impressive example I have seen lately is Micro Mages. But if you aren't putting your game on a cart maybe it's not...
  20. I had forgotten Sonic 1 is only a 4 Meg cart, it...

    I had forgotten Sonic 1 is only a 4 Meg cart, it might be one of the most impressive 4 Meg games ever made! According to Sega Retro it's using three types of compression, I know SR is not always...
  21. That's what I'm saying, I'd expect a game like PS...

    That's what I'm saying, I'd expect a game like PS takes advantage of modern techniques that older games couldn't use, also some of the compression algorithms were under patent back in the day. Since...
  22. I just looked through with a hex editor and I...

    I just looked through with a hex editor and I can't see most of the text... there are a few strings though e.g.:

    "SEGA MEGA DRIVE (c)T574 2010.OCTPIER SOLAR™&THE GREAT ARCHITECTS© WaterMelon™ ...
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    Is this guy the new forum villain? LOL

    Is this guy the new forum villain? LOL
  24. That's exactly what I was thinking. Back in the...

    That's exactly what I was thinking. Back in the day a lot of games would store text without any compression. For Pier Solar though I'd be surprised if they didn't at least use arithmetic coding or...
  25. There's also a ton of text in three languages, I...

    There's also a ton of text in three languages, I wonder how much space that used up.
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