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  1. Replies
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    Sticky: Mickey Mania - The Timeless Adventures of Mickey...

    Mickey Mania - The Timeless Adventures of Mickey Mouse (E) (Genesis/MD)

    NOTE: These codes were made with the European ROM, but should also work on the USA version.

    9VBT-BGRN +
    BFBT-AWGR...
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    Sticky: Thanks for the info. Was thinking of making some...

    Thanks for the info. Was thinking of making some codes to change/modify how that works, but will probably be too problematic.
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    Sticky: Thank you for the testing and notes GelmiR. Will...

    Thank you for the testing and notes GelmiR. Will add those codes to the sites.

    I do have a question... what is the purpose of the A button where you climb up your club? Is it just to get away...
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    Sticky: Chuck Rock 2: Son of Chuck (E) (Genesis/MD) ...

    Chuck Rock 2: Son of Chuck (E) (Genesis/MD)

    RGLT-E6VA
    Hit enemies from anywhere (as long as they are anywhere in front of or behind you). Does not work when they are very far above or below you....
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    Sticky: Cool Spot (Genesis) G5RA-2A3T Hit enemies...

    Cool Spot (Genesis)

    G5RA-2A3T
    Hit enemies from anywhere.


    Note: This is not from the "list".
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    Sticky: Still don't know why the original 2 part weapon...

    Still don't know why the original 2 part weapon code didn't work for you. Since we have a much better code anyways, I'm not going to add the old one to the site and just stick with the new...
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    Sticky: I'm pretty sure I've figured out a better code...

    I'm pretty sure I've figured out a better code for weapons. Didn't have much time to test, so let me know. This only requires one code, and it is truly an infinite weapon/ammo code, so there's no...
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    Sticky: I copied and pasted the 2 codes from above for...

    I copied and pasted the 2 codes from above for the "Infinite use of all weapons" code into my emulator. Seems to work fine for me, but let me give an exact description so there's no confusion...
    ...
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    Sticky: Even though the weapon isn't visible when you...

    Even though the weapon isn't visible when you first go to the weapon screen, when you start to scroll through the weapons, it should appear and be selectable. I'll take a look at it when I get home.
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    Sticky: I may need to change the description of the...

    I may need to change the description of the weapons code. When you run out of a weapon, you have to go back to the belt screen and re-select that weapon.
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    Sticky: Batman Returns (Genesis/MD) AJ4T-AA8W Pickup...

    Batman Returns (Genesis/MD)

    AJ4T-AA8W
    Pickup items from anywhere (when you walk under them).

    AJ4T-AA8W +
    AJ4T-AA68
    Pickup items from anywhere, no matter where they are on the screen.
    ...
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    Sticky: NFL Quarterback Club 96 (Genesis/MD) RZBT-A6W2...

    NFL Quarterback Club 96 (Genesis/MD)

    RZBT-A6W2
    Allows the game to run on Gens emulator. May also work if you can't get the game to run on a flashcart.

    ==========

    Have started working on...
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    To be thorough, I tested the other 3 bosses. ...

    To be thorough, I tested the other 3 bosses. Zaldane freezes instantly when you switch over to him. Apocalypse will move left or right, but freezes within a couple seconds. Juggernaut is probably...
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    Sticky: Yes, I removed the invincibility code because the...

    Yes, I removed the invincibility code because the same code already existed for the USA version.
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    Sticky: Damn, glad you caught that. The Hit Anywhere...

    Damn, glad you caught that. The Hit Anywhere code when throwing a rock only works on the large rocks. I had never tried the smaller rocks, so never noticed. Thanks!

    Will update the code...
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    Sticky: I've only tested 2 of the bosses in X-men. I...

    I've only tested 2 of the bosses in X-men. I should probably test the rest of them to see if any are more controllable.

    More new codes fresh from the oven...

    I made/tested all of these with...
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    Sticky: Thanks for all the valuable test info, GelmiR. ...

    Thanks for all the valuable test info, GelmiR. I'll make some final code description adjustments and add them to the sites.

    The "1 hit kill for bosses" code not working on the rest of the bosses...
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    Here's a Game Genie code to let you *sort of*...

    Here's a Game Genie code to let you *sort of* play as one of the bosses. You'll only have very limited control of Sabertooth (is Sabertooth a boss?). You can make him move Left or Right, but that's...
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    Thanks for the tip. I found that if you make the...

    Thanks for the tip. I found that if you make the picture small enough here, the attachments will work. Will check out your link shortly.

    P.S. The picture should be showing now, although pretty...
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    Working with that information, I've made a tiny...

    Working with that information, I've made a tiny bit of progress. Who is that in the picture? It should be one of the bosses. I'm able to control them for a bit, but then they freeze. Are you...
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    Sticky: Pyron, I'm going to start on the Chakan codes...

    Pyron, I'm going to start on the Chakan codes next, but I have a question. How is the existing "invincibility lasts 2x longer" code bugged? I see the code (AB3A-TCF2), but I'll need to know what's...
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    Sticky: TMHT: Hyperstone Heist (E) RESA-G6X8 1 hit...

    TMHT: Hyperstone Heist (E)

    RESA-G6X8
    1 hit kills bosses. Does not work on enemies.

    SXET-BCL4 +
    DDET-AAC6
    1 hit kills most enemies. Bosses will be easier to beat. Makes all attacks and...
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    Sticky: GelmiR, the Level select code can be ported from...

    GelmiR, the Level select code can be ported from the USA version, so probably won't do that one. Will put the other two on the back burner for now.

    I was able to make and partially test some new...
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    Sticky: Getting a little done at a time. :-) Here's a...

    Getting a little done at a time. :-)

    Here's a new invincibility code that works everywhere, including the surfing level. Seems to completely fix the problem we were having before when surfing. ...
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    Sticky: Busy at home, so codes will be a little slow this...

    Busy at home, so codes will be a little slow this week.

    I tried to make a universal "spin attack lasts longer" code to work with all turtles. It worked for the spin attack, but kind of broke the...
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