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  1. Replies
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    Meanwhile I found somebody in Japan claiming that...

    Meanwhile I found somebody in Japan claiming that people are getting confused by LCD lag… I guess the Japanese minis are indeed fixed (and in fact it seems the Japanese side of things was handled...
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    Yeah, I thought BlastEm was looking for the...

    Yeah, I thought BlastEm was looking for the serial but seems to be looking for the checksum instead, so even a single byte change will break it. Oh well, you should use the unpatched ROM in BlastEm's...
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    The hack is specific to Mega Everdrive, not the...

    The hack is specific to Mega Everdrive, not the Mega Sg jailbreak or anything else :​P (though it may work on a Mega SD too since I recall that one implements the same mapper?)
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    Well, I just whipped up this patch quickly, but...

    Well, I just whipped up this patch quickly, but no guarantees that it works:
    https://plutiedev.com/dl/game_no_kandume_otokuyou_patch.ips

    Remember, Mega Everdrive only, it won't run on the...
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    Original Everdrive has Flash. Mega Everdrive has...

    Original Everdrive has Flash. Mega Everdrive has RAM, but by default blocks writes to it (in case some bugged up game tries to write back when it shouldn't, which would be harmless on ROM). You...
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    Yep, though it's kind of misleading since if we...

    Yep, though it's kind of misleading since if we count that way then it's 56 games (as Game no Kanzume is a collection of games for starters, and Rockman World is three games in one + extra levels).
    ...
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    That one is even more deceptive, I was looking at...

    That one is even more deceptive, I was looking at its SMPS stream (was thinking of documenting Sonic sound effects) and it turns out the pitch slide upwards only starts in a handful of frames after...
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    If I recall correctly the complaints where about...

    If I recall correctly the complaints where about a combination of that and a chibi art style (which is not Mai's issue in that animation).

    …I just realized that Mai's upper half of the legs is...
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    Just to make it clear: it was still debugged on...

    Just to make it clear: it was still debugged on real hardware despite that.

    …you know, do we have any consistent measurements across all games? I wonder if there's lag coming from communication...
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    For what's worth it, somebody already found a...

    For what's worth it, somebody already found a diagnostics mode…
    https://twitter.com/bakueikozo/status/1174720492231524352

    They also found a way to get the kernel to dump its log somewhere that...
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    Watch the first hack being a firmware upgrade...

    Watch the first hack being a firmware upgrade rather than a plain old jailbreak :​P
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    There's also the possibility that the video had...

    There's also the possibility that the video had been edited and they accidentally undid any lag… (I mean, if I was a youtuber I sure as heck would like to make sure that anything in the recording...
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    Sonic jumping before hitting that box may be a...

    Sonic jumping before hitting that box may be a better metric.

    I can't tell for sure if there's a tiny bit or audio lag or it's I'm just looking too hard but it doesn't sound like almost 1/5th a...
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    The Star Fox 2 version from the SNES Classic got...

    The Star Fox 2 version from the SNES Classic got dumped quickly, didn't it?

    Remember, the Analogue consoles are FPGA-based and they embedded the games into the FPGA blobs themselves (which are...
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    Star Fox 2 on the SNES Mini wasn't the same...

    Star Fox 2 on the SNES Mini wasn't the same version that was floating around tho (and from what I could see, it actually disappointed some people because it turned out to be easier? I guess we can...
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    Probably because there's a second run coming...

    Probably because there's a second run coming (from what I can tell).
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    How long before people start arguing that AtGames...

    How long before people start arguing that AtGames was doing a better job?
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    Why would anybody expect a mini to have support...

    Why would anybody expect a mini to have support for cartridges when the whole definition of a mini is that it's a plug'n'play system with a closed collection of games? The only thing that...
  19. The problem was that Katz kept insisting that...

    The problem was that Katz kept insisting that Sonic wouldn't sell in the West so he got the boot in response (while Sonic Team kept working on it anyway). Kalinske wasn't sure about Sonic at first...
  20. Found the quote here...

    Found the quote here but I swear I had read it in a Sega-16 article before. Am I misremembering?

    Another one I'm struggling to find the source @_@ But I recall that after Michael Katz got kicked...
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    I wonder how much of this backlash is from the...

    I wonder how much of this backlash is from the fact that people got fed up from AtGames making so much shit and especially related to audio. Anything even remotely slightly wrong with the audio will...
  22. Incidentally the colors topic was being brought...

    Incidentally the colors topic was being brought up yesterday on Twitter.

    I was reading this:
    https://byuu.net/video/color-emulation

    Turns out that we had emulators using the wrong color ramp...
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    The best complains were the people whining that...

    The best complains were the people whining that Sega should get their shit together with the legal issues from Sonic 3 when as far as I can tell the problems were already back in the day (we don't...
  24. Nope. At most it limits how you can use the...

    Nope. At most it limits how you can use the layers, but that's still entirely on the video hardware side.

    The slow down probably comes from other issues (on top of the game probably already being...
  25. It's like attaching a powerful GPU to a weako...

    It's like attaching a powerful GPU to a weako CPU, the GPU is doing all the grunt work.

    Yes, the 65816 uses up less cycles than the 68000 so in terms of instructions per second it's about the...
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