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  1. Believe it or not, that may be the majority of...

    Believe it or not, that may be the majority of cases. Especially due to the great job Electronic Arts did as a publisher: 99% of their (yellow-tab) carts are region-free and have the adjusted audio...
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    "The Duel set the stage for racing games...

    "The Duel set the stage for racing games everywhere"

    by bmcaleer

    "The rivalry between the precise 959 and the wild F40 was one fought out on computer screens as well as the streets"

    At this...
  3. Thread: Double Dragon

    by Aleste
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    11,977

    Basically what's being said here is really...

    Basically what's being said here is really simple, that is: that the port (by British developer) was conceived for 50hz PAL audience... And Accolade didn't care shit to adjust it for the US market.
  4. Thread: Double Dragon

    by Aleste
    Replies
    39
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    11,977

    "The Story Behind the Tireless Slog of Porting...

    "The Story Behind the Tireless Slog of Porting 'Double Dragon' to Genesis"

    excerpt from: "Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room"

    by...
  5. What about Red Zone then... Unlike Subterrania,...

    What about Red Zone then... Unlike Subterrania, the cart isn't locked. However, Zyrinx are from Denmark, and the graphics do seem to work better in the 50hz presentation (ie circles in hud displays...
  6. To me there are a few animations (the snakes; the...

    To me there are a few animations (the snakes; the use of certain weapons like the iron ball) that make much more sense at 50hz speed. I guess we'll never know for sure... Also, I've seen youtube...
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    What a difference some years make. Barely a...

    What a difference some years make. Barely a mention of Mystical Fighter / Maou Renjishi in the whole thread, while now it would probably be listed among the top five if not top three of the genre for...
  8. Does it? I don't remember: I tried it and it...

    Does it? I don't remember: I tried it and it doesn't have one by default but maybe there's an item or something else that triggers a counter somewhere... Or it just appears if you're idle too much a...
  9. Other that still haven't been mentioned: US...

    Other that still haven't been mentioned:

    US only releases that were nonetheless developed in the UK

    Wolfchild (game isn't region locked and definitely plays truer to the original in 50hz... See...
  10. If Peter Andrew's Double Dragon is indeed...

    If Peter Andrew's Double Dragon is indeed intended to play at 50hz, could this be the case also for his Double Dragon 3 Arcade Game?
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    The 1993 SIMS ("Tecmo") game offers 24 teams, a...

    The 1993 SIMS ("Tecmo") game offers 24 teams, a world cup mode which can be reprised via paswords, four possible formation tactics, teams of 11vs11, a good soundtrack and an "arcade" approach. I...
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    UEFA's 1992 Champions of Europe has some good...

    UEFA's 1992 Champions of Europe has some good spritework, and I like the idea of sprites talking via balloons. The game however, is notoriously broken. It has 34 european teams.

    Sensible Soccer...
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    Okay let's give some statistics in order to help...

    Okay let's give some statistics in order to help the thread gain momentum.

    The 1985 card version, or "Great" should technically be dismissed right away since it plays in teams of 5vs5 plus goalie,...
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    Disclaimer: usually when it comes to 16bit era,...

    Disclaimer: usually when it comes to 16bit era, Sensible Soccer wins the contest by default, on every platform it has landed.

    The Master System might just be the exception to that rule, and that's...
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    Best SMS Soccer game?

    The Sega Master System had an impressive eleven year run of soccer games, from the earliest 1985 Great Soccer to the late 1996 FIFA conversion. I'd like to see them re-appraised and ranked best to...
  16. Full list of Megadrive/Genesis commercial releases by Megabit size?

    I tried to search for such info but didn't find it; sorry if this has been asked before.

    I'd also welcome a breakdown by year, example:


    Year: 1991
    total count released during the year: ???...
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    Sure. First, let me say that I'm very grateful...

    Sure. First, let me say that I'm very grateful for the trilogy of New World Computing output on the Genesis. I know that back then, people weren't especially looking for ports of computer games for...
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    I'm so glad the Genesis library has this game, it...

    I'm so glad the Genesis library has this game, it really enriches it.
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    Great thread. This makes me wonder about another...

    Great thread. This makes me wonder about another list, though:

    which Sega Megadrive/Genesis games do offer the choice between mono and stereo in the option menu? (or via special code / debug menus...
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    I get it, you're interpreting the "port" thing in...

    I get it, you're interpreting the "port" thing in a sort of loose manner.

    In fact, with Space Invaders I would probably take out also:

    Space Harrier II (it offers a Space Harrier-like...
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    Well, every Space Invaders is inspired by the '78...

    Well, every Space Invaders is inspired by the '78 original, but this one still is its own thing. Unique Iwadare score. Unique graphics and power-ups. Unique idea to make a vertical shooter not only...
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    The Space Invaders '90 / '91 doesn't have an...

    The Space Invaders '90 / '91 doesn't have an arcade equivalent, it should be treated as a console exclusive entry.

    Juju Densetsu is extremely borderline as a case. I don't think it shares one...
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    Has the final stage count for this game been...

    Has the final stage count for this game been assessed?

    below this youtube video someone posted a overworld map, but it's low resolution. I wonder if anyone has the original file?

    Also, how is...
  24. I have the Tectoy brazilian SMS port and it's...

    I have the Tectoy brazilian SMS port and it's nothing to write home about. The Megadrive one, now that would be interesting to see...
  25. From Andrew Braybrook's blog: completed Megadrive port of Fire & Ice

    https://uridiumauthor.blogspot.com/2018/07/fire-and-ice.html?fbclid=IwAR3G0G-1fXy6gYQ57B1qLRvmoaXr5km4AyrwWPMNxNoBd0-Y7qcKCPJ6C2k&view=flipcard

    "We also finished a Sega Megadrive version, along...
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