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    So I was researching Code Veronica X, I...

    So I was researching Code Veronica X, I automatically thought that meant the PS2 port, but Wikipedia says it was also released for the Dreamcast. Does this mean theres a version of Code Veronica with...
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    Also I know I've been a heavy contributor in this...

    Also I know I've been a heavy contributor in this thread, but in February is when I gotta take a year-long break. At that point I have to start getting ready for moving.

    So I really gotta quit...
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    What you are describing sounds like mesh...

    What you are describing sounds like mesh transparency. Well they did a good job of fooling me even though I was playing on a HDTV.

    Well I think it has really good graphics. Its in one of the game...
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    But what about the last type of textures? They're...

    But what about the last type of textures? They're called "ordinary textures" and they're almost always better on Dreamcast.

    Dude, theres no way they'd purposely gimp this game for artistic...
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    Here are the transparencies. They might be doing...

    Here are the transparencies. They might be doing Saturn style mesh transparencies, but I hope to god that isn't actually the case:

    https://i.imgur.com/sncEuI9.png

    The scoreboard is super...
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    Let me take some screenshots. Yes it likely...

    Let me take some screenshots.

    Yes it likely has crossfade, but some spot motion-blur would've been pretty cool.


    Also I was playing more F355 Challenge 3rd person mode. This is Sega screw up...
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    Might as well keep the theme of talking about...

    Might as well keep the theme of talking about petty stuff.

    You don't mind how Sega Lord X literally looks like a ReviewTechUSA 2.0, besides hes ethnic Northwest European and not Italian?


    But...
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    So I was playing Virtua Athlete 2K on real...

    So I was playing Virtua Athlete 2K on real hardware.

    This is another game that gets my full approval. Of course its 1st-party, but still the high polycounts and textures, aluminum maps, super...
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    I don't get why you want to deny this is the...

    I don't get why you want to deny this is the case. The PS2 is only 1.5 years newer than the Dreamcast, its not gonna beat it in every category. You see this with other consoles. The Genesis has a...
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    I just looked at his 4000th post and there isn't...

    I just looked at his 4000th post and there isn't even a meme. Maybe the guy wasn't paying attention to his post count.
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    Also heres my Ratchet and Clank post, buried at...

    Also heres my Ratchet and Clank post, buried at the end of the page:
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    Great idea, let me do a lot of my own personal...

    Great idea, let me do a lot of my own personal research then we'll come back to this.



    So where was I? Oh Gradius V vs Chaos Field comparison. I'm playing Chaos Field in my home theatre, the...
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    What you gotta know is that you aren't alone in...

    What you gotta know is that you aren't alone in your thinking. You know how many far-right channels I watch in Britain? The list seems limitless.

    Theres Mark Collett:

    ...
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    Ratchet and Clank is one of the first games to...

    Ratchet and Clank is one of the first games to utilize the PS2's strengths. I can imagine a lot of people finally started seeing what the PS2 is capable of once they saw this game. Unlike a lot of...
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    Also I'm working on a Ratchet and Clank post.

    Also I'm working on a Ratchet and Clank post.
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    What you said about Resident Evil 4 seems much...

    What you said about Resident Evil 4 seems much more convincing and realistic.


    But we're talking going from 48,000 polygons:

    https://i.imgur.com/YfyY9U2.png
    https://i.imgur.com/Pbdau0w.png
    ...
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    I get what you're saying, but it seems impossible...

    I get what you're saying, but it seems impossible for them to clip games to the point where they have N64 polycounts. Like you said Space Channel 5: Part 2 was heavily clipped, that game was still...
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    So are you saying with clipping techniques, they...

    So are you saying with clipping techniques, they could get this Gradius V scene down to 4000 polygons? Thats what they did with the other games after all:

    https://i.imgur.com/67hvpXM.png
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    But you don't notice a pattern? How come every...

    But you don't notice a pattern? How come every game that gives drastically low polycounts is a glitchly mess, and ones that give normal polycounts are fine? You ignored the elephant in the room.
    ...
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    So whats the situation with ZeroGS? With...

    So whats the situation with ZeroGS?




    With the PS2 being so hard to emulate, there are some games that the ZeroGS' polycounter isn't compatible with. When this happens, it gives grossly low...
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    Oh yes, all that stuff sounds like PS2 strengths....

    Oh yes, all that stuff sounds like PS2 strengths.

    Also I'm working on a big post thats almost done.
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    So if I get this right(and for good), the...

    So if I get this right(and for good), the Dreamcast has a ton of frame buffer effects, but the Dreamcast handles them super slow so developers came up with make-shift effects like the one in Skies of...
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    If they were doing stuff like this, then this is...

    If they were doing stuff like this, then this is more confirmation that theres something not right with Dreamcast frame buffer effects from a hardware capability perspective.
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    Its gonna take a lot of screenshots and...

    Its gonna take a lot of screenshots and explaining, I think I can finally do it tonight.




    Yes that is a problem. The PS2 has absolutely horrible image quality, if you are using composite...
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    Nice work. I will cite you, TA, and gamevet as...

    Nice work. I will cite you, TA, and gamevet as members that do a good job of being unbiased.
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