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    Sticky: LOL I got my ass handed to me there as well,...

    LOL I got my ass handed to me there as well, maybe you can use that effect to make an ultra-hard mode :D I'm using 2 invul codes, one is invincibility and the other one is probably for infinite life....
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    Sticky: Thanks for the codes Tony :) Did some testing,...

    Thanks for the codes Tony :) Did some testing, except for the Master code. I wasn't using one for the codes I already had. I forget, was Master code mostly for playing on real hardware?

    Anyway the...
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    Sticky: Oh, Turtles for sure! :D

    Oh, Turtles for sure! :D
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    Same... especially QuackShot. Really bummed about...

    Same... especially QuackShot. Really bummed about that one.
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    Sticky: Cool :) Have fun with the remaining levels!

    Cool :) Have fun with the remaining levels!
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    I was hoping for QuackShot and Hyperstone Heist,...

    I was hoping for QuackShot and Hyperstone Heist, oh well... happy for everyone that wanted Dynamite Headdy, I saw that one being mentioned a lot.
    Personally, I don't really care for any of those...
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    Sticky: Thanks for the info, Tony :) But are you sure...

    Thanks for the info, Tony :) But are you sure that 10 for a potion is the maximum the player can hold? I found sooo many gravity potions, I'm pretty sure well over 10. I thought the counter would...
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    Sticky: Nice! Glad to see you are enjoying the game :D ...

    Nice! Glad to see you are enjoying the game :D

    Awesome, I look forward to testing the new codes! Might be a few days, maybe tuesday but no later than wednesday morning. Especially the "maximum...
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    Sticky: Cool :) Just replayed the game today, found...

    Cool :) Just replayed the game today, found another place where the color palettes were messed up, lol... Looking forward to seeing whatever more you can come up with :)
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    Sticky: Interesting, thanks for sharing :) Good luck...

    Interesting, thanks for sharing :) Good luck improving the single code!

    EDIT:
    I figured out the sprite color palette issues, pretty sure it's not related to any code, but rather the game itself....
  11. Where's the huge AtGames logo?

    Where's the huge AtGames logo?
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    Sticky: You're welcome Tony :) I like doing it, and this...

    You're welcome Tony :) I like doing it, and this is one of my favorite games. Good call, without the sword power-up, the AEHA-BA98 code doesn't really add anything. The start with 99 items is a...
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    Sticky: More testing for Pirates of Dark Water: ...

    More testing for Pirates of Dark Water:

    A5VT-AA8C
    Hit enemies from anywhere (in front of you). Has only been tested with the sword.
    You need to face the direction the enemy is in. I've also seen...
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    Sticky: You're very welcome :D I plan for this to be the...

    You're very welcome :D I plan for this to be the last day I help move my friends - they're so inefficient, LOL.... So weekend starts this evening, and I'll do some more testing tomorrow :) thanks for...
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    Sticky: Thanks! Added the code, here's my findings so...

    Thanks! Added the code, here's my findings so far:

    A5VT-AA8C
    Hit enemies from anywhere (in front of you). Has only been tested with the sword.
    Seems to work pretty good, but I want to do more...
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    Sticky: Did some quick testing and have seen some stuff...

    Did some quick testing and have seen some stuff that interesting to mention. But I want to do some more testing first. For now, some info/testing on this code:

    AAFA-AA94
    Always get Niddler when...
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    Sticky: Looks like it's time to do some Pirates of Dark...

    Looks like it's time to do some Pirates of Dark Water replaying :) These look very interesting, thanks!! I have to say I will be helping some friends move in the next couple of days, so I won't be...
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    Sticky: If that's the one I think it is, you have to...

    If that's the one I think it is, you have to double-jump left or right to jump really far in that direction. It's pretty much the only potion I use in the game :)
    Edit: Just checked, it's the one.
  19. LOL repped!

    LOL repped!
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    Sticky: You're welcome Tony :D Thanks for looking into...

    You're welcome Tony :D Thanks for looking into possibilities for an Abu code :)
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    Sticky: So, had some time to test them right now: ...

    So, had some time to test them right now:

    GJRT-BM8A
    Picking up an apple kills all enemies on screen. Note that your apple count won't go up with this code active, so you may want to use the...
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    Sticky: Ah okay, thanks :D Will test them tomorrow! Free...

    Ah okay, thanks :D Will test them tomorrow! Free movement might be "map mode" from the debug menu? Though I'm not sure if that makes Aladdin invisible.
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    Sticky: Cool :D I'll test this these weekend! I have used...

    Cool :D I'll test this these weekend! I have used ATBV-0A6J for infinite apples, a code from Gamehacking. Is that the one that doesn't work correctly, and if so, how so? It worked for me :)
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    Sticky: I look forward to testing them :)

    I look forward to testing them :)
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    Sticky: Oh man, I love Pirates of Dark Water :) You...

    Oh man, I love Pirates of Dark Water :) You already gave me quite a lot of interesting codes for that one, though I'm still interested in seeing if there's anything else you can come up with. I'll...
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