Quantcast

Search:

Type: Posts; User: Gryson

Page 1 of 20 1 2 3 4

Search: Search took 0.05 seconds.

  1. Replies
    192
    Views
    6,140

    The revenue figures I provided are for both...

    The revenue figures I provided are for both Sega's arcade operations (meaning the arcades they run) and the sales of their games to arcades. Their arcades were mostly in Japan, though.

    But the two...
  2. Replies
    192
    Views
    6,140

    I think the disagreement here comes down to each...

    I think the disagreement here comes down to each of you having different subjective experiences in your local arcades. But that's probably not a good indicator of the health of the arcade industry.
    ...
  3. Replies
    192
    Views
    6,140

    That graph is meant to represent worldwide...

    That graph is meant to represent worldwide figures (I think), so it includes places like Japan where arcades were very strong through the end of the 90s.

    But honestly, what is the source of that...
  4. I knew I missed a few. That reminds me: Makoto...

    I knew I missed a few.

    That reminds me: Makoto Ogino, who created Kujaku Ou, was responsible for doing the story and characters of the MD game King Colossus. It's no secret, just a piece of...
  5. There's also these: Hokuto no Ken (Last...

    There's also these:

    Hokuto no Ken (Last Battle)
    Magical Hat no Buttobi Tābo! Daibōken (Decap Attack)
    Gambler Jiko Chuushinha (manga)
    Nadia
    Shura no Mon
    Aah! Harimanada
    Mazin Saga: Mutant...
  6. Thread: Arcade1up.....

    by Gryson
    Replies
    20
    Views
    1,755

    OK. I'm guessing "half scale" doesn't make good...

    OK. I'm guessing "half scale" doesn't make good marketing language so they inflate it a bit.
  7. Replies
    192
    Views
    6,140

    I use the language "alive and healthy" to counter...

    I use the language "alive and healthy" to counter claims that Sega discontinued development and promotion of the Genesis in 1994 or 1995 (or whatever the particular claim might be). The Genesis sold...
  8. Replies
    192
    Views
    6,140

    Ms Pac Man was one of those budget titles that...

    Ms Pac Man was one of those budget titles that sold for $20 or less and was always selling high. Majesco even re-released it at some point.

    I'm not sure what definition of 'life' you mean....
  9. Thread: Arcade1up.....

    by Gryson
    Replies
    20
    Views
    1,755

    Are these actually 3/4 scale? All the pictures...

    Are these actually 3/4 scale? All the pictures I've seen make them look half the size of an original cab.
  10. Replies
    192
    Views
    6,140

    Right. Initially, with how much Sega was losing...

    Right. Initially, with how much Sega was losing on each unit sold, they had to sell something like 5 games per console to break even. That only got worse as they dropped price, although eventually...
  11. Replies
    192
    Views
    6,140

    Bored, so some simple analysis of NPD sales data...

    Bored, so some simple analysis of NPD sales data for Top 25 games from May 1996:

    Number of games on Top 25 list:

    SNES: 5
    Genesis: 10

    Cumulative number of games sold to-date for games in Top...
  12. Replies
    192
    Views
    6,140

    Just imagine if Sega had known that the Saturn...

    Just imagine if Sega had known that the Saturn would be selling for $299 right after launch in Oct 1995, or $249 in March 1996, or $200 in May 1996. In the end, the whole concern about price came to...
  13. Replies
    192
    Views
    6,140

    I think that would have depended on how...

    I think that would have depended on how successful the 32X was. In the best case scenario, the 32X is adopted by users and developers and maintains a hold on the market for several years. The Saturn...
  14. Replies
    192
    Views
    6,140

    Well, as I've often said, the evidence strongly...

    Well, as I've often said, the evidence strongly indicates that Saturn was not meant to launch in the US in 1995. It's all connected to the 32X. If you consider what the 32X was meant to be, rather...
  15. Replies
    192
    Views
    6,140

    He's said it elsewhere...

    He's said it elsewhere:



    How do we interpret that statement from the new interviews that have come out?

    We have someone from the Sony side saying Kutaragi wasn't interested and shot down the...
  16. Replies
    192
    Views
    6,140

    Regardless of this TA nonsense, let's be clear:...

    Regardless of this TA nonsense, let's be clear: Kalinske's account is kind of odd. Not "lying" odd, but more "clueless" or "naive" odd.

    He says that he and Olaf put together a spec sheet and took...
  17. It wasn't ever used in a game that I know of, but...

    It wasn't ever used in a game that I know of, but I was thinking of the demo from gasega:

    hMz1T0uTzLI

    http://www.sega-16.com/forum/showthread.php?29069-Mode-7-demo-for-Genesis-MD/
  18. And the original article does say that the...

    And the original article does say that the Genesis "simply couldn't reproduce" the Mode 7-like graphics effect...
  19. I hate to do this (:p) but ran across this post...

    I hate to do this (:p) but ran across this post today:


    "The SNES actually had the better CPU. The Genesis had the mainstream CPU that was well used in the industry at the time. So, much easier...
  20. Replies
    15
    Views
    1,424

    Sega ran a full-page color ad in a Japanese...

    Sega ran a full-page color ad in a Japanese newspaper after New Years. It has a pun for those who know Japanese (the '32' in 32-year-anniversary and 'mini' in Mega Drive Mini are written almost the...
  21. Replies
    192
    Views
    6,140

    OK.

    OK.
  22. Replies
    192
    Views
    6,140

    I suggest reading up what's been written about...

    I suggest reading up what's been written about the Saturn development. Probably the best place to start is Hideki Sato's comments:
    ...
  23. Replies
    192
    Views
    6,140

    This is the full translated account of what...

    This is the full translated account of what Shinobu Toyoda said concerning Night Trap and Sony:



    So yes, according to Toyoda, Sony was involved with Night Trap's development. Sega took over...
  24. Replies
    192
    Views
    6,140

    No matter how obvious these things might seem in...

    No matter how obvious these things might seem in hindsight, at the time that absolutely was not the case. I'm not stating this as my opinion - it's what has been extensively documented in the book...
  25. Replies
    192
    Views
    6,140

    Almost everything you've said is from the...

    Almost everything you've said is from the perspective of hindsight, though.

    I find the history here much more compelling when taken in its proper context - trying to understand the motives, the...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4