Are the SNES ports of Wolfenstein 3D and Doom compatible with the SNES Mouse?
Type: Posts; User: Josh
Are the SNES ports of Wolfenstein 3D and Doom compatible with the SNES Mouse?
Why does Duke Nukem 64 not have music playing during the levels?
Does Wolfenstein 3D on the SNES use any enhancement chips such as the Super FX chip or the Super FX 2 chip?
The game engines used in Wolfenstein 3D and Doom were sometimes used by other companies for their games. Here's a thread to discuss them (licensed games only. This does not include mods, WADs, Build...
No. To play the multiplayer modes in the Atari Jaguar and Sony PlayStation ports of Doom (this also includes Final Doom on the PS1), the players need to have a video game system, a copy of the game,...
In the SNES port of Doom, the armor bonus and health bonus power ups add 1% to your armor and health (this also applies to the MS-DOS PC), while in the other versions (Jaguar, 3DO, 32X, Saturn, Doom...
Thanks for the info, Nuxius. Are there any screenshots or video footage of the PlayStation version of Quake?
Was the first Quake game ever planned to be released on the Sony PlayStation?
Thanks for explaining all that. I appreciate it a lot.
Having different endings gave me a reason to keep playing Comix Zone, and I found it to be an enjoyable game overall.
I haven't played Aliens TC, though it sounds interesting. I'm curious as to what the differences are between an IWAD, a PWAD, a MegaWAD, and a TC.
Between TNT: Evilution and The Plutonia Experiment, which do you prefer to play in terms of overall level design (monster variety and placement may also be included if you want) and in regards to...
Quake (1996), Quake II (1997), and Quake III Arena (1999) were developed and licensed by id Software (the original Quake was published by GT Interactive, Quake II and Quake III Arena were published...
The MS-DOS PC version of Master Levels for Doom II has 21 levels (a secret level is included in teeth.wad). The MS-DOS PC version of Final Doom has 64 levels (TNT: Evilution and The Plutonia...
I agree. Shadow: War of Succession (titled Shadow Warriors in Japan) is just a terrible game.
I found myself using the Shaq-uriken a lot (the motion is Forward, back, forward + Move Boost in the Genesis version, while it is Forward, back, forward + either punch button in the SNES version)....
Yes, I have beaten both the SNES and Genesis versions of the game on the highest difficulty level. I found the Genesis version, particularly the final battle with Sett, much more difficult to beat...
My thoughts on Shaq Fu
Sega Genesis (Released in the U.S.A. and PAL territories)
Graphics: 9/10 (The character sprites, while small, are animated extremely well and the arenas are also pretty...
I found out about White Zombie from a 3DO game called Way of the Warrior.
Duke Nukem 3D is a first-person shooter released in 1996 for the PC (MS-DOS). It was developed by 3D Realms/Apogee Software, Ltd. It was later released on some home console systems such as the Sony...
I like how the SNES version of Fatal Fury has Geese Howard playable by default in two player mode. In the Sega Genesis version, you have to use a cheat to play as him in two player mode.
Play as...
I'd choose The Ultimate Doom as my favorite. Doom II: Hell on Earth is an awesome game, don't get me wrong, but I just prefer the level design overall in The Ultimate Doom. My least favorite is Final...
Congratulations on completing your collection. That is really awesome!
Ryo Sakazaki is also playable with a cheat code in the SNES version of Fatal Fury Special. I'm not sure if he is a playable character in the PC Engine CD port.
Just a thread for discussing stuff about the "old school" Doom games.
Which of the 1990’s Doom games is your favorite and least favorite and why (level design, enemies, power-ups, weapons, etc)?
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