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  1. So it does look like since the E3 build that they...

    So it does look like since the E3 build that they did go back and replace the upscaled PS1 Battle Backgrounds with upscaled Saturn Battle Backgrounds. Though that looks to be the only bit they pulled...
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    At the very least we have been discussing making...

    At the very least we have been discussing making some kind of SegaXtreme logo screen that we could easily drop into homebrew releases and patches like this. The idea came about due to the recent...
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    New patches are out for Disc 1 and 2. Disc 1...

    New patches are out for Disc 1 and 2.

    Disc 1 is now at version 0.61 which fixes some minor issues with the text in the magic shop and save screen being glitchy:...
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    Yeah, I'm guessing if anything they are maybe...

    Yeah, I'm guessing if anything they are maybe getting a good label printed on a blank CD-R, and then burning to that disc. I highly doubt they have access to a proper CD mastering facility in which...
  5. So I'm guessing they extracted them from the...

    So I'm guessing they extracted them from the Playstation version then. The PS1 version uses standard TIM textures and are rather easy to extract from the files. Saturn's are instead VDP2 tile maps...
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    I mean at that point you may as well just burn...

    I mean at that point you may as well just burn your own copy.
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    So there's been some recent drama from this sale...

    So there's been some recent drama from this sale in particular:
    http://aishsha.blogspot.com/2019/05/about-repoduction-business-shit.html

    Basically it's being sold and using the work of the...
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    Here's a fix for a hang up issue after Rapp was...

    Here's a fix for a hang up issue after Rapp was introduced.

    https://github.com/TrekkiesUnite118/GrandiaTranslation/blob/master/Releases/Disc%202/SS_Grandia_EN_Disc_2_v0.50.1.zip
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    Ok guys, I have the map screens translated for...

    Ok guys, I have the map screens translated for Disc 2:

    https://i.imgur.com/x7Mu08A.png

    And I've done a little spot checking with Digital Museum Saves and things seem to be behaving well so far:...
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    So here's an update on where things stand. While...

    So here's an update on where things stand. While I'm still working on Disc 1, Disc 2 shares a lot of common files so getting it going didn't take much effort. The hardest part was that the Weapon and...
  11. So I was talking to Barone last night and I...

    So I was talking to Barone last night and I figured I'd bump this for this little nugget of info. I was poking around Lunar 2 Eternal Blue's FMVs and I noticed an odd role-reversal. The PS1 version's...
  12. Not sure how relevant this is, but EA also made...

    Not sure how relevant this is, but EA also made their own codec for some of their Saturn games that's supposedly MPEG based:

    https://wiki.multimedia.cx/index.php/Electronic_Arts_TGQ

    Warcraft II...
  13. Well, there is MPEG Sofdec for the Saturn that...

    Well, there is MPEG Sofdec for the Saturn that some games use with so-so results:
    https://www.youtube.com/watch?v=nz-XTb6PhpY
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    Some of the pads I wasn't able to salvage, but...

    Some of the pads I wasn't able to salvage, but the trace is easy enough to see where it goes so making a patch is doable. The problem is at this point with the IC and all is that it's way beyond my...
  15. The issue with that ROM is that it uses the...

    The issue with that ROM is that it uses the address space reserved for the Sega CD and 32X so it can be an 8MB ROM. Otherwise you'd need to use mappers and bank switching to have a ROM bigger than...
  16. Interesting that they're putting Snatcher on the...

    Interesting that they're putting Snatcher on the US one. I wonder if they'll give us the Translated Rondo of Blood from the PSP release and a new translated version of Snatcher on it?
  17. https://upload.wikimedia.org/wikipedia/en/2/29/Aut...

    https://upload.wikimedia.org/wikipedia/en/2/29/Autism_Speaks_Logo_Updated.jpg
  18. Actually I saw Barone posted and thought "Oh I...

    Actually I saw Barone posted and thought "Oh I wonder what his thoughts are on this device" only to find that, to my disappointment, it's just you throwing a tantrum.
  19. Oh, is Vector having another meltdown?

    Oh, is Vector having another meltdown?
  20. Quackshot: It's a 10 Meg cart, but 6 Megs of it...

    Quackshot: It's a 10 Meg cart, but 6 Megs of it is empty space filled with 0s. The game data itself only takes up 4 Megs.

    I found this out when looking at the Saturn port where instead of the...
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    So I have a problem, I attempted to recap my...

    So I have a problem, I attempted to recap my Model 2 Sega CD which has the Funai Board and it's gone horribly wrong. First of all I had multiple caps where the pad came off when I desoldered the old...
  22. Well that last bit is just an issue with...

    Well that last bit is just an issue with translation, not porting.

    But here's a rundown:


    Floors are done by VDP2 and are much higher quality with shadows and sometimes roads and paths being...
  23. From the footage they've released so far I'm...

    From the footage they've released so far I'm seeing zero evidence of that. It's 100% identical to the Playstation version. So once again:


    https://www.youtube.com/watch?v=OFjqEexH0Tg
  24. Yeah, I can tell by looking at it that it's 100%...

    Yeah, I can tell by looking at it that it's 100% based on the PS1 version. Looking at this video here, you can see that they didn't event try to clean up Parm's floor, it's just as screwed up as the...
  25. I just hope the servers are linked. Whenever...

    I just hope the servers are linked. Whenever they're separate, the none Japanese version falls behind and becomes the neglected step child. If they're not linked, I'll be sticking to the JP version.
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