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  1. Here’s an updated, more thorough timeline of...

    Here’s an updated, more thorough timeline of events:


    1988 to 1991: Sony develops a CD-ROM add-on for the SNES, but the deal famously falls apart.
    Early to Mid-1992: Sega is in the early...
  2. But are you running stock Retroarch on your RPi...

    But are you running stock Retroarch on your RPi (Blast 16 is just a frontend for Retroarch)? Because that has quite bad input lag (8-9 frames IIRC). You have to turn on the lag reduction features,...
  3. "Professional" means they make a living doing it,...

    "Professional" means they make a living doing it, not that they're good at it.
  4. It was mentioned in I think three Youtube reviews...

    It was mentioned in I think three Youtube reviews from hardware purists (I don't use that in a negative way - I consider these reviews more informed).

    It was not mentioned in dozens of reviews...
  5. So would you pay $80 for the Genesis Mini if it...

    So would you pay $80 for the Genesis Mini if it did not have the audio lag and broken controller?

    The reason I ask is because you are a hardware purist. What does this Mini console offer you?
    ...
  6. I found the reference you're thinking of - it's...

    I found the reference you're thinking of - it's on p. 23 of MD Collected Works if you have it.

    Basically, people at SOA such as Al Nilsen were convinced that Sonic was great, but Kalinske wanted...
  7. What would have made you accept the Mini as an...

    What would have made you accept the Mini as an excellent machine?
  8. I don't recall reading that. Kalinske didn't...

    I don't recall reading that. Kalinske didn't enter the picture until Sonic was well into development, though. As I recall, Al Nilsen was very vocal in his support of Sonic after playing the demo and...
  9. Some quotes from Revolutionaries at Sony (please...

    Some quotes from Revolutionaries at Sony (please just read the book :)):
  10. It doesn't really matter what you believe. There...

    It doesn't really matter what you believe. There are plenty of accounts supporting that Japanese developers thought this in early 1993, including Namco.

    But please note that they didn't say that...
  11. That's not quite correct about the 3D. Please see...

    That's not quite correct about the 3D. Please see the book Revolutionaries at Sony for more info. But basically, Kutaragi wanted the system to be 3D from the very beginning. It was everybody else who...
  12. It doesn't have better performance than a RPi3,...

    It doesn't have better performance than a RPi3, though. The Mini has similar hardware to the NES/SNES Classic, and that is weaker than a RPi3. That's not really surprising since an RPi3 costs $35 for...
  13. I've seen so many comments from supposed Sega...

    I've seen so many comments from supposed Sega fans saying things like "No Sonic 3? Hard pass!" or "Audio lag? It's no better than ATGames!"

    But really, the people saying these things probably...
  14. 32X Game Development Quote from Takayuki Kawagoe

    This is a translated excerpt from an interview with Takayuki Kawagoe that was published in the Sega Consumer History book. He served as product manager on the 32X games that were developed in Japan....
  15. I think you need to develop a better sense of...

    I think you need to develop a better sense of context, and understand that people often speak in hyperbole about things that happened many years ago. In other words, don't take everything so...
  16. Are you referring to Kalinske's interview in...

    Are you referring to Kalinske's interview in Retro Gamer 117? Because as I recall, he doesn't say he was given access to the PlayStation hardware.

    Anyway, the sequence of events as it's generally...
  17. Here's a time-stamped link: ...

    Here's a time-stamped link:

    https://youtu.be/eZ2pl-cEq0g?t=959

    It's certainly hard to notice unless comparing back-to-back and in slow motion.

    But DF correctly points out that the audio...
  18. Can you post this?

    Can you post this?
  19. I really cannot understand what point you're...

    I really cannot understand what point you're trying to get at. Can you rephrase it?

    I suspect you're misunderstanding something or taking someone's comments too literally.
  20. Belief should never be a part of historical...

    Belief should never be a part of historical research. It doesn't matter who it comes from, personal accounts are practically guaranteed to involve some degree of bias, self-aggrandizement, selective...
  21. There's also a book written by Hideki Sato that...

    There's also a book written by Hideki Sato that is coming out in a few days:

    The Secret History of Sega's Home Consoles

    I'm sure there will be a lot of content overlap, but this is great news....
  22. Yes, and is there any SNES game that attempts to...

    Yes, and is there any SNES game that attempts to correct AR for tiles with squares/circles? I guess the best option would have been to just avoid those as much as possible. But it seems like in the...
  23. Maybe at times, but it definitely has stretching...

    Maybe at times, but it definitely has stretching of squares and circles in the background/HUD.

    https://www.videogameperfection.com/forums/topic/43-87-aspect-ratio-correction-for-snes/



    Even...
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    The person who posted that is a hardcore Panzer...

    The person who posted that is a hardcore Panzer Dragoon fan.

    One of the developers responded and said that it's still a work in progress and will be changed.

    Thread:
    ...
  25. Yes, it set off an alarm in my head when he...

    Yes, it set off an alarm in my head when he claimed that he couldn't play any of the games well because of "double inputs", but he never once showed video evidence of this from any game.
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