Correction: The PCE has 32 subpalettes (16 for BG and another 16 for sprites).
Type: Posts; User: tomaitheous
Correction: The PCE has 32 subpalettes (16 for BG and another 16 for sprites).
Looking to sell off some of my stuffs. My copy of Star Odyssey is up for offer. Booted it once, for a couple of minutes to make sure it worked and never played it again (so whatever condition that...
What if you felt you were a fetus? How old should you feel then?
Did you not read my response to your question, relative to space requirements? How much vram it would take just to show a static screen shot of combined two layer method for 31 color bitmap? You'd...
interesting...
Actually, there's a way around this. And it works on a per layer basis (no need to combine layers). You set the tilemap to be much larger vertically, then you use the fine scroll register setting and...
Hey.... :D
OP: yeah, you can do quite a bit with free 31 colors for a single bitmap layer. Though you'd run out of vram pretty fast, that way (on the Genesis). But yeah, assuming you reserved...
The relation between viewing/using hex notation in an editor and assembly, is mostly a hacking thing. Rom hacking to be more precise. If you're writing your own code, you already know where things...
Ahh, I see you have caught the hacking bug. Very nice :D I encourage you to take it as far as it will go (including coding/etc and eventually homebrew/demos).
But... but... which one is you???!?!?
One of me last year:
http://img338.imageshack.us/img338/8824/me1fh.jpg
Also, I just bought a 2007 Kawasaki Ninja crotchrocket! Yay me! Now I just need to get my motorcycle license xD
@stef Ooouuu... :3 I accept the challenge! :D
Guess I'm stuck arguing for the snes (why do I always get stuck on this side? I don't even care that much for the SNES :/ Nobody else ever jumps in...
Yeah, I have a few tables. Though most are for address calculation and such (palette conversion too). GFX data; I just re-organize it on the fly since both are planar (pce just happens to have...
What??? Can't have what both ways? WTF are you talking about? TA is hard headed ignorant fool. I care not to discuss anything with him. Countering what you say? You presented more or less an...
Ok, you know all of this because...??? What experience do you have with either of these systems, relative to coding and understanding how ANY of these effects work? What would you know about the...
The problem with taking emulated screen shots of arcade games form that era, is that Mame and the other emulators don't bother to adjust the gamma curves for the RGB levels and games tend to look...
What are you using to broadcast the signal from the nes and genesis????
What does 2D have to do with anything? The point was about mesh (pixie dust? wtf is that??). None of what you responded addresses his correction on your part. You just deflected it with an response...
That light trail was talked about in saturn dev forums. It's the real deal. The problem with saturn was with overlapping layers of transparency (of polygons, including a warped quad folding back in...
It's done all real time. Yeah, the planar format of the NES is different than both (two different) formats of the PCE. The only thing that really saves me on this, is that 'vram' on the NES ppu is...
What....???? I don't even.... WTF!?!?!
I laugh every time I read one of MrSega's posts. The guy can't be for real. Remember, the furries almost converted him. Luckily he turned into an otaku instead ;)
How much have you played or seen of Shenmue on the saturn? I've watched a few short videos and nothing really seems impressive to me, except for the faces which look pretty good. Everything else...
"You're ALREADY dead."
O_o .... kids these days. Never know nuttin.
The Wii U is just like the Dreamcast!