Quantcast

Search:

Type: Posts; User: lumclaw

Page 1 of 20 1 2 3 4

Search: Search took 0.25 seconds.

  1. Sticky: Thanks. I'd been curious about that revision....

    Thanks. I'd been curious about that revision.
    Needless to say it won't output RGB, and as a side effect the 32X is incompatible.
  2. Replies
    16
    Views
    5,460

    Older versions of the Everdrive didn't have RAM...

    Older versions of the Everdrive didn't have RAM Cart capabilities.
    At least not natively. If you can save/load files to SD then the Mega CD should be able to use them when copied to the internal...
  3. Replies
    34
    Views
    6,831

    Heart of the Alien ended up never released in...

    Heart of the Alien ended up never released in PAL. The US version may have little to no 50hz compatibility.
  4. That sort of adapter is the best you're going to...

    That sort of adapter is the best you're going to get.
    SGB uses the SNES hardware colors, any shades/tones changed or omitted by the GBC palette wouldn't display correctly.
  5. 2 switches lets you separately toggle the...

    2 switches lets you separately toggle the language and frequency.
    While rarely used, 50hz with Japanese text is possible in some games.



    I think the console falls back to the default region,...
  6. Replies
    7
    Views
    848

    Sort of. You can play games using the original...

    Sort of. You can play games using the original HDD with just a softmod, but it's too small.
  7. Replies
    34
    Views
    6,831

    Right. Most versions of the Mega CD won't work if...

    Right. Most versions of the Mega CD won't work if plugged into the wrong MD.

    But 50hz or 60hz remains an issue for some games.
  8. Replies
    9
    Views
    1,454

    Maybe. More like the Sonic CD special stages. To...

    Maybe. More like the Sonic CD special stages. To my knowledge one of Sega's few (if only?) in house uses of the effect made famous by F-Zero.
  9. Replies
    9
    Views
    1,454

    2D background scaling/rotation (not 3D!)

    I'm struggling to find information about Saturn's real-world capability at rotating 2D layers.
    As distinct from 3D. Discussion of polygons is topic derailing, this will be the last you hear of it. :p
  10. In the day to day experience of the American...

    In the day to day experience of the American public that's how it was. As I was saying most of the Genesis games that sounded best didn't sell as well as the SNES games that sounded best.

    Myself,...
  11. I suppose recognition of those games goes to show...

    I suppose recognition of those games goes to show the Mega Drive had a greater lasting cultural impact, than the Genesis did.
  12. The rest of the world doesn't understand the...

    The rest of the world doesn't understand the extent of the dominion over consoles in the United States that Nintendo held between 1986~1991.
    That much of the gaming populace genuinely was unaware of...
  13. The simplest, if not scrapped midway,...

    The simplest, if not scrapped midway, localizations we didn't get intrigue me. Gradius Deluxe Pack was already in English.
    Various games like Vampire Savior, Bubble Symphony, or Soukyugurentai were...
  14. In a comparable situation, that one Wily Wars...

    In a comparable situation, that one Wily Wars SRAM patch switches the region lockout to USA. Rather than being region free.
  15. The description sounds like the game simply plays...

    The description sounds like the game simply plays in Japanese on a PAL MD.
    Not particularly harmful. Yet strange because 50hz/60hz is separate from language at a hardware level.
  16. Sticky: SCART is a good idea. A few games can't use VGA...

    SCART is a good idea. A few games can't use VGA properly at all.

    I don't know what other PAL differences the game has. NTSC copies are affordable enough, if necessary.
  17. Sticky: I think VGA automatically uses 60hz, skipping the...

    I think VGA automatically uses 60hz, skipping the 50/60hz prompt if a game has it.
    Most likely the NTSC dreamcast composite/s-video encoder doesn't support PAL, and will display messed up colors in...
  18. Replies
    66
    Views
    18,359

    The person in that topic was using composite...

    The person in that topic was using composite video.
  19. Replies
    66
    Views
    18,359

    The pictures are RGB, and the presence of the 32x...

    The pictures are RGB, and the presence of the 32x is washing out the colors.
  20. Replies
    66
    Views
    18,359

    The top pic is worse. Whites shouldn't be gray....

    The top pic is worse. Whites shouldn't be gray. And finer details are harder to see. (look at the shading inside the big letter T)
  21. Dunno, I can only take foxnoodles' word for it. ...

    Dunno, I can only take foxnoodles' word for it.

    This does raise an interesting idea. Is it possible for games to detect the master clock?
  22. If a Genesis works at both 50hz or 60hz, but a...

    If a Genesis works at both 50hz or 60hz, but a PAL megadrive doesn't work at either 50hz or 60hz, that should make the oscillator the culprit.
  23. Doubtful. The game was released before 1992.

    Doubtful. The game was released before 1992.
  24. Using the PAL oscillator to drive 60hz could...

    Using the PAL oscillator to drive 60hz could cause issues with timing sensitive games.

    The console is operating in a state most developers wouldn't have accounted for when programming a game.
  25. Yes, but a very slight difference. PAL systems...

    Yes, but a very slight difference. PAL systems switched to 60hz aren't *precisely* accurate.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4