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  1. The Super Game Module that Opcode sells isn't...

    The Super Game Module that Opcode sells isn't what Coleco designed but never released. The Opcode SGM would have bankrupted Coleco without the existence of the Adam.


    Nintendo never added an Xbox...
  2. I had to say it once per page earlier and I guess...

    I had to say it once per page earlier and I guess it's still required: most videos online of Intellivision games are inaccurate. If they aren't buggy emulation or terrible captures, the player more...
  3. Although they're pitching it as more 32X-like,...

    Although they're pitching it as more 32X-like, it's basically the same thing as that "adaptor" to play Genesis games on SNES.
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    I'd much prefer Mega Drive chiptunes and I'd...

    I'd much prefer Mega Drive chiptunes and I'd never include cinematics until the actual game content felt like nothing important was missing.

    The arcade original doesn't have voice acting and isn't...
  5. Most of the popular Intellivision games aren't...

    Most of the popular Intellivision games aren't arcade ports or ports at all.

    The Intellivision stood out at the time and the library has aged well because from the initial planning stages the...
  6. The Cure is the kind of MSX port I really like....

    The Cure is the kind of MSX port I really like. The original developer put in the extra work to make it run on a stock Colecovision, instead of relying on the SGM.
  7. Opcode Games sort of is, depending on what you...

    Opcode Games sort of is, depending on what you consider a real Colecovision. They were debating whether to go with a screen-by-screen or choppy scrolling version for the Colecovision + Super Game...
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    A better version could be made for (the right...

    A better version could be made for (the right sized) cartridge. Streets of Rage II/III is all you need to know about the minimum that the Mega Drive can do for a beat 'em up.
  9. The inverse is true when it comes to slowdown....

    The inverse is true when it comes to slowdown. Which is why Yohko's confusing PCE R-Type for SMS R-Type should make you cringe and think through his wacky comments before agreeing.

    R-Type for PC...
  10. It looks like it's 275 x 200 or something. ...

    It looks like it's 275 x 200 or something.

    The Legend of Xanadu games also run in a slightly lower resolution, but are full screen.
  11. Going by the nitpicky standards of a few people,...

    Going by the nitpicky standards of a few people, Shadow of the Beast on Amiga takes a bit hit as far as being "impressive" because it runs in a window smaller than the screen ("super low res!") and...
  12. Sticky: From 8-bit generation onward, 2D games running at...

    From 8-bit generation onward, 2D games running at 60fps without dropping any frames became standard. The odd exception running at 30fps usually stood out and didn't look right.

    Younger generations...
  13. Mode 7 effects are tough to pull off on...

    Mode 7 effects are tough to pull off on Sega/Mega-CD. You'd probably end up with 25% of the framerate, which would hurt gameplay in the overhead stages pretty bad.

    I would back a decent SMS...
  14. Sticky: "Frames per second" and "slowdown" aren't the...

    "Frames per second" and "slowdown" aren't the same thing, even in 3D games. 2D console games are designed to run at a locked framerate and never drop frames. When the cpu can't keep up it slows...
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    The Neo Geo was released 6 months before the...

    The Neo Geo was released 6 months before the Super Famicom. There's much more to consoles' success than release dates. You're also asking if Sega's consoles would have neen more successful if they...
  16. I think that the Colecovision can do pretty much...

    I think that the Colecovision can do pretty much any MSX game with the right kind of ram and audio expansion. If a better cpu is required it likely could be included in the expansion or game cart.
    ...
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    That wasn't the case in Vancouver at least. Not...

    That wasn't the case in Vancouver at least. Not only were dedicated arcades going strong and cabs were everywhere, movie theatres and mall began setting up larger arcade sections than ever.

    Even...
  18. I bought Cosmic Carnage new after mags said it...

    I bought Cosmic Carnage new after mags said it was great and a showcase for the 32X hardware. It was so slow and lacking in content and substance that I convinced the local store to accept it as a...
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    I would like to even just see how the original...

    I would like to even just see how the original Tomb Raider would have turned out if they continued pushing hard on it and polishing it instead of switching priority to the Playstation version.
    ...
  20. Can't quote. Yohko: PSX dithering explained: ...

    Can't quote. Yohko: PSX dithering explained:

    https://youtu.be/3XDyQnY5GHI

    Most PSX games, seemed like every game I played, have a dithered haze moving over the screen. N64 does too, but it's...
  21. Just like 16-bit consoles it's more about...

    Just like 16-bit consoles it's more about balance. The Playstation pulled ahead early on and defined what was considered "normal". So common aspects in PSX games like full screen dithering, flappy...
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    You might be able toget away with a reasonable...

    You might be able toget away with a reasonable sized bi-compatible rom if all of the assets are Genesis spec and the 32X mode adds additional layering or objects or scales/rotates Genesis assets....
  23. The SNES' different Modes have different...

    The SNES' different Modes have different trade-offs. Most standard 2D games use a Mode that incorporates a layer of low color NES looking assets. That's why the text in the SFII games looks so dull.
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    If they were single 3-button controls/single...

    If they were single 3-button controls/single player cabinets it wouldn't feel too out of place. At the last PRGE I went to my Wife and I saw a mini Bubble Bobble arcade that a young girl was playing...
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    I got rid of all but my small Final Fight cab...

    I got rid of all but my small Final Fight cab when I last moved. I happened upon the 1up Final Fight with booster podium while shopping the other day. With the boost it does feel like 2/3 scale at...
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