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Thread: Star Trek Starfleet Academy: Starship Bridge Simulator

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    Blast processor Melf's Avatar
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    Default Star Trek Starfleet Academy: Starship Bridge Simulator

    Porting games can be a good thing — when it's done right. Such was not the case with Interplay's Star Trek Starfleet Academy: Starship Bridge Simulator, which lost most of its charm when it made the jump to the 32X. So much potential was wasted, and perhaps its only real distinction lies in its unnecessarily long name. Read the full review here.
    Last edited by Melf; 02-15-2009 at 11:07 PM.

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    Super Robot Raging in the Streets Obviously's Avatar
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    As stated in the review the PC version came out years after this. It's a port of the SNES version which was the original Starfleet Academy and not the PC version. The PC version is kind of a remake of this game.

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    Blast processor Melf's Avatar
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    Agk, you're right. Lemme fix that.

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    Devil In A Midnight Mass WCPO Agent Flash1087's Avatar
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    I thought Elite Forces more than made up for this.

    Played the SNES version back when I was too young to know any better. I should re-visit it sometime.


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    Blast processor Melf's Avatar
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    I enjoyed Elite Forces greatly (the first one. Haven't played the sequel). I liked how they made it as close to an actual episode as possible, with full intro and everything.

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    Super Robot Raging in the Streets Obviously's Avatar
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    That's why Bridge Commander and the PC version of Starfleet Academy were so good. They made them feel like an actual episode or movie without sacrificing gameplay, the same goes for Elite Forces. I only played the demo for its sequel because the full version costs more than its worth since it's kind of rare.

    Personally I feel Bridge Commander is the best Star Trek game out there, but it's a little too short.

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    Raging in the Streets A Black Falcon's Avatar
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    The pool minigame actually isn't in the SNES game as far as I know, so that's an addition to the 32X version... also, yeah, they definitely improved those 3d models, for sure. I mean, sure, it's impressive that it had 3d models at all on the SNES, but the 32X version clearly looks better and more detailed.

    As for the game though (and I just got a copy, which is why I'm posting), it seems okay on first impression, but pretty simplistic. I wish you had more weapon variety (phasers, phasers, phasers, and it's not like you have weapon power to worry about either), a bit better map (having to switch radar ranges is kind of annoying, and why isn't there a large map where you can clearly see stuff in the system you're in? It makes finding things harder than it should be.), but it's fun to fly around and shoot stuff, and the gameplay's decent. So yeah, it could be better, but a nice effort for the 32X.

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    The Gaming Gangsta Master of Shinobi profholt82's Avatar
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    I've never fully figured out how to play this game correctly. I like the fact that it's kind of laid back and you can walk around the ship and figure out different stuff to do. I think that graphically it blows the SNES version out of the water. It seems like whenever I actually play it I just screw around for a half hour or so and then some emergency situation happens and I get my ass kicked. One of these days I'll sit down and read a manual for it to figure out what all I'm actually supposed to do. It's definitely a cool game. There's a lot of varied gameplay within the game. It's not just fighting Klingons or Romulons like so many other console Star Trek games.

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    Master of Shinobi
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    Get the PC remake, anything else is just a sick joke.
    Not to mention the Shat is in it.

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    ToeJam is a wiener Hero of Algol Guntz's Avatar
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    I have this game but since I don't know anything about Star Trek, the most I can do is play the pool mini-game...

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    Road Rasher
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    How does it rate in comparison to the SNES original, It certainly looks a tonne better and smoother in videos, but how does it play? Is it any worse or better? A few have suggested it actually plays worse and is more confusing to navigate.

    I kinda had a soft spot for the original, though I could imagine its like watching paint dry to non-Trekkers.

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    Raging in the Streets A Black Falcon's Avatar
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    Quote Originally Posted by TVC 15 View Post
    How does it rate in comparison to the SNES original, It certainly looks a tonne better and smoother in videos, but how does it play? Is it any worse or better? A few have suggested it actually plays worse and is more confusing to navigate.

    I kinda had a soft spot for the original, though I could imagine its like watching paint dry to non-Trekkers.
    I played a little bit of the SNES version, and in the first training mission at least it was indeed much easier to see the beacons on the SNES version -- all four are clearly visible from your starting position and are brightly colored on the SNES. On the 32X though, the graphics are a bit darker, and actually finding all four beacons was tricky and required some time as I figured out how to use the radar and the different radar ranges, which really is the key to finding things in this game -- figuring out how to read the radar (the square means you're on a plane with the object, so don't go up or down if you want to find it; the arrows mean it's above or below you) and what the right radar range is for the current encounter, and when to change it.

    Still though, given how much better the graphics are, if you like the game, I'd say definitely try it on 32X>

    Quote Originally Posted by profholt82 View Post
    I've never fully figured out how to play this game correctly. I like the fact that it's kind of laid back and you can walk around the ship and figure out different stuff to do. I think that graphically it blows the SNES version out of the water. It seems like whenever I actually play it I just screw around for a half hour or so and then some emergency situation happens and I get my ass kicked. One of these days I'll sit down and read a manual for it to figure out what all I'm actually supposed to do. It's definitely a cool game. There's a lot of varied gameplay within the game. It's not just fighting Klingons or Romulons like so many other console Star Trek games.
    Apart from the radar range issue I describe in my previous reply (and having the manual might help with explaining that, perhaps? I just have the cart.), it's not THAT complex... more complex than a Star Wars Arcade or Shadow Squadron, certainly, but less so than most any PC space sim from the '90s. You only have one weapon most of the time for instance, and it doesn't have a real power meter or overheating or anything like that, so in terms of weapons it's pretty simplistic. It does have much better graphics on 32X and some variety of missions though, yeah.

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    Bring on the noise! WCPO Agent Bones Justice's Avatar
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    I enjoyed playing this game mainly because I like the idea of being a captain in Star Trek. But the game could have been a lot better. The single player game is not bad but the two-player mode is a real dissapointment. They just didn't put enough into the two-player game to make it interesting after you've played it even once.

    I've never played the SNES version of this game. Is it basically the same game?

    My only other Star Trek game is the Next Generations game for Genesis. It's a much better game than this 32X game.

    It's too bad they never made a good Star Trek - Wrath of Khan game. Not only was it a great movie but the whole bit about "Genesis" would have given them some great audio clips for the game!
    Slayer-1: "Minus 210 degrees...minus 215...minus 220. Why are you still standing?"

    Bones: "My will...will not die."

    https://m.youtube.com/watch?v=AJ-iQfP3mFs

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    Pirate King Phantar's Avatar
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    @Ken: The Title of the review is missing an "r"... it reads "Stafleet Academy". I know the "r" is silent, but nevertheless missing.
    The funny thing about an oxymoron is, even if you remove the ox, there'll always be a moron. The Question Remains: Y?


    Submitted:
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