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Thread: Journey from Darkness: Stider Returns

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    Blast processor Melf's Avatar
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    Default Journey from Darkness: Stider Returns

    Sometimes, a company gets too complacent with its properties, and decides to farm them out. Big mistake. The result is almost never good, as demonstrated by the horrible Journey from Darkness: Strider Returns by U.S. Gold. It took everything the original game did well and buried it up deep, deep in the Earth, and what was released was decidedly un-Strider-like. We spent some time with it to spare you some pain, and our full review will hopefully save the fragile psyches of Strider fans everywhere.
    Last edited by Melf; 08-03-2011 at 08:57 PM.

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    Joe Redifer's Avatar
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    I agree with this review about 95%. The description of European programmers is perfect. They sure liked things to move really slow and not have much "oomph" over there. I disagree with the review about the voices, though. Although if memory serves correctly there are a few bad sounding voices (mostly the male voices as if the the person speaking into the microphone had a speech impediment), the female voices sound extremely real. The reviewer may have been playing on an emulator and I have yet to hear a Genesis emulator which gets the sound 100% correct. Emulators suck balls. Also once again we have a review that blames the Genesis sound chip for any crappy sounds that are heard. HELLO! Is this the only game you've heard? There are lots of Genesis games out there with extremely well done voice samples. Blame the programmers/designers/those who restrict how much memory can be used, not the chip.

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    Nameless One janus's Avatar
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    I liked this review, but I also like European Amiga games.

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    Master of Shinobi GeckoYamori's Avatar
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    European developers are no worse than their american or japanese counterparts. They all have their share of bad clichés.

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    Super Robot Master of Shinobi Obviously's Avatar
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    <grammar nazi nitpick> Never end a review in an elipses unless there's more to come since an elipses implies that information is being witheld. I like to blame Squaresoft and other RPG companies for causing people to abuse the poor elipses when a period works just fine. Also lots of em dashes. I love the em dash as much as the next guy but it it makes the article a little confusing in spots and some of them really don't need to be there. They cause the article to go off in tangents where it can be easily organized better. </grammar nazi nitpick> Sorry, I know my writing isn't perfect but it's the editor in me.

    Anyway, good review, I really enjoyed reading it.
    Last edited by Obviously; 04-24-2006 at 11:29 AM.

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    Raging in the Streets
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    Hohoho, wow. European gamers, see, we play like this. You American gamers, you play games like this. Japanese gamers? Those chinky-chong zerg rushers just sit on their arse and play StarCraft and dating sims.

    Riiiiight.

    The review was mostly breezing through the bare bones of the game - ripped sprites from the original, check, horrible audio, check, limp-wristed bosses, check. OBVIOUSLY THESE ARE ALL BAD AND TERRIBLE AS THIS IS MY OPINION. LET ME TELL YOU HOW BAD THE GAME IS OK.

    The rest of the bosses are pretty standard issue (read: generic), and rather boring.
    Such great description really gives me an idea of how the game plays. Thanks!

    SR has five stages, just like the original - however, these stages seem a lot less imaginative, full of generic European designed Amiga-style robots and soldiers. Also, the name of every stage is printed out in huge, neon letters that look like they were taken out of a children's storybook.
    LEVEL INTROS Again, where's the part where you tell us about the game, rather than how terrible you thought it was?

    Journey From Darkness: Strider Returns falls rights in with a lot of other infamous sequels - Blaster Master 2 (Genesis), Contra: Legacy Of War (PSX) and C: The Contra Adventure (PSX), just to name a few. All of these are held in extremely low regard by most serious gamers.
    I'M A SERIOUS GAMER DAMNIT sequels suck ok

    Not the best Sega-16 review by a long shot. Please, tell me how the game plays, not your opinion of it. It's that which helps me decide whether a game is worth playing, not how crappy you thought the storyline was or whatever.

    (actually, I've noticed this is true of quite a few Genesis/Mega Drive reviews - is there a possibility we can have more than one review per game? Person A: "I liked this game, particularly the cute intro sequence. The game's soundtrack didn't really suit the fast-paced gameplay, though." Person B: "This isn't my favourite game. The gameplay seemed too fast to fit the control scheme. The roster of two playable characters doesn't hold up, even by 1993 standards.", etc. etc.)
    Last edited by Elusive; 04-24-2006 at 05:19 PM.

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    Zebbe's Avatar
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    If the box art was the best "part" of the game, then this must truly suck ass. I mean, he looks like that Ripley woman from Alien 3! (And while we're at it, he looks like Dawson from "Dawson's Creek" on the first box art, which is a little bit better, but not much).


    Buy stuff at the Magical Game Factory, WaterMelon's crowd funding video game development site!

    Do YOU have any games you want to get rid of that haven't been reviewed on the site and needs to be beaten for the sake of this project? Send 'em to me and I'll review and beat them! I'll pay for shipping of course. Shoot me a PM if you're interested.

  8. #8
    Blast processor Melf's Avatar
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    Elusive, is it me, or did you not like the review?

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    Zebbe's Avatar
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    He has a point in this quote, it really made me think:
    Quote Originally Posted by Elusive
    Again, where's the part where you tell us about the game, rather than how terrible you thought it was?


    Buy stuff at the Magical Game Factory, WaterMelon's crowd funding video game development site!

    Do YOU have any games you want to get rid of that haven't been reviewed on the site and needs to be beaten for the sake of this project? Send 'em to me and I'll review and beat them! I'll pay for shipping of course. Shoot me a PM if you're interested.

  10. #10
    Genesis Knight's Avatar
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    Weeeeell...if he thinks it's terrible... Hmm. I guess that's his opinion, eh?

    But you're right - the ideal review would present the facts in an objective, then give the commentary. He sort of mixed everything up.

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    Devil In A Midnight Mass WCPO Agent Flash1087's Avatar
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    I noticed a horrible, horrible trend in the early 90's to attempt to incorporate 'slang' into game manuals.

    This, and Snake's Revenge on the NES are the two that stand out worst in my mind.


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    Joe Redifer's Avatar
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    Yeah, the "slang" sounds like something the writers of Sega Visions would come up with for their Niles Nemo crap.

  13. #13
    Nameless One janus's Avatar
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    When I'm reading a review I want to know exactly what the reviewer thinks, although obviously they need to back this up. I think two reviews for each game (with the rule that they can't give the exact same score and must cover new ground) is a good idea, unless there are issues with space or whatever.

  14. #14
    Super Robot Master of Shinobi Obviously's Avatar
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    Yes looking back at it now there is a whole lot of "what's" are wrong with the game but not a whole lot of "Why's."

    About the two review thing though, I think Sega-16 should stay focused on trying to get cover as many Genesis games as possible instead of trying to write reviews for other games. At least for now. If Sega-16 wants to be the most comprehensive Genesis/Mega Drive site on the net it should try to cover as many games as possible, not that I'm advocating quantity over quality or anything.

    I also think reviewers should be careful to highlight both the strengths and weaknesses of games and give their reasons. I even managed to get some good out of Starfleet Academy and that was like trying to squeeze water out of a rock. I usually try to stick to the layout written in the Contribution section though it's not always as fun to read.
    Last edited by Obviously; 04-25-2006 at 09:58 AM.

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    Blast processor Melf's Avatar
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    Quote Originally Posted by Obviously
    About the two review thing though, I think Sega-16 should stay focused on trying to get cover as many Genesis games as possible instead of trying to write reviews for other games. At least for now. If Sega-16 wants to be the most comprehensive Genesis/Mega Drive site on the net it should try to cover as many games as possible, not that I'm advocating quantity over quality or anything.
    I've no plans to implement multiple reviews. The only way to really make that credible is to have a staff review along with reader reviews (like HonestGamer, for exapmle). Thing is, we don't have a staff, and all our reviews are essentially reader reviews.

    Should we ever get to the point that so many games have been reviewed that what's left is highly unattractive, or should we ever get to the point of needing a staff, than, multiple reviews might be possible. I don't see that happening any time soon though.

    I also think reviewers should be careful to highlight both the strengths and weaknesses of games and give their reasons. I even managed to get some good out of Starfleet Academy and that was like trying to squeeze water out of a rock. I usually try to stick to the layout written in the Contribution section though it's not always as fun to read.
    This what I would really prefer, but this particular case was one of a donated review, so it couldn't really adhere to the guidelines without being completely redone. Whenever a contributor writes a new review specifically for the site, I would really, reallly, really, (did I say really?) prefer that they follow the guidelines. This way, they avoid situations like this one.

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