Just a random thought on how a traditional game could benefit from utilizing the full, non-exploited 650MB read limit on the Sega CD. Not an FMV game of course, I mean stuff like Sonic CD, Lunar or Final Fight CD. Games like that.
The first thing that comes to me when I think of this idea is not necessarily a bigger game in terms of level size for instance (since that depends on RAM), but a longer game in general. In Sonic CD for instance, you could probably have 20 - 25 zones well before nearing the 650MB limit. The thought it just intriguing...




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