You do realise that Sheath has been posting scans primarily from Mean Machines
Sega don't you? a dedicated Sega magazine.
Great, and now you're just holding your hands over your ears ignoring the fact that even Mean Machines Sega, the dedicated Sega mag was expressing doubts by
May 1995, (and in fact if its the May issue then that was written in April anyway), and GamesMaster infered it wouldn't be supported for very long in
February of 1995.
You two have no argument, all you're putting up is false logic
"32X was required because Sega may or may not have had other ways to increase revenue"
"lack of negative comments in magazines
proves positive feeling"
and its you guys who are picking and choosing which sources to listen to, look at the earlier source from May 1995 "
with all the talk of the 32X being crap" that indicates that public feeling may have already soured by that point too.
EDGE April 1995
EDGE has doubts that 32X is a wise move
EDGE thinks 32X distracts consumers away from Saturn
EDGE thinks 32X spreads Sega too thin
EDGE thinks 32X is a poor product
Its interesting how flawed his defense of releasing the 32X is, he says that US gamers aren't ready for the next generation yet because its just too expensive, and that 32X will be required until prices drop, then he lays down the price ranges
$399 - Too expensive for mass-market acceptance
$299 - respectabe but not huge sales
$199 - much better very healthy sales
$99 - huge sales
The problem being, the only company selling hardware for $399 was
Sega themselves! all their competitors were under $299, Sony launched at $299, and Jaguar was now well under $199 at this stage, at the end of this year Jaguar was at $99 and 3DO was at $199.
Their
add-on was in the same price bracket as their competitors consoles.