Furthermore, when Hawkins and Ireland shilled the PS2 ahead of the Dreamcast in 1999 and 2000 it was hugely damaging to Sega. Similarly, Hawkins was actively promoting the PS1's false spec of 360,000 texture mapped gouraud shaded polygons per second from 1994 onward. He was even doing this at E3 with developers. Hawkins has also repeatedly stated that he wanted a one console industry, when the 3DO obviously lost to the Playstation he simply moved that concept over to Sony. This has been influential among developers ever since.
Your and DA Shockers "World" where every game console that is ever released must ascend the greasy poll of public opinion and sales is just not in line with actual game history, or electronics in general.
Corporate entities, like people, are much more nuanced than casual arm chair historians like to believe.