This one was not unreleased because of the game itself, but because of NuVision Entertainment's closure. Bean Ball Benny, another unreleased Mega Drive/Genesis game by NuVision, suffered the same fate because of this.
Thanks for the release. If you please, try to do an appropiate ROM dump so the game can be preserved more accurately, and in .bin format if possible.
Although possible, that wouldn't explain how Bimini Run made it out the door (developed at roughly the same time). If you've seen video of Bean Ball Benny, it was very far from finished and quite possibly canned for being a poor early tester as well. Nuvision definitely closed due to lack of funds, but whether it happened while these were in production or that shelving these put them out is up for debate.
The game is in the purest form I'm able to do without butchering the cart, so you'll have to deal with the format. I can't dump the EPROMs individually (actually, I don't even know if they're socketed) as the case has been epoxied shut. I know it's an over dump, but really, is that a big deal? It's preserved and released for free, you can't really have too many qualms about it. I don't really know why a binary would be a more accurate file type either...
Anyway, there will be more ROM dumps in the future, so if you guys aren't digging this one I'm sure you'll like something else we have. Matt and I have (what I believe is) the 2nd largest NES proto collection around, and plenty of other Genny stuff too, so stay tuned for more releases!
Bimini Run was released in fall 1990. These two unreleased games, on the other hand, were oriented for release circa 1991, so it makes sense the games couldn't even be finished (Swamp Thing isn't a complete game either) because the company was already going out of the water.
I appreciate the release, don't worry. I just said it would be better to have the ROM as accurate in size and format as possible. If you are not able to appropriately dump the ROM without having to butcher the cartridge, then it's ok.
If its an overdump.. could that mean there's the remains of another game in that data?
wouldn't be the first time unknown stuff was found like that.
Another run-of-the-mill Genesis proto doesn't really interest me that much. Now if Mark and Beagle could pull an unreleased 32X proto out of that hat, Segaage would more than deserve it's place in the Sega community.![]()
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Ha! What, like that turd Virtual Hamster??? Come on now. The graphics, controls, and music are garbage on ST for sure, but the concept for game play could have been pretty cool had they polished up the game a little with further development.
Never dabbled in the 32X stuff myself, but we've got a few more Genesis titles we'll be releasing over time, some cool proto box art, unreleased games, and works in progress. Stay tuned, if you're into pre-release Sega stuff you're bound to like something we release.
you don't need to butcher the cart at all. You could just look at the number of EPROMs and their size if they are labelled or pin counts, to determine the exact ROM size but otherwise, simply by looking at the 4MB memory area dump, you can easily see that ROM header is being mirrored every 512K.
I am always very grateful for new dumps because without generous people like you, those games, even if they are shitty, would have been lost forever but I think that for the sake of accurate preservation, and contrary to what has been done in the early days of emulation scene, dumps should be verified before released.
Thanks for sharing! I hear so many stories about people getting protos and just sitting on them so they can be elite or whatever. It's cool that someone's actually making an effort to get them out there.
I demand that you give me rare and unique things for free, in exactly the way I want it. The law of the internet requires it!
No, dude, epoxy. The case is glued shut. He doesn't want to break the case open. Chances are, with such an early game, the rom is practically hooked straight up to the cart port anyway. It wouldn't need bank switching or anything. Who cares if he dumps straight off the chips or off the edge connector? If it repeats every 512K, then truncate it at 512K if it makes you happy.
The cart is literally epoxied shut. If there were an easy way to get to the EPROMs we would have dumped them individually by now. As much as we love seeing the data out there, we're collectors too. No sense in smashing up a one of a kind prototype when there's a decent dump already out there.
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