
Originally Posted by
Chilly Willy
All consoles are capable of 3D polygons, even the Atari 2600... it's just a matter of how many in what period of time. There's a big thread on polygons in MD games on the site here somewhere where people pointed out things like racers with a few polygons. The stock MD can't do many at a decent frame rate, but the CD can do more. There was another thread on 3D on the SCD where someone pointed out to me a demo for the PC using a technique of drawing triangles using quads like the SCD can draw. A nice demo on the SCD showing just what rate it can draw polys would be nice. I've always intended to work on one, but I'm so busy I just haven't gotten around to it.
That said, it's easier for games on the SCD to stream video, like Silpheed. That would do a better job of presenting LOTS of polys than actually rendering them. Of course, that also means that said sequences would be on a track, like Silpheed. If it's not on a track, it quite possibly rendered. The SCD SHOULD be capable of something like the MD VR cart.