Genesis does what NECdon't
Ill give you RPGS because I have never played an RPG so I cant comment.
blood gear? Right.... Just the same quality as say Ranger X.
I mean the PCE is great and I love it but you have these rose colored glasses and see something we all don't see. The games did and always have looked to me like extremely colorful and well done 8-bit style grafx. The system could not do EWJ or Skeleton Krew or anything as smooth and amazing as Ranger X, hell not even sonic. The system did shooters OK but your idea of good grafx is Air Zonk and Blazing Lasers the just aren't. Fun, colorful cute, sure but not on par with the MD or SNES.
SFII and Rondo of Blood I find the systems best efforts and the Arcade card did some interesting things as well.
Blazing Lazers is a 1989 shmup, it came before MUSHA. You expect it to compete with 1995 games? Air Zonk looks good in that kiddy style but it's not "great" looking no.
RPGs and Fighting Games look better on the PCE too.
Of the 3 games you mentioned 2 are platformers which is the PCE's weakness. Platformers aren't the only good looking games you know?
Skeleton Krew is a 1995 game, that's competing with arcade card level games.
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Lol, Mystic Formula was an example of a hallway walk 'n gun like Skeleton Crew. Again, it sounds like you're just taking my misinterpreted word for Mystic Formula being "as close as it gets" because you are so obviously unfamiliar with the PCE library. For Skeleton Crew times ten, see Sapphire.Again I disagree. Look at Skeleton Krew Vs anything on the PCE. It can't do a game like that and Mystic Formula is as close as it gets which is sad in terms of graphical power.
It can be done with sprites in as fine an increment as 16 x 16 pixel cells. Dracula X has a large enemy that the same thing, only tilting horizontally. Of course, Sapphire has large bosses rotating and spinning around in 3D, so it would be no big deal to do with straight animation.You mean the awesome bosses? You're right it can't, the PCE can't do that awesome tilting effect the genesis has. The second layer would have to go too. Everything else though? The arcade card or a big cart can does the trick.
I thought you knew what the PCE was capable of because you "have all the games"?Ill give you RPGS because I have never played an RPG so I cant comment.
Depends on what you mean by quality. They aren't even remotely the same genre. I don't want to have to criticize Genesis games just to point out the obvious in extreme ignorance of the PC Engine's strengths. But Blood Gear has graphics that the Genesis can't do, period. The PCE can and has done most of Ranger-X n different ways, but even the most different looking substitute that would be required for one element wouldn't be nearly as big a hit as the difference in color/shading/detail that is possible. The horizontal shooter sections aren't anything that hasn't been done in PCE games, only with better color/shading, less slowdown and likely the same amount of flicker.blood gear? Right.... Just the same quality as say Ranger X.
The PCE couldn't easily do the multi-directional stages's parallax the exact same so easily, but given the style, a simpler substitute (done like 4:00 in this video) for the often abstract art wouldn't look too out of place at all. The massive upgrade that is possible for color/shadsing/detail for everything else would certainly help make up the minor loss). Ranger-X is still a neat game, but it emphasizes the Genesis biggest weakness as much as its strengths.
You seem to have "rose colored glasses" as you count everything "the PCE can't do" yet still ignore everything that the PCE can and has done that the Genesis can't. How are World Heroes 2, Sapphire and Fatal Fury Special "cute"? Because the sprites are so huge, detailed and smoothly animated against backgrounds unmatched outside of Neo Geo?I mean the PCE is great and I love it but you have these rose colored glasses and see something we all don't see. The games did and always have looked to me like extremely colorful and well done 8-bit style grafx. The system could not do EWJ or Skeleton Krew or anything as smooth and amazing as Ranger X, hell not even sonic. The system did shooters OK but your idea of good grafx is Air Zonk and Blazing Lasers the just aren't. Fun, colorful cute, sure but not on par with the MD or SNES.
You once again sound like a youtube commenter insisting you know enough about the library to dismiss it, yet only mention the most well-known games. If you place no value in actual graphic quality, horsepower, sprite ability, etc, that's fine. But all you're demonstrating is that the few PCE games you are familiar with don't suit your customized tastes.SFII and Rondo of Blood I find the systems best efforts and the Arcade card did some interesting things as well.
Filling the screen with giant scaled sprites that would require six SNES systems worth of Mode-7 is only "interesting"?
As for the bosses in Skeleton Krew (or Contra HC, Alien Soldier, Vectorman, Gunstar Heroes, Puggsy, AoB&R, etc...), the PCE can't do the tilting effect. You need both line scrolling and vertical column scrolling to do it. You can do one on the background, the other can be emulated with sprites, but you can't apply both to the same image on the PCE. You'd need to waste a bigger cart just to mimic a silly effect (which looks cool, but not worth wasting a ton of rom space for).
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evilevoix: you do realize that all this stuff that the Genesis can do is also "impossible" on the Neo Geo right? And you also ctiticize the Neo Geo when you negate graphic quality (color, shading, detail, sprite size). Nobody bothered to push the PCE far with realtime polygons or 3D Doom style environments, but they do exist for PCE and are impossible on Neo Geo. The Neo Geo also has one less tile layer than the PCE or even the NES. Which I guess makes the Neo Geo a colorful Collecovision by your arguments. Neat and cute, but somewhere between Colleco and NES?
As far as shooters I only have a couple on the MD and Bio Hazard Battle is one of them and it looks and plays great. Air Zonk is a a very colorful shooter but that's it, no graphical master piece and the game is over so soon why bother?
My main point is vague in that the PCE TO ME looks like mostly 8-bit styled games with much better sound and color. Some games are above and beyond like the games you mentioned. I feel the SNES and MD far surpassed what was possible on the PCE and if the PCE could it would it was in the running to take a spot and was very popular in Japan so why not?
You brought the comparison between Skelton Crew and mystic formula, I just commented on them, IDK why you would bring up the comparison. I am familiar with the PCE library and I have most of them in one form or another. I had a Turbo Express back in the day but yeah only shit games for that one.
I have no idea how to play RPG's, still have them all on ONE system. I play around with them and move around, they are not too appealing to me but I am sure I am missing greatness. I guess I'll try running through Y's again and move along. I have Shining force, no idea how to play it nor did I ever play anything like an RPG but Zelda 64.
Bloodgear? The only thing it can do that the MD can't is color. IDK how you can think that the PCE could do Ranger X in all smoothness and effects, you are nuts. Show me the graphx and gameplay that Bloodgear has that a MD couldn't do? Color? What else?
Arcade games look great but I am a Neo Geo Snob so I see many issues as well but admit they are the best Neo Geo Ports over SNES MD hands down. My biggest issue with the PCE version is that again CD based so more info is at the systems disposal and once you sit through the load times you do get large sprites. I dislike the speed of the games and of course that terrible zoom effect. Still shits on MD SS and SNES anything from SNK, that is absolute. Sapphire is great, nothing the Sega CD couldn't do but you argue superior hardware. I then argue it is a CD game where you can load much much more frames of animation and obvious CD style music.
I like the PCE, I just think the MD and SNES did more.
Youtube commenter? I play the games, I have them, digital copies in fact. Games are great and fun and grafx don't always make the games. I thoroughly enjoyed Bloody Wolf, loved it, grafx are poor at best in the Bitnes view of things. I liked the music and control. I think the issue is that you are taking this personally and although I love my games I don't wish to piss people off this much. I am familiar with the games and love the system, what's wrong with that? What's wrong with seeing higher quality games on a Stock MD vs the PCE, a cd add-on, a series of card add-ons and then you get a small handful of games which are truly amazing in the mid 90's. I still think a regular MD cart on a stock MD beats with the PCE did for most of it's library in graphical presentation. Fun factor? I think the systems are on par, I like them both the same in that faction, maybe the MD a smidgen more as it is so easy to get games without getting raped but that is the markets fault and not the systems so par on fun factor and that is all that matters.
Neo Had Great colors and sound detail and sprite size. All of which was unmatched or even came close for the time. Less tile layer? Really showed up when we played these games. WhenI played MOTW, I always though WOW the PCE could have done it better in some way or the NES could do a TILE extra of the PCE CD may have had better music in exchange for 3 hour load times...... No. Listen, I know you are upset, and your silly Colecovision comparison is proof of it but the NEO GEO had no weaknesses other than it's exorbitant price tag. The system itself was nothing more than a supercharged Sega Genesis in some respects but access to MASSIVE amounts of information instantly. Those attributes still make amazing looking games to this day. Being able to get beautiful hand drawn grafx with massive color and animation instantly makes a great game system. The Neo was he first home console to do that (yes again arcade hardware I know)
As far as 3D on the PCE, you think the PCE could do a convincing copy of DOOM in any way? What 3D games on the PCE Double Dungeons (kidding) Neo Geo? Super spy (HA) Doubt it unless you got a special hardware upgrade in the cart like SNES DOOM but still not amazing. I am willing to bet in 2003 a better port of Super Spy could have been made similar to Wolfenstein but that's it. The detail, sound, scrolling, animation and sprites would again have killed the competition but 2000's were tough goings for the Neo and people still payed and played KOF so why bother with a Pseudo 3D game when we had Halo at the time.
The point is the Neo was far superior then anything from it's time period and then some and it's 13 year lifespan proves it. You did however pay for it and people like me still are.
Last edited by evilevoix; 07-23-2012 at 01:25 PM.
Also, this game is complete and utter junk, reminds me of Kung Fu Master.
Bloody Wolf looks barely better than an SMS game, Mercs has waay better, brighter colour use, more detailed pixel art, bigger, more impressive weaponry, better effects, parallax etc, better animation (some of the animation in Bloody Wolf looks iffy, enemies being blown up for instance), even in straight colour counts Bloody Wolf barely wins out (seems to have 5-10 on-screen colours more than Mercs in the screenshots I checked) but even then, as I said the colour use in Mercs is better, Bloody Wolf has some really crude looking colour choices in places.
Other than that carry on, I consider PC-Engine on par with MD/SNES, and if it had parallax layers I would've considered saying the hardware was the best overall to be honest.
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