actually KEGA ignores index 00, but yea its playing pre/postgaps leaving lots of dead air. if the index is off that dead air will also have a nasty noise at the end before looping.
ive played
real SEGA CDs in KEGA (
not burnt images), same exact disappointing behavior as bin+cue.
KEGA treats everything as a "track", not as a CD. so we need to give it "clean" tracks, not CD images, not CD rips.
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if KEGA did reccognize index 00 in cue sheets, all these problems could just as easily be resolved with mild cue sheet editing. then we could play the bin+cue files perfectly without the need to rip them down further to iso+wav/mp3.