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Thread: Art of Fighting home console ports.

  1. #46
    Re-Animator Raging in the Streets NeoVamp's Avatar
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    I wish it was easier to reverse engineer stuff, I would love a nice AOF Vs SF2 game on our trusty Genesis.

  2. #47
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    Quote Originally Posted by NeoVamp View Post
    I would love a nice AOF Vs SF2 game on our trusty Genesis.
    That'd make for a great crossover game!
    Last edited by Josh; 05-09-2012 at 07:36 PM.

  3. #48
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    @NeoVamp

    How would you rate these ports from best to worst in terms of music?

    1. Sega Mega Drive/Sega Genesis
    2. PC Engine CD
    3. SNES/Super Famicom

  4. #49
    Re-Animator Raging in the Streets NeoVamp's Avatar
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    Dunno, Genesis is very FMy when it comes to music and Snes is always more echo/tinny like,
    So I guess I'd have to say I prefer the Genesis renditions because they sound cleaner and less muffled.

    Never heard the PC Engine music so I can't judge.

    Ultimately these games were never very memorable, they looked nice enough but lacked the fun that SF2 brought to the table.

    Which reminds me of the story I read where they interviewed the guy who made Fatal Fury, and he said that this was his idea for Street Fighter 2,
    And it makes one wonder how Fatal Fury/AOF1 would have played with a SF2 like engine, imagine that.. the magic of SNK's art and Capcom's engine.

    SF2 looks good but I always felt SNK had more memorable characters/stories.

  5. #50
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    Quote Originally Posted by NeoVamp View Post
    Dunno, Genesis is very FMy when it comes to music and Snes is always more echo/tinny like,
    So I guess I'd have to say I prefer the Genesis renditions because they sound cleaner and less muffled.

    Never heard the PC Engine music so I can't judge.

    Ultimately these games were never very memorable, they looked nice enough but lacked the fun that SF2 brought to the table.

    Which reminds me of the story I read where they interviewed the guy who made Fatal Fury, and he said that this was his idea for Street Fighter 2,
    And it makes one wonder how Fatal Fury/AOF1 would have played with a SF2 like engine, imagine that.. the magic of SNK's art and Capcom's engine.

    SF2 looks good but I always felt SNK had more memorable characters/stories.

    I really like the Mega Drive renditions of the stage themes, such as the ones for John Crawley and Mr. Karate. The PC Engine CD version has some great ones too, including Todo's theme and the introduction music. The SNES music isn't bad, but it isn't exactly great compared to the other ports. One of my favorite tracks I can think of for the SNES version is Mr. Karate's theme. It just sounds awesome!
    Last edited by Josh; 03-24-2012 at 12:54 PM.

  6. #51
    Re-Animator Raging in the Streets NeoVamp's Avatar
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    I've always really enjoyed John Crawley's theme on the Mega Drive, its a very well done rendition.

  7. #52
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    I don't understand why the Genesis version lacked the in-game special move tutorials when all of the other versions had this feature.

  8. #53
    For great justice! Road Rasher Tor Landeel's Avatar
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    You have a gift, Josh, you inspire curiosity with your posts
    I'll try to finish the SNES version (I only gave it so much as a quick look), and see if I can try the PCE version as well (never seen that)
    I'd rep you again for your posts..but I still can't :P
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  9. #54
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    PC Engine version is far superior. Art of Fighting on Genesis or SNES are the worst SNK ports.
    My favourite ones are Fatal Fury Special on SNES and Samouraļ Shodown on Genesis.

    If you want SNK ports closer to their original versions, there is no mystery : try PS2 or Dreamcast.
    Samourai Shodown III and Fatal Fury III on Saturn should be avoided. Others seems quite good.

  10. #55
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    Quote Originally Posted by Tor Landeel View Post
    You have a gift, Josh, you inspire curiosity with your posts
    I'll try to finish the SNES version (I only gave it so much as a quick look), and see if I can try the PCE version as well (never seen that)
    I'd rep you again for your posts..but I still can't :P
    Thanks very much for the compliment, Tor Landeel.

  11. #56
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    I don't understand why people say that the Sega Genesis port of Art of Fighting is difficult to beat. I found the game to be pretty easy to beat on the default difficulty setting (normal) and hard difficulty. There are much more difficult fighting games on the Genesis/Mega Drive.

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