But yeah, sound in the MCD is gonna be a headache - or better said, MD-side sound on a CD game, because there the only thing you really have to control it is the main-CPU and 64KB of RAM (which is also used for a lot of other stuff).
For that you're better off with a MCD-specific sound engine. Maybe some day I make EchoCD, though it'd eat up some sub-CPU time and some PRG-RAM =| There's a general purpose timer though, and it generates an IRQ, so it wouldn't be tied to vblank anyways.
Very cool project. Well done sir.
Ready to print game covers and cart labels: http://www.mediafire.com/?5gm45wyxr3xvv
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